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Offline Kronos

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Re: Programmers wanted
« on: January 28, 2011, 09:40:23 AM »
Just a few thoughts:

There might be people running MorphOS on as low as 1024x768, which should be quite sufficient for a game like Chaos???.

You should allow users to select a different (bigger) screenmode and center your game to it (if you don't want to scale it up) this would allow users to enjoy the game on 16:10 or 16:9 displays without f###ing up the aspect-ratio of your GFX.

It might also be nice to have the game running windowed on the Ambient screen.

68k-binary should be fine for the moment.
1. Make an announcment.
2. Wait a while.
3. Check if it can actually be done.
4. Wait for someone else to do it.
5. Start working on it while giving out hillarious progress-reports.
6. Deny that you have ever announced it
7. Blame someone else
 

Offline Kronos

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Re: Programmers wanted
« Reply #1 on: January 28, 2011, 09:57:58 AM »
/me thought it was PuP with SAS-C .....

But that really irrelevant as MorphOS does support both, but IMO it would be waste of time to compile anything for both these days.

Just do a 68k-version 1st and later convert the sources to PPC-native gcc.
1. Make an announcment.
2. Wait a while.
3. Check if it can actually be done.
4. Wait for someone else to do it.
5. Start working on it while giving out hillarious progress-reports.
6. Deny that you have ever announced it
7. Blame someone else