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Author Topic: Francis Charig responds to Opinion Article  (Read 4789 times)

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Offline Kronos

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Re: Francis Charig responds to Opinion Article
« on: May 26, 2003, 03:00:31 PM »
@Waccoon

The main problem witch Intent faces is that it
has to deliver a reason, why it is worth the hassle
(and money) a developer has to spend.

The "run everywhere" won't help much with
productivity-SW for several reasons:

a) There are only 5 platform to support.
Windows, Windows, Windows, Linux-x86 and OSX.  ;-)

b) The price/licence.
A QT-licence does cost in 4-figure-numbers,
but if you start on Linux, you can wait with buying
it shortly before release. No limitation or fees
for SW sold by you.

Intent in the DE-variant is quite cheap, but you
have to sign a NDA&SDA before you can even start
developing, and you are bound to pay a fee for
every single copy you produce by the SDA(*).

c) Apps done for a desktop, just DON'T scale to a
PDA/mobile, so you will need to do a rewrite anyways
(and there is QTopia to keep the QT-example).

d) SW compiled with QT runs directly under the
OS, and may even not be regognized as such, while DE/Intent looks
much more like WinUAE or so.

e) Intent simple isn't competition to QT and
others when it comes to creating GUIs.

Thats all a bit different with games targeted to
low-end PDAs and mobiles, but honestly, I'm not
impressed with what has been delieverd sofar.



* Doesn't really matter what the precice terms are,
you are forced to either accept what AInc demands or
to scrap your work.
1. Make an announcment.
2. Wait a while.
3. Check if it can actually be done.
4. Wait for someone else to do it.
5. Start working on it while giving out hillarious progress-reports.
6. Deny that you have ever announced it
7. Blame someone else