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Author Topic: Neo Geo vs A1200  (Read 12218 times)

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Offline Oldsmobile_Mike

Re: Neo Geo vs A1200
« on: January 29, 2014, 06:02:56 PM »
Quote from: rvo_nl;758175
Ive yet to see an amiga game running in 640x512x16 on original hardware.

Robosport could run in high-res laced 16 colors on original hardware. It was a legitimate option within the game, not a hack.  One other game I recall, I think it was called "Carnage" or something like that. Overhead maze two player shooter game. I'm sure others will come to me once I've had my morning coffee, lol. ;)
Amiga 500: 2MB Chip|16MB Fast|30MHz 68030+68882|3.9|Indivision ECS|GVP A500HD+|Mechware card reader + 8GB CF|Cocolino|SCSI DVD-RAM
Amiga 2000: 2MB Chip|136MB Fast|50MHz 68060|3.9|Indivision ECS + GVP Spectrum|Mechware card reader + 8GB CF|AD516|X-Surf 100|RapidRoad|Cocolino|SCSI CD-RW
 Amiga videos and other misc. stuff at https://www.youtube.com/CompTechMike/videos
 

Offline Oldsmobile_Mike

Re: Neo Geo vs A1200
« Reply #1 on: January 29, 2014, 06:29:32 PM »
Quote from: rvo_nl;758177
Im talking 16 bit, not 16 colours.. ;) and no, Myst doesnt count.

Oops, LOL.  ;)  According to Wikipedia Neo Geo could only do 320x224x12-bit (4,096 colors) at a time.  Still, the line "Maximum sprites on screen: 380" is a killer, haha.
 
http://en.wikipedia.org/wiki/Neo_Geo_(system)#Specifications
Amiga 500: 2MB Chip|16MB Fast|30MHz 68030+68882|3.9|Indivision ECS|GVP A500HD+|Mechware card reader + 8GB CF|Cocolino|SCSI DVD-RAM
Amiga 2000: 2MB Chip|136MB Fast|50MHz 68060|3.9|Indivision ECS + GVP Spectrum|Mechware card reader + 8GB CF|AD516|X-Surf 100|RapidRoad|Cocolino|SCSI CD-RW
 Amiga videos and other misc. stuff at https://www.youtube.com/CompTechMike/videos