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ah in fact you are correct in that my 1200T is NTSC and my desktop is PAL, I'll have a look at the PAL monitor tooltype in the 1200T?
I hope this explains a bit what is so terribly wrong about this program.
Let me explain: The GVP spectrum has a video switch on its board. This switch can either switch the output from the Cirrus chip on the GVP board to the VGA output, or the VGA input comming from the pass-through cable from the chipset. The video switch is driven by a register on the GVP board, and the P96 triggers this switch whenever intuition switches between a native and a GVP (Cirrus) screen.Now, if a program bypasses the Os and writes into the Custom chip addresses directly without using Intution (or Graphics, to be precise), then the video output switch remains in the position that redirects the Cirrus output to the VGA out.So it's not at all related to P96 (which is not used by these games) nor Graphics (which is neither used by the games) nor by the hardware (the video switch is very much necessary for a video pass-through, and how else than by software should it be triggered?). It is the fault of lazy programmers not using graphics and intuition - where P96 would be able to redirect video output properly.
And the hassle is exactly what? SetPatch keeps care of it, or LoadModule.