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Author Topic: Reaction vs MUI (as what concerns the API)  (Read 39341 times)

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Offline jacadcaps

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Re: Reaction vs MUI (as what concerns the API)
« on: February 14, 2011, 07:28:25 AM »
Quote from: nicholas;615374
puke ;)


Where are your Cocoa apps then? I'd assume you did not write any - easy to bash something you don't know. No Amigaoid toolkit comes close to the Cocoa classes in terms of features, completeness, documentation, etc.
 

Offline jacadcaps

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Re: Reaction vs MUI (as what concerns the API)
« Reply #1 on: February 14, 2011, 12:28:50 PM »
Quote from: kolla;615447
Yes, isn't that what you want?


Not quite. If we did, we wouldn't be handling MCC key ID requests coming from developers.
 

Offline jacadcaps

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Re: Reaction vs MUI (as what concerns the API)
« Reply #2 on: February 14, 2011, 01:02:50 PM »
Quote from: nicholas;615470
I prefer C++ to Obj-C.  Cocoa provides a very nice set of classes but Obj-C is from the devil.


You puked at Cocoa, not Obj-C.

Then again, Obj-C's method invocation is actually pretty close to BOOPSI - just replace [] with DoMethod and use : to separate arguments rather than , :) That makes it easy to switch to Obj-C/Cocoa when you're a MUI programmer. At least it took me far less time to learn Obj-C & Cocoa than to learn C++ with its imho obscure GUI toolkits like Qt or MFC.

Quote from: nicholas;615470

I type this from my 17" Macbook Pro 4,1 (and looking over my shoulder at the 3 Cocoa and 2 Obj-C books on my shelves.)
It's easy to bash someone you know nothing about.


Wrong:
http://dreamolers.binaryriot.org/fuhquake/
http://iconsole.pl