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Author Topic: My A500 "project" pics, details, build log?  (Read 112916 times)

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Offline AmmoJammoTopic starter

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Re: My A500 "project" pics, details, build log?
« Reply #164 from previous page: January 19, 2013, 01:49:27 AM »
5
 

Offline AmmoJammoTopic starter

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Re: My A500 "project" pics, details, build log?
« Reply #165 on: January 19, 2013, 01:57:48 AM »
yes
 

Offline AmmoJammoTopic starter

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Re: My A500 "project" pics, details, build log?
« Reply #166 on: January 20, 2013, 04:24:33 AM »
Quote from: Azryl;723151
You might have also blown the MPU on each keyboard, that is the CPU controller that A500's have on the small circuit board. Bummer if you have! Not easy to find replacements or to replace.

Az

I plugged the first poop keyboard (From a REV5 mobo) into my good A500, and its poop... half the keys don't work...

However, I plugged the second "poop" keyboard (REV6a) in, and it works perfectly fine...

So, it appears there is something else odd going on with this REV5 motherboard that doesn't like having a keyboard plugged in.
 

Offline AmmoJammoTopic starter

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Re: My A500 "project" pics, details, build log?
« Reply #167 on: January 20, 2013, 08:14:05 AM »
Voltages seem to be fine, but would an unstable power supply cause the keyboard chip to crash?

I was testing this A500 with an untested power supply, but the voltages seem to measure fine too.

Also, if I plug the keyboard in with the A500 booted up, the machine resets... is this normal? Although its probably a bad idea :p
« Last Edit: January 20, 2013, 08:18:28 AM by AmmoJammo »
 

Offline AmmoJammoTopic starter

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Re: My A500 "project" pics, details, build log?
« Reply #168 on: February 06, 2013, 08:06:53 AM »
That'll do ;)

 

Offline AmmoJammoTopic starter

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Re: My A500 "project" pics, details, build log?
« Reply #169 on: February 06, 2013, 09:09:01 AM »
I don't know.... I hope so... the VGA connection doesn't do anything with the Amiga connected... :/
 

Offline AmmoJammoTopic starter

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Re: My A500 "project" pics, details, build log?
« Reply #170 on: February 06, 2013, 09:13:27 PM »
Nano SwanSID for the C64 arrived yesterday too... first impressions aren't great... but I'll need to listen to it through something other than TV speakers.
 

Offline AmmoJammoTopic starter

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Re: My A500 "project" pics, details, build log?
« Reply #171 on: February 06, 2013, 11:24:57 PM »
Ok, it does the Amiga 15Khz quite nicely... fantastic! also has S-Video for the C64 and Mega Drive... yay!

And VGA so I can connect it to my PC as a small second monitor (its 15inch) plus composite video for the N64....





But....

There's an issue....

Using the Svideo for the C64, and scart for the A500, the whole imagine is shifted up, and the top 1/4 of the screen gets cut off?

The monitor has no menu adjustments for this...

 

Offline AmmoJammoTopic starter

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Re: My A500 "project" pics, details, build log?
« Reply #172 on: February 06, 2013, 11:46:12 PM »
turned the monitor off and on again, image came good, but its shaking? :/

edit: there's an option called "VCR" turn it on, image fills the screen, but shakes.... turn it off, clear imagine, cut off at the top.
« Last Edit: February 06, 2013, 11:49:16 PM by AmmoJammo »
 

Offline AmmoJammoTopic starter

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Re: My A500 "project" pics, details, build log?
« Reply #173 on: February 07, 2013, 10:26:50 PM »
In PAL: High Res Laced mode, the workbench image is correctly positioned, and fills the screen nicely.

But games obviously don't run in this mode.

However, if I start up in NTSC mode, while still running the PAL workbench res, some games are correctly positioned... ZOOL for example is good... but, other games now have the bottom of the screen cut off... Flimbos Quest being one... :/
 

Offline AmmoJammoTopic starter

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Re: My A500 "project" pics, details, build log?
« Reply #174 on: February 11, 2013, 11:23:35 AM »
This monitor does the same image shift with the Sega Megadrive, connected either via composite, or svideo.

HOWEVER! much like the Amiga output being correctly centered when set to "interlaced" the sega output, when playing sonic in 2 player, is also correct...

The Sega changes resolution in 2 player mode...



 

Offline AmmoJammoTopic starter

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Re: My A500 "project" pics, details, build log?
« Reply #175 on: February 15, 2013, 02:56:21 AM »


 

Offline AmmoJammoTopic starter

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Re: My A500 "project" pics, details, build log?
« Reply #176 on: February 15, 2013, 07:16:58 AM »
My brother and I had a "retro games" evening, while he was in Adelaide.

some games really suck! :p
 

Offline AmmoJammoTopic starter

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Re: My A500 "project" pics, details, build log?
« Reply #177 on: March 10, 2013, 06:50:40 AM »
*fingers crossed*

 

Offline AmmoJammoTopic starter

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Re: My A500 "project" pics, details, build log?
« Reply #178 on: March 10, 2013, 11:13:53 PM »
I tried a 40Mhz crystal in the Mega Midget Racer today (in place of the 36Mhz)

It causes a software crash, which I thought was a bit strange, so I put an 8Mhz instead, just to see what happened, well, sysinfo reported it as being 7.09Mhz, but it benchmarked 1451 dhrystones, while a stock 68000 does about 580.

Reason for the A600, internal ide controller, composite video out with the possibility to modify it to give s-video out, up to 2 meg chip ram, 35cm wide, whereas the A500 with A590 plugged in is 60cm wide!
 

Offline AmmoJammoTopic starter

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Re: My A500 "project" pics, details, build log?
« Reply #179 on: March 13, 2013, 07:26:31 AM »
Unfortunately, I ended up with two sets of front rotors, one for the turbo version, one for non turbo..