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Whdload and Poseidon USB stack
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Matt_H
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Re: Whdload and Poseidon USB stack
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on:
February 22, 2010, 10:18:51 PM »
The "problem" is to do with bus interrupts. They conflict with the way WHDLoad works. Leaving your TCP/IP stack online causes the same thing to happen. Not sure there's a solution other than turning everything off before starting a game.
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Matt_H
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Re: Whdload and Poseidon USB stack
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February 23, 2010, 01:58:26 AM »
I'll test how things go with Poseidon on and Miami off.
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