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Author Topic: Anyone got a fully-operational MOL?  (Read 2427 times)

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Offline Matt_HTopic starter

Anyone got a fully-operational MOL?
« on: August 28, 2004, 04:40:06 AM »
For the sake of compatibility among more platforms, I've reinstalled Linux on my AmigaOne. It's a lot more enjoyable than the first attempt; I know a bit more about *IX systems now from my recent AMIX adventure.

And I've also installed MOL (0.9.68, AmigaOne-ified version, MacOS 10.2.3). Amazingly, I got it booted and installed without any serious problems. Now comes the hard part:

PS2 mouse in fullscreen: Any success? I've heard it's possible, but don't know the exact config. I don't really want another (USB) mouse on my already-crowded desk. When OS4's USB stack is ready, maybe I could switch over to USB entirely, but until then, can anyone help?
Sound: Is terrible. The driver is installed, but any sound output is just garbage whitenoise. Sound on the Linux side works fine.
Altivec: Not usable, right?

Figured I'd check here before the general MOL lists, since there's a slightly higher concentration of Amiga users here ;-)

Thanks for any help
 

Offline Matt_HTopic starter

Re: Anyone got a fully-operational MOL?
« Reply #1 on: August 28, 2004, 05:33:39 AM »
I've actually got a USB mouse, and it's a lot better than my PS2 mouse. But I'd rather only have one device plugged into the machine, to be used under OS4, Linux, or MacOS.

Quote
Now, without doing *any* research, I'm going to guess it's a problem of multiplexing the mouse, and if so, configuring your system to use gpm and letting it create the GNU equivalent of BSD moused's /dev/sysmouse miiight solve it? (Rather than letting the X server access the /dev node for the port directly, which probably locks out MOL from opening it and doing what it needs to do?)

Still don't know enough about Linux to have any idea what that means :-)
The 'recommended' settings in the comments section of the config file don't work at all, and plugging in /dev/psaux (my mouse port) produces an effect similar to trying to use a mouse to control a joystick-based Amiga game from the 2D era - movements are erratic, pointer doesn't follow mouse movements, tends to hug one corner of the screen, buttons automatically press themselves at random, etc. So it almost works, but not quite...