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AuthorTopic: Indie Developers from the Amiga Community  (Read 706 times)

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Offline hbarcellos

Indie Developers from the Amiga Community
« on: March 04, 2011, 07:59:27 PM »
How many we are?
What we're doing?
How we're doing?
Why not use this thread to find out?

Here's one of mine:  http://itunes.apple.com/us/app/rabisk-the-falling-doodles/id376316400?mt=8



It's free now, but usually sells around 0.35 copies per day! :)

Another one: http://itunes.apple.com/us/app/gun-and-fun/id371837035?mt=8

Sells around 2.91 per day.

I would LOVE to have more than 1/2 hours per WEEK to develop something really interesting.
}~ A1200 - Apollo 68040 - HOTLY running OS 3.1
}~ Powerbook G4 1.67 running MorphOS 3.2 without Wifi.
}~ Powermac Quicksilver 933 with Radeon 9600 XT (r300) LOUDLY running MorphOS 3.2
}~ [MY iOS GAME]: http://goo.gl/S9nWB (Amiga users can get it FREE[/color], just ask me)