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81
A600GS & A1200NG / Re: A600GS starts intermittently
« Last post by SkulleateR on October 24, 2025, 05:41:48 PM »
I nearly got the same issue since some weeks now (before it ran fine) and today I've seem to found the issue ... my WiFi !

I use both a 2,4Ghz and 5Ghz WiFi at home and even if it "seems" to connect fine, there seems to be packet loss and the A600GS is getting kinda stuck in the boot process, maybe while trying to set the connection up. So I disabled the WiFi from the main menu and it´s booting fine every time ! Then I setup a hotspot and put the phone next to the A600GS, connected it to the hotspot and it boots fine every time as well !

Don´t know if this applies to you as well but you can at least test it anyway ;)
82
A600GS & A1200NG / Re: Siedler 2 on A1200NG
« Last post by SkulleateR on October 24, 2025, 02:55:41 PM »
Hello everyone, I managed to get Settlers 2 running successfully on the A1200NG.

Required for the setup:


- Latest P96
- OS 3.2.3 / Kickrom 47.115

Also works fine with Kick3.1/WB3.1 and P96 Version from Aminet  ;)

Quote
Result: Runs quite well — 1024×768 at around 34 FPS.

Yea, getting the same speed on A600GS, works really nice :)
83
A600GS & A1200NG / Re: ZIP/UnZIP missing?
« Last post by SkulleateR on October 24, 2025, 02:47:41 PM »
Works fine here on my A600GS ???
84
A600GS & A1200NG / Re: ZIP/UnZIP missing?
« Last post by BozzerBigD on October 24, 2025, 11:04:14 AM »
It's the same situation as OS3.2 then! The program Avalanche fits the brief for that OS.
85
A600GS & A1200NG / Re: ZIP/UnZIP missing?
« Last post by broadblues on October 24, 2025, 10:32:40 AM »
It should do, I've mainly tested it with zip and lha files, and  thinking about it I'm sure it does as I've been using it to test scummvm downloads which are typical zipped

Any more specific info about the files you are having issues with?
86
Amiga Events / Re: Scottish Amiga Users Group - October 2025
« Last post by WhereIsTheParadroid on October 24, 2025, 10:24:47 AM »
Hi everyone, don't forget this is on tomorrow... Hope to see you there!!
87
Amiga Hardware Issues and discussion / Re: Amiga 3000 zip ram problem
« Last post by Castellen on October 24, 2025, 06:09:02 AM »
Does the fast memory work normally again if you remove all of the Zorro expansions?

I gather you've got 32 x 1Mbit ZIPs fitted to the A3000.  Are you saying that ZIPtest indicates that the first three 4MB blocks of fast memory is not working, but the last 4MB is showing as good?  Please post the entire test output from ZIPtest here as it's not obvious what's possibly good or bad, or what aspect of the test fails.


If you briefly pull the _FAIL line low, does the fast memory then appear normally afterwards?  You can do this by briefly linking U190 (real time clock IC) pin 2 to ground (the metal chassis) with the system running, which will force a hardware reset and initialise the fast memory controller (U890) to the correct power-up state.


Failing that, it may be worthwhile collecting more clues using DiagROM and using the 'Slow scan of 16MB fastmem-areas' to see what's going on.  Again, post the test result here.
88
Amiga Software Issues and Discussion / Hacking hardware with software
« Last post by RJRS on October 23, 2025, 04:07:29 PM »
Back in the day I was never an Amiga guy but I am now enjoying finding out more about this system. I would of had so much fun programming this system, putting myself back then with the spec it would have seemed like all is possible.

That said, I have always loved how the 8bit and 16bit software developers hacked the hardware to make it do more than it was supposed to. From the C64 playing samples and sprites in borders to the ST doing full overscan, breaking the hardware to do more using software is fun - the ST being the pinnacle of this (not saying it was better in any way just you could have a lot of fun messing with it big time).

I know that on the Amiga (let's say 500) you could do things like have serial ports run at higher speeds using software but was there any hack that stands out? I feel that most that you would want to do was already there in hardware but I would be happy to hear about pushing these normals to extreme and especially if software pushed them "out of spec".

For example I know HAM could produce 4096 colours on screen but it was limited in that adjacent pixels had to be related in colour, did anyone do a true 4096 screen (I could be wrong here)? Did anyone us Blitter to make synth music, I don't know. Just any cool leverage of hardware in software is of interest to me.

If others like this theme, there is a CGA demo in full colour (look for area 5150 demo) and the Commodore PET "No Pets Allowed" (this machine could not do graphics, incredible), there is a ZX Spectrum game with no colour clash, there is a demo running on a C64 floppy drive (look for 1541 demo).
89
A600GS & A1200NG / ZIP/UnZIP missing?
« Last post by phipslk on October 23, 2025, 04:07:16 PM »
Unarchiver seems not to be able to handle zip-files? Or am I missing something, is there really no zip/unzip installed?
90
Amiga Software News / Boxed Version of Freak Out released
« Last post by AndreasM on October 23, 2025, 02:04:10 PM »
The classic Breakout game is back — with a twist!

Clear all blocks across 100 levels solo or in two-player co-op mode, and don’t freak out by the various enemies!
Explore the old factory and uncover its dark secret!
Spend your hard-earned points between levels in the shop to unlock helpful bonuses!
And if you still want more, use the convenient and intuitive Construction Set to create your own levels.

Order now: https://www.amigashop.org/product_info.php?products_id=476

Features:

- 1-player, or 2-player co-op mode (second mouse required)!
- 100 levels with increasing difficulty!
- Various enemies determined to make your life difficult!
- Numerous bonuses to aid your progress!
- Multi ball!
- Beautiful 64-color backgrounds!
- 10 puzzle mini-games for additional score!
- Thrilling story set in an old, abandoned factory!
- 2 difficulty levels
- Includes a user-friendly level editor!
- Optimized for modern optical mice!
- 50fps action!
- Runs with 68000 CPU, uses 68020 CPUs and higher for better collision detection and faster loading times!
- Game in Englisch and German!
- Music by Chris Hülsbeck!

Included in the physical edition:

- The game on Compact Disc (compatible with CDTV, CD³², and Amigas with CD drive)
- 20-page manual in Englisch and German
- A3 poster
- 1 “Freak-Out” sticker
- 2 glow-in-the-dark bouncy balls

System Requirements:

- For CDTV, CD³², and OCS/ECS Amigas with Kickstart 1.3 or higher
- No AGA needed!
- At least 1 MB Chip RAM free (plus 512 KB additional RAM)
- Mouse required, second mouse optional
- Runs on compatible Amiga emulators for Windows, Mac, and Linux
- Recommended: Hard drive with 3 MB free space, 2 MB RAM (including 1 MB Chip RAM)

Available now in the following editions:
- Boxed Edition including Download Version
- Download Version

For more information, please visit the product homepage https://freakout.mkafke.de

https://www.amigashop.org
http://www.apc-tcp.de

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