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71
Amiga Software Issues and Discussion / Re: Hertz Overload - new AGA Amiga demo
« Last post by AndyFC on May 27, 2024, 01:36:01 PM »
Thanks for sharing this; it's excellent. I recently swapped to external desktop speakers from the built-in (very tinny) speakers in my screen and this sounds fantastic.

For me the biggest let down of the Amiga is that the last Commodore (and Escom) machines had exactly the same sound capabilities as the A1000; this demo is another great example of those capabilities being really pushed.

It runs nicely from my CF card attached to the build in IDE port which has a Sysinfo speed rating of about 1.8MB/Sec.
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Amiga Magazines / Re: APoV issue 5 released
« Last post by Pyromania on May 27, 2024, 02:38:24 AM »
Very nice issue!
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Thanks! Missed the live event. But will defo checkout the YouTube vid. 👍🏻
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Amiga Software Issues and Discussion / Hertz Overload - new AGA Amiga demo
« Last post by saimo on May 26, 2024, 05:16:11 PM »
Just a quick heads-up to let you know that I have just released a new demo for AGA Amigas.
This one focuses on delivering very high quality music also on base machines equipped with just a mass storage device (which is needed to stream the huge amount of audio data).
"Very high quality translates" to: 2 true stereo channels, 14 bit resolution and 70937.9 Hz sample rate.

Download: https://www.retream.com/Hertz_Overload / https://retream.itch.io/hertz-overload

Those who can't (bother to) run the demo on an actual Amiga can see it in this video (beware: due to technical reasons, the audio of the video has a sample of rate of just 44100 Hz).

https://www.youtube.com/watch?v=9zDJEW_2qT0
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Come hang out with TPUG as they host an informative chat with Dave Haynie, the legendary Commodore chief engineer who began with the company in 1983 and stayed until the very end in 1994. Along the way, he worked on these projects:

– Amiga 2000 and 3000
– A2620 and A2630 CPU modules
– Zorro III expansion bus
– AGA chipset
– AAA chipset (Advanced Amiga Architecture)


Mark your calendars:

Date / time:  Thursday, May 30, 2024 at 7:30PM ET (Toronto).

Zoom details:  https://www.tpug.ca


You may also watch the video recording later on YouTube by subscribing to TPUG's channel to be notified:  https://www.youtube.com/@TorontoPETUsersGroup


Thanks for attending !

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General chat about Amiga topics / Re: Assembling the A1222+
« Last post by RobertB on May 26, 2024, 01:37:59 AM »
     Some more photos have been added!  See

http://blog.retro-link.com/2024/05/assembling-a1222-from-eon-part-2.html

          Truly,
          Robert Bernardo
          Fresno Commodore User Group - http://www.dickestel.com/fcug.htm
          Southern California Commodore & Amiga Network - http://www.portcommodore.com/sccan
          June 22-23 Pacific Commodore Expo NW 2024 - http://www.portcommodore.com/pacommex
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Amiga Magazines / Re: APoV issue 5 released
« Last post by lionstorm on May 25, 2024, 09:52:07 PM »
thats great news ! the previous editions were very high quality and done with lots lots of love !
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Amiga Magazines / APoV issue 5 released
« Last post by blackcornflake on May 25, 2024, 03:00:14 PM »
Hi! Some of you may remember me from such films as Teenage Window Licker and That's Not My Hairpiece.

You may also remember an Amiga zine called APoV. It has been dormant for years but now we've brought it back. It's the story of Jurassic Park, basically.

APoV 5 has a bunch of neat-o Amiga content over 72 pages, including an interview with Magnetic Fields, the first part of a countdown of Amiga-exclusive games, a look at games from another dimension, games with ropes and swinging, and lots of reviews of classic games including Naughty Ones, Zynaps and Road Rash. Games are very much our focus, if you couldn't tell.

Here's the itch.io page where you can download a free sample or buy the mag (PDF or print)! https://apov.itch.io/apov5

Here's the Patreon page where you can show your love by sending us money! https://patreon.com/apovmag

Here's our X! https://twitter.com/APoVAmiga

Here's our Mastodon! https://mastodon.social/@APoV

Phew. All out of breath now.

Seriously though (you guys), it would mean a lot if you could spare some time to come check us out. We're a miniscule team so any support or feedback counts for a lot.
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Robin Hood Legend of Sherwood is currently no more than an experimental "proof-of-concept" to verify our believes we could make such a complex game run on classic Amiga (using Apollo V4 accelerator). Now that we are in a more mature stage of the proof-of-concept, we are inquiring within Amiga/Apollo community if there is enough genuine interest to bring this project to a next level. Based on the outcome of this inquiry we will make roadmap decisions, including other target platforms than Apollo V4 (like PiStorm).
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