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71
A600GS & A1200NG / Re: Feature Requests
« Last post by balrog74 on October 16, 2025, 04:05:54 AM »
Add cue+bin and/or .CHD file support as part of ISO install options for games
72
Amiga/MorphOS/AROS Programmers Forum / Re: Maximizing AMOS Professional
« Last post by DownshiftDX on October 16, 2025, 03:29:03 AM »
After putting an hour or so each night into my game/editor for the last two weeks I finally took the time to do some housekeeping and attempt to compile and try APEO out. A couple years back I made a script to call APCMP from the Workbench menu that copies all the Amos system files to RAM: and then pops up a requester to select the source. I got tired of browsing the directories each time a couple nights ago I moved it into DOpus4 to be called by a button on the currently selected file. I then did the same thing for APEO. Having the buttons to rapidly recompile after making changes in the Amos editor has been great as I have been able to identify some optimizations by moving chunks of code to more sensible spots. I also spent a couple evenings going through your guide trying to rework a few of my loops and carefully considering if/endifs and how they are structured.

I hit only one error during the first attempt to compile that I didn't expect. For some reason I had used Mouse Click as Mouse Click() which the interpreter for Amos didn't mind at all but this broke the compile. After that I was able to compile and then test APEO. APEO makes about 307 changes across the compiled code which starts out around 2500 lines long currently. Is it making a big difference? Not sure but I will take all the performance I can get and it hasn't caused any problems. The game is an adventure-platformer with levels constructed of "rooms" of various sizes up to 63 wide and related height for a maximum of 768 tiles per room. There can be 16 rooms per "level" but the levels can be linked together too. The level editor is being built into it. It is not currently heavy on calculations and I moved to fixed point math a while ago to speed things up. Your notes say that APEO might be more beneficial for programs doing a lot of calculations... For fun I've thought about running Scorched Tanks through it to see if it can make it perform a bit better on low spec'd Amiga's. (My brother's unexpanded A600 comes to mind.)

Anyhow, I appreciate your guide and APEO. Thought you might like to know somebody is putting them to use. (Now if somebody could take it upon themselves to hack basic syntax highlighting into the Amos Pro editor! Save my eyes from the uniform wall of text.)
73
A600GS & A1200NG / Re: Bluetooth audio
« Last post by balrog74 on October 16, 2025, 02:39:52 AM »
I looked in the audio settings but can only see the rear output port or HDMI as options.  I assume Bluetooth audio should just work regardless of the option chosen here (I've tried both just in case), but am I missing some trick to get Bluetooth audio working?

I'm pretty sure there should be an audio entry you need to select.
I'm not near my A600GS at the moment, but my AirPods Pro are basically the only thing I've been able to successfully connect and use with Bluetooth.
74
Amiga.org Discussion and Site Feedback / Re: SSL certificate expired?
« Last post by kolla on October 15, 2025, 07:45:05 PM »
I have nothing to do with Amigakits domains.

I never accused you of having anything to do with AmigaKit domains (they're all out-sourced), my gripes here are AmigaKit websites, services and certificates... like this very site here, where you are "AmigaKit support" and "Administrator", and rumours on town is that you're the only technical person around at AmigaKit. Perhaps you should implement your automation for the AmigaKit sites then? Btw, it's a little fascinating that there are so many individual certificates, one for each and every service.

Quote
However you apparently do, as you seem to have an opinion on everything and follow them closely.

Yup, however it doesn't take any of my time... I'm monitoring services anyways, adding amigakit sites didn't cost anything.
75
A600GS & A1200NG / Re: Bluetooth audio
« Last post by Mousey on October 15, 2025, 05:55:05 PM »
I appreciate the reply, but unfortunately mute isn’t enabled.  I’m toying with the idea of buying a cheap speaker to use with the 3.5mm jack, as I’ve tested that and it works fine, but hoping someone might have a solution here first.
76
A600GS & A1200NG / Re: Bluetooth audio
« Last post by AmigaOldskooler on October 15, 2025, 05:42:00 PM »
Hi there,

I had no sound on the A600GS a while back, and posted here on Amiga.org. AmigaKit replied: "On the top right hand corner of the screen is an audio mute icon.  Please press that." This solved my problem. Maybe it is this in your case as well?
77
A600GS & A1200NG / Bluetooth audio
« Last post by Mousey on October 15, 2025, 04:17:58 PM »
I've "promoted" my A600GS from my desk with a monitor to sitting under our main TV.  Unfortunately, although HDMI audio worked fine with the monitor, it doesn't with the TV.  I was aware of this potential issue from previous forum posts, so simply planned to use Bluetooth headphones as a workaround.

Unfortunately, although the headphones pair and connect successfully (according to the A600GS Bluetooth menu), I get no sound whatsoever.  I know it's not the headphones as I can pair them with other things and the audio is fine.  There is no sound on either the A600GS menu or anything I launch from it (including AmiBench).  I have the latest firmware update.

I looked in the audio settings but can only see the rear output port or HDMI as options.  I assume Bluetooth audio should just work regardless of the option chosen here (I've tried both just in case), but am I missing some trick to get Bluetooth audio working?
78
Amiga Software News / Re: AROS 64-bit 20250418
« Last post by deadwood on October 15, 2025, 04:56:59 AM »
Glad it works for you. BTW we are looking to have some updated emulation software evailable in not too distant future, so the 64-bit version become more usable day by day.
79
Amiga Events / Re: South West Amiga Group - Workbench 2025
« Last post by roberthazelby on October 14, 2025, 10:59:27 PM »
Thank you for the heads-up and for directing people to the correct link. I've amended my post.

We’ve got some great guests for the event, and the rough schedule looks like this:

  • 10:00 - Doors open and set up
  • 11:00 - Opening announcements
  • 11:00 - 11:30 - Zeb Elwood talks about Amiga DOS tips and tricks
  • 12:00 - 12:30 - Allister Brimble and Marcin Krupinski talk about Project X: Light Years
  • 12:30 - 13:30 - Matthew Leaman (Amiga Kit) talking about new hardware and software
  • 13:30 - 14:00 - David Pleasance reveals what’s going on at the new Commodore
  • 14:00 - 14:30 - Phil South - Dan Rolfe of SWAG interviews
  • 14:30 - 15:00 - Chris White / Reassembler - Explains how he ported OutRun to the Amiga
  • 15:00 - 15:45 - Stoo Cambridge (Sensible Software) and Tony Warriner (Artic Computing / Revolution Software) - New Spectrum Next Game Urbx Warrior and Amiga Programming
  • 16:15 - 16:45 - Dave Boswell Interviews Wizonk programmer Mixel
  • 16:45 - 17:00 - Final of “Wizonk” competition
  • 17:00 - 17:15 - Final of “Stunt Car Racer” competition
  • 21:00 - Doors close - See you in February 26!
80
Amiga Software News / Re: AROS 64-bit 20250418
« Last post by AndyFC on October 14, 2025, 05:44:55 PM »
Great thank you.
I've now got two ASUS netbooks which are both capable of running AROS 64-bit. Thanks to one of the attendees at MAE I've got AROS installed on one and tested a live image (no install) on the other.
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