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Amiga computer related discussion => Amiga Gaming => Topic started by: Crumb on April 23, 2004, 09:18:41 PM
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hi!
someone knows where can I download a GCC version that compiles WarpOS executables?
If it's not available in any URL could you upload it to aminet/any URL so I can download the file?
Thanks in advance
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Didnt know there was any :-?
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A Game Cube Console compiler, eh??? :juggler: :insane:
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Go to the pegasosppc.com site and register for the developer section. You will get access to the downloads section and can get the SDK whick comes with a full version of GCC for MOS.
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There's always StormC4, which is like 50 euro's now :-)
It's supposedly gcc 2.95.3 compliant (at least it seems to be here). Certianly it supports the main ANSI C/C++ (and the respective GNU extensions) stuff I've thrown at it.
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I just did some checks, creates WOS PPC, mixed binary and 680x0 all fine. Also, it seems that WOS PPC native compilers are invoked. No wonder it compiled code so much faster than the other 040 only system I have here.
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Here is the 2.95.3 GCC WarpOS compiler created by Jami Laakkonen, since his web page seems to be dead : http://off.free.fr/gccppc/
I haven't managed (or tried? don't remember) to make it work yet, but I'll try today.
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Thank you!
I tried it with a helloworld and it works!
But now I have a new problem... how can I adapt normal includes to GCC-WarpOS? What options should I use with fd2pragma?
And how can I create link libraries? AmiDog told me that I should be able to adapt the includes but If I remember correctly MiniGL only works as a link library because no dynamic library exists.
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Go to the pegasosppc.com site and register for the developer section. You will get access to the downloads section and can get the SDK whick comes with a full version of GCC for MOS.
He was asking for a GCC for WarpUP and not for MorphOS.