Amiga.org
Amigakit Hardware => A600GS & A1200NG => Topic started by: slemmo on June 09, 2025, 12:21:55 PM
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No improvement on mouse movement.
https://www.youtube.com/shorts/N4tsG6M6H14
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Wrong thread..
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Similar. I still get the single white pixel and the cursor pulls toward it slightly every so often
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Similar. I still get the single white pixel and the cursor pulls toward it slightly every so often
Thats a temp fix for an issue. Only work around was to have that one pixel.
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Thanks for the info. Is that to do with SDL?
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Its a peculiar low level bug with X Windows, if the windows are all borderless, when you set the mouse completely blank it leaks a surprisingly huge amount of memory. Real don't understand why.
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Oh dear! I guess there's someone out there who might be able to help with that?
Shame Wayland isn't more stable.
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@thread
WE pushed an experimental update yesterday, don't think it's been announced, but could those of you with mouse speed / smoothness issues give it a try.
It should least return to prior performance (does for me anyway),
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It's back to prior slow performance now (like 10fps movement), but it doesn't freeze up completely when moving the mouse fast. When you're not in emulation, like in the menu system it behaves pretty much like a normal computer. So there's still a big difference between menu system, and inside emulation.
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Is there anything else to note about the experimental update?
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Is there anything else to note about the experimental update?
The avcodec install script was "improved", even if it still doesn't work for some people.
The crash if avcodec was not present is resolved.
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Any progress on fixing the mouse movement?
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New update still doesn't fix the mouse issue. New browser is nice and all, but not much use if the product bought half a year ago is still a useless brick.
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New update still doesn't fix the mouse issue. New browser is nice and all, but not much use if the product bought half a year ago is still a useless brick.
Sorry I haven't had time to dig deeper into this. I'm technically on holiday from this morning but I had a little time to do some tests and for me the mouse is always smooth, maybe not quite as smooth as the bare host OS but pretty smooth all the same. I tried both with my networked mouse (using my MKShare OS program and as yet unrelease arm64 linux client) and with a "real" USB mouse. The real mouse was a bit faster in terms of events / DPI and so the mouse travels further between rendered points but is smooth when you slow the mouse movement down.
The only issue I get is that a few very font intensive apps cause the mouse to freeze for short while while they open the fonts. This is a problem with it not being a true hardware sprite and the freetype font lib being quite CPU intensive
You mention 10fps but I know for fact that the mouse is read at 25fps or 50fps depending on context .
I don't know if you can capture some quality video of your problem?
Have you tried with a lower spec mouse?
I will out of the loop for 2 weeks after today but will try and have a look at anything you can provide.
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There's a huge delay, and extremely choppy movement: https://www.youtube.com/shorts/xFeznNT_jyM
And if I move the mouse while playing a video for instance, the video gets choppy too, so it kind of looks like the mouse slows down the entire system: https://www.youtube.com/shorts/jz4_GqGiT54
I dont really have any low spec mouse to try since I have never bought anything other than gaming mice, but i have tried 3 different ones, both cabled and wireless.
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Have you tried changing the DPI of your mice ? Most gaming mice got an extra button for that ... maybe the underlying Linux system is not fast enough for higher DPI ...
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Have you tried playing with the the Input prefs settings? I notice the current setting is FAST ACCELERATED, which suits me with my slower generic mouse on a 1080p screen but with a performance mouse that may be too much!
As it is set I can mouse the mouse from top left to bottom right without moving my hand, ie just with my fingers, other user might have differing mouse styles.
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I have tried everything, different mice, different settings, resolutions, hz and so on. the problem is only in emulation, not in the a600 user interface itself.