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Amiga computer related discussion => Amiga Gaming => Topic started by: scm2000 on May 13, 2024, 08:33:01 PM

Title: I wrote a Paddle Ball game, now available on Github!
Post by: scm2000 on May 13, 2024, 08:33:01 PM
Getting back in to programming Amigas,   I wrote a paddle ball game in AmigaBASIC.
Not like a modern game at all, but very much like the games people wrote back in the 80's in their living rooms.

Try it out.   It's available on Github at:
https://github.com/scm2000/paddleBall

Stephen
Title: Re: I wrote a Paddle Ball game, now available on Github!
Post by: scm2000 on May 14, 2024, 11:42:47 PM
I just added sounds to the game..
Title: Re: I wrote a Paddle Ball game, now available on Github!
Post by: Minuous on May 16, 2024, 04:17:26 AM
It is hardcoded to DF0:, also if its window has been moved it will draw outside of it.
Title: Re: I wrote a Paddle Ball game, now available on Github!
Post by: scm2000 on May 17, 2024, 04:57:14 PM
It is hardcoded to DF0:, also if its window has been moved it will draw outside of it.
thanks for the feedback. i mentioned about df0 in the readme. if i can find a way to have it know the path the program was loaded from, i could fix that.

the game is screen oriented. ill look at opening a separate screen without a window
Title: Re: I wrote a Paddle Ball game, now available on Github!
Post by: scm2000 on May 17, 2024, 08:07:52 PM
as best I can tell Amiga Basic has no idea where the program was loaded from once it's loaded.   There's no way for a program to then load a file in the same directory.  Thus I had to hard code a device name.  if this was a pubished game it would come on a floppy, so it wouldn't be a problem