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Amiga News and Community Announcements => Amiga News and Community Announcements => Topic started by: SysAdmin on May 08, 2014, 10:00:47 AM

Title: WinUAE 2.8.0 Released
Post by: SysAdmin on May 08, 2014, 10:00:47 AM
http://www.winuae.net/

Version 2.8.0 of the famous Amiga emulator WinUAE has  been released. According to the developers, standard Amiga 500  compatibility is now practically as good as it can get without knowledge  of blitter's undocumented internal logic design. (This drawback affects  mainly some demos that accidentally modify blitter registers while  blitter is already active.)
 
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Title: Re: WinUAE 2.8.0 Released
Post by: AmiKit on May 08, 2014, 10:49:50 AM
Excellent!! Many thanks Toni.

New AmiKit will follow soon ;)
Title: Re: WinUAE 2.8.0 Released
Post by: XDelusion on May 09, 2014, 11:45:49 PM
As soon as OctaMED works fully as it should, I'm in!
Title: Re: WinUAE 2.8.0 Released
Post by: bloodline on May 10, 2014, 12:24:05 AM
Quote from: XDelusion;764170
As soon as OctaMED works fully as it should, I'm in!


What problems are you having, I often knock together an idea in OctaMED in UAE without problems!?
Title: Re: WinUAE 2.8.0 Released
Post by: stefcep2 on May 10, 2014, 02:25:44 AM
Quote
68040/68060 without emulating unimplemented FPU instructions is now fully compatible with Motorola FPU emulation library, FSAVE special FPU exception stack frames implemented


what does this mean?

that WinUAE uses Motorolla FPU Library instead of the Commodore/Phase 5/ HSMaths/ Apollo 68060 libs ?
Title: Re: WinUAE 2.8.0 Released
Post by: psxphill on May 10, 2014, 10:06:52 AM
Quote from: stefcep2;764183
what does this mean?
 
that WinUAE uses Motorolla FPU Library instead of the Commodore/Phase 5/ HSMaths/ Apollo 68060 libs ?

My understanding is that software that uses Motorola's FPU library now works properly. It sounds like the only way of getting it to work before was to pretend that the 68040/68060 supported all the FPU instructions of previous FPU's
Title: Re: WinUAE 2.8.0 Released
Post by: stefcep2 on May 10, 2014, 10:49:16 AM
So when WinUAE was set to run as a 68060 and software was supposed to be using the 68060 FPU, the emulator was in fact emulating 68881/68882?
Title: Re: WinUAE 2.8.0 Released
Post by: XDelusion on May 12, 2014, 12:32:35 AM
Quote from: bloodline;764175
What problems are you having, I often knock together an idea in OctaMED in UAE without problems!?



The delay in sound. I.E. a sample is triggered in UAE, then half a second later it plays. That sort of non-sense. Has happened on all hardware I've tested on.
Title: Re: WinUAE 2.8.0 Released
Post by: bloodline on May 12, 2014, 07:09:31 AM
Quote from: XDelusion;764270
The delay in sound. I.E. a sample is triggered in UAE, then half a second later it plays. That sort of non-sense. Has happened on all hardware I've tested on.
That will be the fault of your audio drivers (and Windows crappy audio subsystem). I have an old E-UAE set up on my Music production Mac that doesn't suffer from latency.