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Amiga computer related discussion => Amiga Gaming => Topic started by: Toastrman on March 14, 2014, 05:03:20 AM
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My A1200 has a GVP '030/50 with on board SCSI and 32 Mb of RAM. I have Napalm running successfully, but Quake refuses to recognize the presence of a math coprocessor. It's not the hardware that's a problem as I have World Construction Set running which requires a math co-processor. T-Zero is looking for more chip ram than I can muster. I tried a low res non-interlaced screen, but still no dice. I had them all running on an A4000T w/picasso II which freed up all the chip ram, but the "T" conked out. There must be a way to get these up and running. :angry:
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You might find that Quake struggles just a tiny bit with an 030.
[youtube]o93LV8OQGOk[/youtube]
You'd be better off with something like Wolfy
[youtube]IAX4TZxI1jg[/youtube]
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T-Zero is looking for more chip ram than I can muster. I tried a low res non-interlaced screen, but still no dice. I had them all running on an A4000T w/picasso II which freed up all the chip ram, but the "T" conked out. There must be a way to get these up and running. :angry:
T-Zero runs on my A1200/B1230-IV/32MB even from "Workbench" (actually Magellan2 as WBR), but I don't have anything extra running on that setup, no background pictures etc. But I think it's there on the limit.. IIRC it didn't start anymore if I had bg pic.
But anyway, you should try to start it by booting without startup-sequence (hold both mouse buttons at boot). Just run Setpatch first and maybe assign env: to ram: and then go into game's directory and run it. Then you'll have maximum amount of mem available.
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In regards to Chip ram usage, I use OS 3.9 with BB4, and with the "icon to fast" option plus PeterK's icon library, I boot up in a CGX screen with 2 MB of chip ram. Opening drawer doesn't reduce the chip ram either.
Yes its CGX 4 but even so without PeterK's icon.library I would boot up with about 1.65 MB Chip, which dropped every time I opened a drawer even if icon images were suppose to be fast ram.
Just a thought.
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I had the same issue re T-Zero. I've created a script that re-boots the Amiga, sets all necessary assigns, mounts CD0 etc and runs T-Zero quite happily. I can upload it/paste it if you like, and you can mod it for your setup etc.
As for Quake, I wouldn't bother - its acceptable on 060, but crawls on anything less, even on the smallest window size. What executable are using - some are 060 optimised and probably won't run on an 030. The 'original' Clickboom Quake executable used to work on my Blizzard 1230 (with 68882 FPU), but I doubt the more up to date Quake68k will.
DoomAttack and ADoom are pretty good on 030 though if you want an FPS to play on 030, as are Alien Breed 3D and Gloom Deluxe etc.
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That would be great. Sounds like you have a nice Amiga collection. I did have quake running on an A4000 Warp Engine '040 with 48 Mb of RAM and it was very playable, but my Tekmagic '060/50 w/64 Mb of RAM was blazing fast. I had to slow Napalm down! I had to sell those in a downsizing move. Now I'm trying to rebuild my collection. I'm new to the A1200.:)
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You might find that Quake struggles just a tiny bit with an 030.
[youtube]o93LV8OQGOk[/youtube]
You'd be better off with something like Wolfy
[youtube]IAX4TZxI1jg[/youtube]
Yes, I agree. Publishers want the max number of gamers to buy their product. Wolfy looks good. I'm new to A1200's . I'm going to buy that new graphx board from individual computers that AmigaKit is selling. That should free up some chip RAM.
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The Indivision AGA isn't a Graphics Card, it's a Scan Doubler/Flicker Fixer, it just lets you use modern displays, it wont save you any chip Ram.
The only way I found to reliably run T-Zer0 is to boot with a very basic startup sequence.
I use the boot to CLI option in Classic Workbench which works fine.
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In regards to Chip ram usage, I use OS 3.9 with BB4, and with the "icon to fast" option plus PeterK's icon library
Peter K's icon library is great, but even with 3.9 you need to add two things:
WBCtrl IMT=FAST
(WBCtrl is a separate utility)
and
LoadWB SIMPLEGELS
That's what I use to put everything in fast memory. Can't recall where I found the original tip, but there's a mention of it here (from a quick google search):
http://ftp://ftp.cs.tu-berlin.de/pub/aminet/docs/help/OS35FAQ.txt