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Amiga computer related discussion => Amiga Gaming => Topic started by: Havie on August 24, 2013, 09:29:56 AM
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Hi - I am trying to get BB2 working on winuae so I can create a programming environment for my Amiga 1200. I have followed the instructions and installed BB2 on the hard disk and it all works except the debugger. My current games keeps crashing but the debugger is not running! I have tried installing a new and improved debugger (although instructions seem contrary to BB2 install - i.e. names of drawers etc.). This is driving me mad....:mad:
Any help in getting the debugger work would be most appreciated so I can get on with my game!
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Have you tried setting WinUAE to better compatibility level.
Also what version of WinUAE are you using?
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Using an old one - 1.5.3. Will try a newer version.
Also, I am runninga similar spec to my A1200 - 020, 8 meg fast, 64 meg z3, 3.1 rom, plain install of 3.1 (I did it myself), no RTG.
Thanks for your help!:pint:
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Have downloaded latest version of Winuae and fiddled with the settings but still no joy. Debugger is obviously enabled as when I disable it and put a stop in my program, it tells me that the debugger needs to be enabled.
Good news is that the program is now running ok even though it didn't this morning and I haven't changed anything??? Blitz was always a little flaky if I remember...
Any more helpful suggestions with the debugger?
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There's a community support site for Blitz Basic here: http://www.blitz-2000.co.uk/
Or you could try the newer Amiblitz 3 by Bernd Roesch of AfA_OS fame.
http://sourceforge.net/projects/amiblitz3/files/
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Blitz Basic 2 is old and not uptodate. Definitely try switching to Amiblitz.
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Try not using FPU and disable JIT/acceleration. standard A600/A1200 profile.
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Want my games to work on classic Amigas so my understanding is that Amiblitz 3 is not suitable? Have downloaded Amiblitz 2 and it works including the debugger. I assume that allthough a FPU is required to write programs. the code doesn't need it?
Will test this out...
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Want my games to work on classic Amigas so my understanding is that Amiblitz 3 is not suitable? Have downloaded Amiblitz 2 and it works including the debugger. I assume that allthough a FPU is required to write programs. the code doesn't need it?
Will test this out...
If it works for you then that's the best choice. :)
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Have created executable and tried on real Amiga 1200 and it works. Enough for now - time for sleep.:crazy:
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Cammy would be able to offer lots of advice on Blitz related coding but haven't seen her around for ages.
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Cammy would be able to offer lots of advice on Blitz related coding but haven't seen her around for ages.
Good call - may need a lot of help with sprites!
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There's always Pure Basic and AmigaE/ECX/PortablE for alternative high-level programming languages.
http://www.purebasic.com/download/PureBasic.lzx
http://www.purebasic.com/documentation/index.html
http://www.blubbedev.net/ecx/
http://cshandley.co.uk/portable/
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Want my games to work on classic Amigas so my understanding is that Amiblitz 3 is not suitable?
Why would you say something like that??? Did they change something that I didn't hear about?
Have downloaded Amiblitz 2 and it works including the debugger.
I told ya so :p
I assume that allthough a FPU is required to write programs. the code doesn't need it?
I would assume that is the case. But I am not an AmiBlitz user, just a fan.
If Amiblitz requires an FPU then that would probably be a bug. But we should send out the BerndSignal to get a clarification and find out if he coded it that way on purpose.