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Amiga computer related discussion => Amiga Software Issues and Discussion => Topic started by: J on December 20, 2002, 12:49:22 PM

Title: Build an Empire to stand the test of time
Post by: J on December 20, 2002, 12:49:22 PM
I'm gonna play Civilization my A4k while I wait for my G3SE to arrive. Anybody got any hints and tips? (on playing the game, not waiting for G3!)

Cheers

J
Title: Re: Build an Empire to stand the test of time
Post by: whabang on December 20, 2002, 01:23:36 PM
Quote

J wrote:
I'm gonna play Civilization my A4k while I wait for my G3SE to arrive. Anybody got any hints and tips? (on playing the game, not waiting for G3!)

Cheers

J

Yeah,

1) Don't expand too fast. A lot of small cities might seem nice, but  they can't support many military units.

2) Be careful with government changes.

3) Never give the secrets of gunpowder or metallurgy  to anyone, not even your allies. They may trade it with somebody else.

4) Battleships are awesome!
Title: Re: Build an Empire to stand the test of time
Post by: Skyraker on December 20, 2002, 01:59:14 PM
Yeah, if things don't go your way, invade iraq.
Title: Re: Build an Empire to stand the test of time
Post by: whabang on December 20, 2002, 02:03:03 PM
Quote

Skyraker wrote:
Yeah, if things don't go your way, invade iraq.

As a fun detail, the bablylonians keep on nuking me in the game that I'm currently playing... :-D
Title: Re: Build an Empire to stand the test of time
Post by: Darrin on December 20, 2002, 02:49:45 PM
Here's a cheat for you...

When you make a settler perform an improvement, click on him to cancel it, then make it do it again, then cancel it, then do it again, etc until the improvement magically happens!!!  Of course, cheating takes the fun out of the game...

I'm currently kicking bottom on Civilization 3...  it would be nice to see this on the AmigaOne.
Title: Re: Build an Empire to stand the test of time
Post by: J on December 20, 2002, 03:00:35 PM
Cheers everyone!

Just tried to install the game - my disks have read errors  :-o

Luckily, I backed them up sometime ago. :-)

So, here I go....

J
Title: Re: Build an Empire to stand the test of time
Post by: on December 20, 2002, 03:36:24 PM
Quote

Darrin wrote:
Here's a cheat for you...

When you make a settler perform an improvement, click on him to cancel it, then make it do it again, then cancel it, then do it again, etc until the improvement magically happens!!!  Of course, cheating takes the fun out of the game...

I'm currently kicking bottom on Civilization 3...  it would be nice to see this on the AmigaOne.


It would be nice to have Civilization 2 first don't you think?
Another great game which we could have would be Age Of Empires. Of course, that's not gonna happen (Microsoft).
Title: Re: Build an Empire to stand the test of time
Post by: Xand on January 08, 2003, 10:35:05 PM
Maybe Empire Earth?

Yes. I'm at work and bored, to be reading these old posts.
Title: Re: Build an Empire to stand the test of time
Post by: KennyR on January 08, 2003, 11:26:33 PM
Quote
As a fun detail, the bablylonians keep on nuking me in the game that I'm currently playing...

Lol! :lol:
Title: Re: Build an Empire to stand the test of time
Post by: Damion on January 09, 2003, 12:52:40 AM
Play Civilization 2 via Shapeshifter.
Title: Re: Build an Empire to stand the test of time
Post by: on January 09, 2003, 02:39:43 AM
It's been a while since I played the original Civ, but I still recall that the following worked most of the time for me:

In the early stages of the game, put science up to the highest value you can sustain, get Monarchy (at least) and switch to that type of Gov't as it improves productivity.  Try and get the advances needed to build the Great Library, and make that your first Wonder of the World.  It lets you ride on the back of other civilisations' discoveries, as you automatically get any advances that two others have.

Then aim for Railroad, and once you get it, cover your land with tracks (again, it improves productivity, but it also lets you have unlimited movement along the rail line).  After this, switch the emphasis to making money, rather than advances.

With the money, use diplomats to buy opposing cities (no need to fight them, use the miracle of economic warfare).   Buying a city also lets you choose one advance out of your opponents list, so you can still advance without spending big on science.

I've actually won quite a few games by buying all of everyone elses cities (apart from the capitals, which you have to crunch).

Civ 2 is harder though.  The diplomacy thing doesn't work as well.

Regards

David