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Amiga News and Community Announcements => Amiga News and Community Announcements => Topic started by: x303 on December 24, 2012, 03:04:08 PM
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WinUAE 2.5.1 released
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2.5.0 bugs fixed:
- 1G RTG RAM size was rejected.
- Windows mouse cursor becoming visible in windowed modes.
- 2.4.x and older versions allowed higher Z3/RTG total memory under 32-bit Windows.
- Maprom feature crashed in JIT mode.
- CDTV emulation didn't work.
- Power led state was incorrect.
Other bugs fixed:
- Inserting or ejecting USB game controller or mouse deleted all custom Game Ports panel configurations.
- Fixed DirectDraw fullscreen mode problems if using secondary monitor positioned on left side of primary monitor.
- SCSI emulation read commands returned wrong data if CD/CD image had more than one track.
- Fixed mouse cursor jumping to opposite direction if it was moved to same direction long enough.
- File comments and protection flags wasn't read correctly from _UAEFSDB.___ files. (if non-NTFS drive)
- Windowed mode status bar had gap on Windows Vista classic theme.
- Epson matrix printer emulation red and blue colors were swapped.
- lzh/lha archive MSDOS-style timestamps supported.
New features:
- Directory filesystem full Amiga 1/50s datestamp resolution support, previously resolution was only 1s. (NTFS and archives only)
- Mount drag'n'dropped archive file as a directory harddrive only if removable drive support is enabled, without harddrive support attempt to mount as a disk image in DF0:.
You download download the zip archive here: http://www.winuae.net/files/WinUAE2510.zip and the installer here: http://www.winuae.net/files/InstallWinUAE2510.exe
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And a little more of emulation speed? because I'll like make a port of V.A.M.P. for 68k but it goes very slow even playing gif animations, I have a PC machine with speed but to increase the speed will be very good, I saw that WinUAE is adapt to PC speed, but is is possible that WinUAE runs fastest witout lose of 68k compatibility for example as a 68060 of 50Mhz or more.