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Amiga computer related discussion => General chat about Amiga topics => Topic started by: Digiman on October 17, 2012, 05:12:22 PM

Title: Cinemaware don't give a f$%k about you!!
Post by: Digiman on October 17, 2012, 05:12:22 PM
So 5 weeks have passed now and not a peep from this so-called Cinemaware (who actually have practically nothing in common with Keline Beck/James Sachs era of Rocket Ranger on A500 to be honest) and they can't even be bothered to read/reply to messages because their ludicrously overpriced kickstart target failed (surprise eh?)

Just because you don't make your millions you should really keep your promises to the community AND reply to messages at the very least.

F%&K the new fake Cinemaware, I want nothing more to do with this low life scum thanks.

Commodore died in 1994 as did ALL Amigas and it would appear 1991 was the last time REAL Cinemaware existed, not some fat german tw@t owning a brand name with his pocket money :)
Title: Re: Cinemaware don't give a f$%k about you!!
Post by: desiv on October 17, 2012, 05:58:42 PM
Decaf???
Title: Re: Cinemaware don't give a f$%k about you!!
Post by: LoadWB on October 17, 2012, 06:03:55 PM
Quote from: Digiman;711786
So 5 weeks have passed now and not a peep from this so-called Cinemaware (who actually have practically nothing in common with Keline Beck/James Sachs era of Rocket Ranger on A500 to be honest) and they can't even be bothered to read/reply to messages because their ludicrously overpriced kickstart target failed (surprise eh?)

Just because you don't make your millions you should really keep your promises to the community AND reply to messages at the very least.

F%&K the new fake Cinemaware, I want nothing more to do with this low life scum thanks.

Commodore died in 1994 as did ALL Amigas and it would appear 1991 was the last time REAL Cinemaware existed, not some fat german tw@t owning a brand name with his pocket money :)

Easy, tiger.  Putting a smiley on a sentence calling someone a tw@t doesn't smooth out a harsh rant.  You mentioned them not reading or replying to messages.  I suppose you attempted to contact them?  What were the points of your contact attempts?
Title: Re: Cinemaware don't give a f$%k about you!!
Post by: mpiva on October 17, 2012, 07:30:04 PM
Quote from: Digiman;711786
Just because you don't make your millions you should really keep your promises to the community AND reply to messages at the very least.


What promises did they make to the community? As far as I knew they only promised to release the sources to the new Wings IF the Kickstarter project succeeded. Well, the Kickstarter didn't succeed so there's no promises they need to keep.
Title: Re: Cinemaware don't give a f$%k about you!!
Post by: persia on October 17, 2012, 11:24:20 PM
Less than 1 out of three Kickstarter projects succeed....
Title: Re: Cinemaware don't give a f$%k about you!!
Post by: runequester on October 17, 2012, 11:27:36 PM
I'd be curious about the ratio of kickstarters that get funded and then fail subsequently.
Title: Re: Cinemaware don't give a f$%k about you!!
Post by: haywirepc on October 18, 2012, 03:55:16 AM
They only raised 50k of their 350k goal, but I seem to recall the goal was higher before?

shame, would have liked to see the game redone.

I do understand people being pissed off at any amiga grave robbers. Lots of people trying to get rich off of amiga legacy and it gets tiring after awhile.
Title: Re: Cinemaware don't give a f$%k about you!!
Post by: kickstart on October 18, 2012, 09:10:09 AM
Cinemaware games was overrated.
Title: Re: Cinemaware don't give a f$%k about you!!
Post by: Crumb on October 18, 2012, 02:24:41 PM
Quote from: kickstart;711852
Cinemaware games was overrated.


You are probably right, gameplay wasn't as groundbreaking as their gorgeous graphics, but still they made decent games (much better than the horrible AtariST ports other companies did)
Title: Re: Cinemaware don't give a f$%k about you!!
Post by: kickstart on October 18, 2012, 02:58:52 PM
Quote from: Crumb;711874
You are probably right, gameplay wasn't as groundbreaking as their gorgeous graphics, but still they made decent games (much better than the horrible AtariST ports other companies did)

Yes, the amiga version is better with more eyecandy but the playability is low on both, cinemaware games are from end 80s same as shadow of the beast by example and no comparision.
Title: Re: Cinemaware don't give a f$%k about you!!
Post by: Digiman on October 18, 2012, 03:29:04 PM
I was pi$$ed off because they made a lot of noise, promised to answer some questions (one of the people there was from the original Amiga coding team) and just the fact you extend a hand in friendship and offer them plenty of free advice and even access to some talent to help their iOS/PC development but the day the kickstarter died they can't even be bothered to read a single message on multiple forums they registered on to promote their business idea on Kickstarter.

Yes I could have been more polite sure :)

As for the games being crap erm?! Rocket Ranger is very playable, Defender of the Crown II (or ST/C64 Defender of the Crown 1 come to that) also very playable, their sports games were quite nice (I had basketball) and ICFTD and Ant Heads were also quite playable. Wings can get repetitive sure with only 3 different sub games. These games were very playable I thought, it's not just down to the graphics (Never played Sinbad or SDI).
Title: Re: Cinemaware don't give a f$%k about you!!
Post by: kickstart on October 18, 2012, 06:04:26 PM
@digiman

ok your taste, but there are better games in that time... and play old games on tactile devices isnt a nice experience.
Title: Re: Cinemaware don't give a f$%k about you!!
Post by: yssing on October 18, 2012, 09:28:26 PM
I really don't get kickstarters.
If you believe in your product, then go ahead a make it. I guess you would only ask for a kickstart, if you feel your product sucks.
Title: Re: Cinemaware don't give a f$%k about you!!
Post by: jorkany on October 18, 2012, 09:42:56 PM
Quote from: yssing;711910
I really don't get kickstarters.
If you believe in your product, then go ahead a make it. I guess you would only ask for a kickstart, if you feel your product sucks.


Of course, just snap your fingers and the materials magically appear along with money to pay the help, cover licensing, facilities, utilities, transportation, and such! If your product doesn't suck then everything is free and available, right?

It's an alternative to a bank loan. Do businesses that need bank loans all suck?
Title: Re: Cinemaware don't give a f$%k about you!!
Post by: desiv on October 18, 2012, 09:50:31 PM
Quote from: yssing;711910
I guess you would only ask for a kickstart, if you feel your product sucks.

Or if YOU really believe in your product, but the bank doesn't.  ;-)

desiv
Title: Re: Cinemaware don't give a f$%k about you!!
Post by: commodorejohn on October 18, 2012, 09:52:22 PM
Quote from: yssing;711910
I really don't get kickstarters.
If you believe in your product, then go ahead a make it. I guess you would only ask for a kickstart, if you feel your product sucks.
Problem is, making a product takes a lot of money, and it's not always possible to convince venture capitalists or publishers that the demand is there (especially in industries like videogaming, where there is basically a massive orthodoxy centered around copying whatever the perceived strengths of the last big success were and adjusting them to fit whatever you think the gamer demographic is like.) Kickstarter is, ideally, a way for the people that actually want a product to directly fund the project so that it doesn't have to rely on the established industry model.

Shadowrun Returns or Wasteland 2, for example, are titles that would never have gotten off the ground in the mainstream gaming industry, because they have comparatively niche audiences and don't fit the bigger-louder-flashier "every title must top the last title in terms of spectacle" model that industry is stuck in. (Take, for example, the last Shadowrun outing, on the XBox 360, which was hammered into a bog-standard arena shooter that had little in common with the cyberpunk-fantasy RPG mold the setting originated as - even though prior action-RPG entries on the early-'90s console are well-regarded classics. Nothing must deviate from the Sacred Template.)

But the demand is there, from the players who remember the classic games with fondness and want to see a new game that plays to the strengths of the original while doing new stuff that the technology of the time couldn't handle. The mainstream gaming industry simply will not give that to them, but Kickstarter gave them a chance to make it happen themselves, cutting out the broken, unresponsive middle-man altogether. The response was so great that both projects saw their target exceeded by a factor of three to almost five, and they are now in production. That's what Kickstarter offers.
Title: Re: Cinemaware don't give a f$%k about you!!
Post by: yssing on October 18, 2012, 09:59:51 PM
They are making software, the only investment is time.

I have my own business, and we don't ask for kickstarters.

If you can't convince a business angel, venture capitalists or the bank that you have a good product, then maybe you just don't have a good product.
Title: Re: Cinemaware don't give a f$%k about you!!
Post by: commodorejohn on October 18, 2012, 10:06:03 PM
Quote from: yssing;711919
They are making software, the only investment is time.
Time is money. If you want to develop a software project full-time, your bills have to be paid from somewhere.

Quote
If you can't convince a business angel, venture capitalists or the bank that you have a good product, then maybe you just don't have a good product.
And, what, those are the Sacred Repositories of Cash that are the only true souce for funding? The fact that these projects made their goals (and again, sometimes many times more than their goals) is all the evidence needed that there is demand for these products. If traditional funding sources can't or won't see that demand, maybe it's just that traditional funding sources have become broken.
Title: Re: Cinemaware don't give a f$%k about you!!
Post by: yssing on October 18, 2012, 10:10:44 PM
and how many kickstarters fail?
Work on your business plan if you can't get investors to see the same ligth as you do.

And by the way, it is possible to develop software in your spare time.
Title: Re: Cinemaware don't give a f$%k about you!!
Post by: desiv on October 18, 2012, 10:18:33 PM
Quote from: yssing;711922
And by the way, it is possible to develop software in your spare time.
Yes, it is..
But not to the scale that these games are...

The games listed above are being built with a staff of 20+ people.

I love indie games.  They are great, but they are different from fully developed games.

What I'm hoping for is a new tier from some of these games..
You still get (almost) the quality and depth of a fully software-house developed game, but you get the drive and care of a smaller shop, in that they don't have to "answer to the publisher" for each thing in the game..

I'm hoping (remains to be seen) that we'll get more creativity and yes still some great quality/depth.

Now, I'll still be buying Prison Architect when it comes out.  I love true indie too.

:-)

desiv
Title: Re: Cinemaware don't give a f$%k about you!!
Post by: commodorejohn on October 18, 2012, 10:21:27 PM
Quote from: yssing;711922
Work on your business plan if you can't get investors to see the same ligth as you do.
What would you change? You're making a game, that you want to be made a specific way. If your intended audience wants it to be made the same way you want to make it, and your potential investors don't think that it should be made that way, what do you do? Change it to suit the investors and you alienate the audience (again: Shadowrun 360.) Keep it the way you and your audience want it, and you don't get funded. That's a broken model. Demand is there, and there can be a supply to meet it, but blind investor orthodoxy is getting in the way. VCs and publishers aren't somehow automatically "right" just because they have the money.

I remain completely baffled by this idea you have that people providing their own funding for a project for which they are the demand is somehow wrong just because it doesn't go through the Proper Channels. Hell, that's the oldest funding model there is for art. Classical composers and artists had patrons that funded their creations because they wanted them, not because they wanted something they could sell to someone else. Why is it suddenly wrong all of a sudden?

Quote
And by the way, it is possible to develop software in your spare time.
It certainly is, but maybe not every Wasteland fan wants to wait the decade it would take for the producers to come up with the caliber of product that they are, right now, in the process of creating, if they had to do it on their downtime.
Title: Re: Cinemaware don't give a f$%k about you!!
Post by: yssing on October 18, 2012, 10:53:31 PM
Well I would say that 50k proves there is no market for it. So my point is valid, their idea sucked.

I never said that providing your own funding is wrong, you need to read exactly what I write not what you think I write.
If you have a great idea, then fine go ahead, but if every normal investor, including the bank says no, then maybe your idea isnt that great.
You know lots of these investors have experience with telling good ideas from bad ideas.
Title: Re: Cinemaware don't give a f$%k about you!!
Post by: commodorejohn on October 18, 2012, 11:08:35 PM
Quote from: yssing;711928
Well I would say that 50k proves there is no market for it. So my point is valid, their idea sucked.
The Cinemaware project? Could be. Certainly if not even the base wants it that badly, you might make that argument. But I don't see how that's relevant to the question of whether Kickstarter as a whole has merit.

Quote
I never said that providing your own funding is wrong, you need to read exactly what I write not what you think I write.
If you have a great idea, then fine go ahead, but if every normal investor, including the bank says no, then maybe your idea isnt that great.
You know lots of these investors have experience with telling good ideas from bad ideas.
If the project gets as much support, direct from the people who actually want it, as the Shadowrun or Wasteland projects did, then I would submit that it doesn't matter a tinker's damn whether the sources that rejected it have experience or not. Experience does not make you automatically right, and if they look at a need that is crying out to be filled and decide it's not worth their time to fill it, they're stupid, and it's their loss when a service like Kickstarter moves in to do the job they aren't doing.
Title: Re: Cinemaware don't give a f$%k about you!!
Post by: barney on October 18, 2012, 11:35:04 PM
Quote from: kickstart;711852
Cinemaware games was overrated.


Your right.  The only good Cinemaware game was "Defender of the Crown".  All the other titles were lame.
Title: Re: Cinemaware don't give a f$%k about you!!
Post by: yssing on October 18, 2012, 11:38:53 PM
Quote from: commodorejohn;711931
If the project gets as much support, direct from the people who actually want it, as the Shadowrun or Wasteland projects did.

But they don't.
Title: Re: Cinemaware don't give a f$%k about you!!
Post by: commodorejohn on October 19, 2012, 12:02:36 AM
Quote from: yssing;711937
But they don't.
I beg your pardon? Wasteland 2 (http://www.kickstarter.com/projects/inxile/wasteland-2) ended with $2,933,252 out of its $900k goal - nearly three times what they asked for. Shadowrun Returns, (http://www.kickstarter.com/projects/1613260297/shadowrun-returns) though its actual dollar amount was lower ($1,836,447 out of their $400k goal,) made nearly five times what they needed. We can go back and forth with this "nuh-uh!" "uh-huh!" game all day, but those are the facts. Not only do those extra funds demonstrate just how much demand there is for these games (and if you want more proof, consider the number of backers: 61,290 and 36,276, respectively,) they also fund the addition of extra features, more content, and multiplatform release to the project.

That's demand that was going unfilled. Both of these teams tried to shop the idea around to traditional funding sources (publishers and VCs) before they turned to Kickstarter. Both were rejected. Those tens of thousands of people who wanted these games might never have gotten them if those were the only sources for funding; luckily, Kickstarter gave them the opportunity to make it happen themselves, when the traditional structures failed to fill that need.
Title: Re: Cinemaware don't give a f$%k about you!!
Post by: kedawa on October 19, 2012, 03:08:31 AM
Suits don't know what gamers like.
All they know is hookers and blow.
Title: Re: Cinemaware don't give a f$%k about you!!
Post by: lassie on October 19, 2012, 04:12:11 AM
Quote from: kickstart;711852
Cinemaware games was overrated.


I will say the same, if i would vote for a company it will be Lucas Games/Lucas Art :) And yes i know it has been said many times before, but there are something magic in there games From Maniac Mansion and Loom to Indiana Jones and of course Monkey Island.
Title: Re: Cinemaware don't give a f$%k about you!!
Post by: gertsy on October 19, 2012, 01:27:47 PM
Quote from: yssing;711937
But they don't.


I have a business plan to build a big time giant factory to manufacture Vacuum Cleaners and Lollipops.  

So what do you think of that...?
Title: Re: Cinemaware don't give a f$%k about you!!
Post by: kedawa on October 19, 2012, 02:01:27 PM
That sounds like a whole lot of suck to me.
Title: Re: Cinemaware don't give a f$%k about you!!
Post by: persia on October 19, 2012, 02:42:49 PM
Then they should make a rugby game.

Quote from: kedawa;711956
Suits don't know what gamers like.
All they know is hookers and blow.
Title: Re: Cinemaware don't give a f$%k about you!!
Post by: motrucker on October 19, 2012, 06:14:09 PM
Quote from: persia;712003
Then they should make a rugby game.

What is rugby anyway?
Title: Re: Cinemaware don't give a f$%k about you!!
Post by: ferrellsl on October 19, 2012, 06:17:50 PM
I think it's a carpet insect.
Title: Re: Cinemaware don't give a f$%k about you!!
Post by: TheBilgeRat on October 19, 2012, 06:29:39 PM
(http://fixtstore.com/news/files/2010/09/brick-loud-noises-b.jpg)
Title: Re: Cinemaware don't give a f$%k about you!!
Post by: motrucker on October 19, 2012, 08:58:11 PM
Quote from: ferrellsl;712022
I think it's a carpet insect.

Ah, gotcha. That sounds right.
Title: Re: Cinemaware don't give a f$%k about you!!
Post by: persia on October 19, 2012, 10:41:15 PM
A hooker is a forward in Rugby, who is between the loosehead prop and the tighthead prop.  If you don't know rugby you don't know hookers.

BTW Gridiron (American football) is a variant of Rugby, though far too slow with all that padding and stop start business to be real Rugby.  I've heard that American football began when they decided to allow a forward pass and it all went down hill from there.....
Title: Re: Cinemaware don't give a f$%k about you!!
Post by: orcish75 on October 22, 2012, 11:13:16 PM
In rugby, the players dictate the play, not the coach as in Gridiron.. Tried to grasp the rules of Gridiron one day, got bored after 15 minutes. Too much stop-starting, too long breaks between play, give me Rugby any day. If the USA did take rugby seriously, New Zealand, Australia and South Africa would have a problem on their hands..
Title: Re: Cinemaware don't give a f$%k about you!!
Post by: TheBilgeRat on October 22, 2012, 11:20:00 PM
Quote from: orcish75;712288
In rugby, the players dictate the play, not the coach as in Gridiron.. Tried to grasp the rules of Gridiron one day, got bored after 15 minutes. Too much stop-starting, too long breaks between play, give me Rugby any day. If the USA did take rugby seriously, New Zealand, Australia and South Africa would have a problem on their hands..

Maybe.  I think that the problem would be that americans that like gridiron are moronic in the same sense that european football fans are moronic.  Rugby has rules and is a hooligans sport played by gentlemen.  American football is a morons sport played by criminals.
Title: Re: Cinemaware don't give a f$%k about you!!
Post by: Crumb on October 23, 2012, 03:51:21 PM
Quote from: yssing;711919
They are making software, the only investment is time.

I have my own business, and we don't ask for kickstarters.

If you can't convince a business angel, venture capitalists or the bank that you have a good product, then maybe you just don't have a good product.


Kickstarter is also good advertising, in some countries investors/banks may simply don't understand technology at all so people living in less advanced countries could have a chance to develop successful ideas.