Amiga.org
Amiga computer related discussion => Amiga Gaming => Topic started by: carvedeye on July 07, 2012, 07:16:03 PM
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Well i finally got round to playing this game and i must admit that it is a pretty sweet game, Does anyone know what software was used to create this game? im guessing it was something like backbone? Anyway to the people who created it...keep up the good work and i look forward to seeing more of your work :)
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I thought it was hand coded in assembler (but could be wrong)?
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It was written in assembly language, the way 68k Amiga games need to be if they're to be any good. Game creation tools are ok for prototyping but for performance you need to program the hardware directly or you're throwing performance out of the window.
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I am also just putting my hand on it and so for I am very pleased ! good work Mrs BeanBag.
Although it is not a killer from the technical point of view, it is one of the very rare original amiga game released these days and I can only say "Thank You".
Besides the scrolling when your character is jumping which gives me headaches, my only gripe is the non existing HighScore table...
If you did not try it yet, please do so it is a very pleasant game !
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Many, many years ago this project was began in AMOS basic, but has since been converted into pure Assembly language. Some AMOS memory bank formats are still used, though!
@lionstorm
I have changed the scrolling since the full beta release, I think the executable patch fixes it, could be wrong, don't remember (did you try it?). You are not the only one to suggest a high score table, in fact it was originally planned but not a very high priority compared to making the actual game, as I'm sure you can appreciate.