Amiga.org
Amiga computer related discussion => General chat about Amiga topics => Topic started by: rednova on June 13, 2012, 09:25:19 PM
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Dear Friends:
I know nothing about running amiga software on apple macs.
I am thinking about getting a new mac, mainly to run the future-make
aladdin 4d (is supposed to run on macs).
But I have a question: is it possible for the mac to emulate amigas
or run amiga software ?
And specifically: can I run moviesetter(amiga) on an apple mac computer?
rednova
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I am not a MAC user but I believe that FS-UAE will run on a Mac see the link below:
http://fengestad.no/wp/fs-uae/download-beta
Cheers
Shaf
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If it runs under UAE it will run on a Mac.
If you're buying a Mac primarily to use Aladdin 4D, you should probably wait until A4D is actually available - save the money for life-extension treatments while you wait for it to come out.
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Dear Friends:
I know nothing about running amiga software on apple macs.
I am thinking about getting a new mac, mainly to run the future-make
aladdin 4d (is supposed to run on macs).
But I have a question: is it possible for the mac to emulate amigas
or run amiga software ?
And specifically: can I run moviesetter(amiga) on an apple mac computer?
rednova
Hi,
I hate to say this, but I really don't know, I hate MACS, but on another part of the boards you will find takemehomegrandma who uses MorphOS on a MAC. She might be able to fill you in on the benefits of using a MAC with MoropOS, if you are getting a MAC I would defenetly look into MorphOS, there are some people (loonies) that really rave about it. Just look up the site where it says the smerf is a moron. There are lots there.
smerf
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Dear Friends:But I have a question: is it possible for the mac to emulate amigas or run amiga software ?
Of course it is. E-UAE is pretty good, but not quite up there with WinUAE.
If you prefer WinUAE, there's always the option of either dualbooting Windows, or running it in Parallels.
And specifically: can I run moviesetter(amiga) on an apple mac computer?
I don't know anything about moviesetter, but if it works on a classic Amiga and doesn't require an external dongle, then it should run just fine inside an emulator.
Oh, and pay no attention to the illiterates who hates on Mac's because "that's what the cool guys do." I'm no Mac user myself, but the least I don't walk around hating stuff I can't comprehend.
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I'd avoid anything DiscreetFX branded like grim death atm, tbh.
Aladdin is a DiscreetFX product, and some A.org members were screwed over in some business transactions with them. Never did hear if they got it resolved.
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loonies
smerf
I am NOT a loony.
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Dear Friends:
I know nothing about running amiga software on apple macs.
I am thinking about getting a new mac, mainly to run the future-make
aladdin 4d (is supposed to run on macs).
I fully agree with what jorkany say above; don't hold your breath for Aladdin 4D. If you are planning on buying a computer solely to run this software, you might just wait until it's released. Chances are that the Macs sold by then (if it ever happens) has more power and better specs than todays (performance is something you can never get enough of when it comes to rendering).
But I have a question: is it possible for the mac to emulate amigas
or run amiga software ?
Yes, UAE is available for Mac as well! Google it! :)
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Chances are we'll all be riding flying hover boards and driving plutonium powered cars by then too.
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I run EUAE on my Intel Mac Mini. It can do it but, as has been mentioned, it is not as good as WinUAE. There's a lot of software for creative people on the Mac but they all have a price.
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I run EUAE on my Intel Mac Mini. It can do it but, as has been mentioned, it is not as good as WinUAE. There's a lot of software for creative people on the Mac but they all have a price.
But the Mac OS can start Wondows from within OSX, right? At least it could do it before (and that was kind of cool). There you can use WinUAE. And while you are there, you can use the Windows version of Aladdin 4D instead of Mac. Heck, buy yourself a Win7 PC instead of Mac, Core-i7, with lots of RAM. It will be much cheaper than similar Mac system. Then buy the Mac (or whatever) version of Aladdin (the only way of getting the Windows version seems to be by buying some other version, and then you get the win version for free! :crazy:)
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I buy macs, not because its a good value, but because I dont pay for any legit software I feel I must compensate in some way. OS X applications are nice in that they have 0 copy protection/DRM BS, plus Mac systems feel very sleek and nice, especially that new retina Macbook
Anyways, heres my reasons: http://www.youtube.com/watch?v=T8FnACj25xM
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OS X is just smooth, it just works, iOS and OS X devices just communicate with each other to print, share files, share video, etc. Everything is interconnected. There's a polished feel. Compare that to Windows 8, where you get this guy interface where everything get's a box no matter how insignificant it is and there's this jarring desktop that pops up when you run non-metro programs. Not that you can actually do anything with the desktop, mind you, except drop some shortcuts, but it's still there. The whole thing feels unwieldily.
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But the Mac OS can start Wondows from within OSX, right? At least it could do it before (and that was kind of cool). There you can use WinUAE.
I don't have a big enough hard drive for both Windows and Snow Leopard under Boot Camp.
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I run EUAE on my Intel Mac Mini. It can do it but, as has been mentioned, it is not as good as WinUAE. There's a lot of software for creative people on the Mac but they all have a price.
SamuraiCrow is right. Here is my take:
I ran different versions of UAE on different Macs. It worked fine. However the framerate and sound delay was significantly higher than on Windows XP on the same machine (with the intel Mac). But good enough for many games and all applications. There is a configuration tool called HiTorro that will give you basically the same options as WinUAE but has some quirks with the handling of multiple configuration files. UAE on the Mac runs stable and works well with the HFS+ filesystem, if you are using it instead of a HD-file.
Mac OS X used to be more open when it first arrived in 2000. It still has a lot of the UNIX DNA it came with. Apps have become significantly cheaper, but it has become quite patronizing lately, which made me use the mac less and less during the last two years.
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@rednova
In regard to Moviesetter animations. Hollywood (the programming language) recently introduced support for Moviesetter animation playback - myself or any developer that owns Hollywood could create you a simple player in a heartbeat.
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OS X is just smooth, it just works, iOS and OS X devices just communicate with each other to print, share files, share video, etc. Everything is interconnected. There's a polished feel. Compare that to Windows 8, where you get this guy interface where everything get's a box no matter how insignificant it is and there's this jarring desktop that pops up when you run non-metro programs. Not that you can actually do anything with the desktop, mind you, except drop some shortcuts, but it's still there. The whole thing feels unwieldily.
Bit off topic, but I've always been of the opinion that popular OSs should have two interfaces one for the advanced user and one for the general public. I guess metro will be the start of that for MS
Advise not to buy a computer for a pending sfw release.
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Hi,
@Iggy,
of course not,
You own a PC, and from what I see, a pretty modern one. With a pretty darn good graphics card, but come one "Windows Vista". That went out with the G4 MAC you are using, as a matter of fact if I had my druther's I would druther the G4 MAC.
Hey type in Windows 8 download on your search engine and give it a whirl, I took Windows Vista off my machine and totally use it now. Much better. Hope you know how to burn an ISO. If you don't give me a call, I will help you out.
smerf
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But the Mac OS can start Wondows from within OSX, right? At least it could do it before (and that was kind of cool).
I almost made the loony decision of getting a Mac and then just to install Windows on because for a brief 2-3 month period the Intel C2D 64bit Mac had the most powerful GPU of any laptop in the world. Normal service soon resumed with Dell XPS 17" range wiping the floor with everyone (as usual) on GPU features on a laptop.