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Amiga News and Community Announcements => Amiga News and Community Announcements => Topic started by: ciento on November 27, 2011, 11:44:57 PM

Title: Doom 3 is open-sourced
Post by: ciento on November 27, 2011, 11:44:57 PM
http://www.gamasutra.com/view/news/38702/Doom_3_Source_Code_Released_To_Public.php

It was released days ago, so where is the X1000 port?
Title: Re: Doom 3 is open-sourced
Post by: Akiko on November 28, 2011, 04:13:33 AM
Don't you mean where is the X1000?

I imagine it would need to be completed first.
Title: Re: Doom 3 is open-sourced
Post by: XDelusion on November 28, 2011, 05:13:17 AM
I never thought I'd see the day when someone would be willing to pay nearly $3000 to play DOOM 3. :)
Title: Re: Doom 3 is open-sourced
Post by: Derfs on November 28, 2011, 11:17:50 AM
obvious troll is obvious
Title: Re: Doom 3 is open-sourced
Post by: ciento on November 28, 2011, 12:55:21 PM
Not meant to troll in the negative sense.  I'm just concerned that the doom3 gift  went
unmentioned. In the glory days of Amiga gaming, when shelves
were stocked with A1200 accelerators, and Aminet servers needed water-cooling, the
announcement of a major game codebase being released would have acted on.
(perhaps this one is, but I have not heard?) I would love to see new mods like a
Genetic Species clone using the d3 engine, running on Sam 460, G4 Morphos,
X1000, and any Amiga system that could handle it.
Cheers
Title: Re: Doom 3 is open-sourced
Post by: takemehomegrandma on November 28, 2011, 02:01:06 PM
Quote from: ciento;669354
Not meant to troll in the negative sense.  I'm just concerned that the doom3 gift  went
unmentioned. In the glory days of Amiga gaming, when shelves
were stocked with A1200 accelerators, and Aminet servers needed water-cooling, the
announcement of a major game codebase being released would have acted on.
(perhaps this one is, but I have not heard?) I would love to see new mods like a
Genetic Species clone using the d3 engine, running on Sam 460, G4 Morphos,
X1000, and any Amiga system that could handle it.
Cheers


This made me remembering this:

http://www.ann.lu/comments2.cgi?view=1124306331&category=news

...and a few days later...

http://www.ann.lu/comments2.cgi?view=1124504009&category=news

:)
Title: Re: Doom 3 is open-sourced
Post by: ciento on November 28, 2011, 02:49:03 PM
:)Ann.lu:) fond memories, wish the price of coffee was the same as back then!

A 17" G4 powerbook sure would make a nice gaming console!

Cheers

a 2005 D3 on G4 Powerbook thread

http://www.insidemacgames.com/forum/index.php?showtopic=19548
Title: Re: Doom 3 is open-sourced
Post by: NovaCoder on November 28, 2011, 10:37:58 PM
Quote from: Akiko;669326
Don't you mean where is the X1000?

I imagine it would need to be completed first.


That's what I was thinking ;)
Title: Re: Doom 3 is open-sourced
Post by: Delta on November 29, 2011, 12:35:40 AM
Seriously, i'd like to know from a coder what would be the playability of Doom 3 on a Sam460?    Is it worth porting?
Title: Re: Doom 3 is open-sourced
Post by: commodorejohn on November 29, 2011, 12:45:57 AM
According to the Wikipedia page on id Tech 4, (http://en.wikipedia.org/wiki/Id_tech_4) it needs a card of the GeForce 3/Radeon 8500 generation with a minimum of 64MB, and the recommended card is more like a 128MB Radeon 9700. Sounds like CPU horsepower is a lot less significant than I remember hearing at the time of release, but the alleged requirement is a 1.5GHz CPU (x86,) so there's your basis for comparison.
Title: Re: Doom 3 is open-sourced
Post by: Delta on November 29, 2011, 01:10:51 AM
I'd say its portable and could be well playable for speed requirements but I have no clue if the 3d drivers are evolved enough on OS4...
Title: Re: Doom 3 is open-sourced
Post by: XDelusion on November 29, 2011, 05:06:56 AM
Ann.lu....

Now those were the days! :)


Quote from: takemehomegrandma;669357
This made me remembering this:

http://www.ann.lu/comments2.cgi?view=1124306331&category=news

...and a few days later...

http://www.ann.lu/comments2.cgi?view=1124504009&category=news

:)
Title: Re: Doom 3 is open-sourced
Post by: zipper on November 29, 2011, 07:28:48 AM
Quote from: commodorejohn;669441
According to the Wikipedia page on id Tech 4, (http://en.wikipedia.org/wiki/Id_tech_4) it needs a card of the GeForce 3/Radeon 8500 generation with a minimum of 64MB, and the recommended card is more like a 128MB Radeon 9700. Sounds like CPU horsepower is a lot less significant than I remember hearing at the time of release, but the alleged requirement is a 1.5GHz CPU (x86,) so there's your basis for comparison.

I remember my 3.4 GHz lappie with 128 MB go5700 ran it pretty choppy so probably the minimum cards mentioned don't do it too well.
Title: Re: Doom 3 is open-sourced
Post by: ciento on November 29, 2011, 01:11:47 PM
a 2005 D3 on G4 Powerbook thread

http://www.insidemacgames.com/forum/...howtopic=19548 (http://www.insidemacgames.com/forum/index.php?showtopic=19548)


24 fps 800X600 medium quality on old Powerbook G4s

If Sams bus/memory architecture is better than Powerbook,
it may be very playable. :)
Title: Re: Doom 3 is open-sourced
Post by: B00tDisk on November 29, 2011, 02:23:18 PM
Ugh...D3 was a friggin' slideshow on my P4/GF5950.  'course that whole setup had issues (not enough RAM, 4x AGP max, etc. etc.)  Needless to say my current machine can handle it a tad better (Athlon II x2, 4gb RAM, GF550ti, etc. etc. :) )

Okay, so who's going to do the port to Aros/Morphos/AOS/Amithlon? :)
Title: Re: Doom 3 is open-sourced
Post by: NovaCoder on December 01, 2011, 01:31:07 AM
Quote from: B00tDisk;669500
Ugh...D3 was a friggin' slideshow on my P4/GF5950.  'course that whole setup had issues (not enough RAM, 4x AGP max, etc. etc.)  Needless to say my current machine can handle it a tad better (Athlon II x2, 4gb RAM, GF550ti, etc. etc. :) )

Okay, so who's going to do the port to Aros/Morphos/AOS/Amithlon? :)



Guys, this ran well on an original XBOX....I don't think CPU power will be an issue.
Title: Re: Doom 3 is open-sourced
Post by: Britelite on December 01, 2011, 06:54:30 AM
Quote from: NovaCoder;669689
Guys, this ran well on an original XBOX....I don't think CPU power will be an issue.


Indeed, but 3D-performance (and limited GL-support) will be a huge issue
Title: Re: Doom 3 is open-sourced
Post by: Cool_amigaN on December 01, 2011, 12:06:27 PM
We are talking about D3 that features one of the most bloatware engines of all time. I am currently (re)playing it on a Core2Duo@2.4Ghz, 3GB Ram@400Mhz, nVidia 9600GT 512MB PCIe-16x, Win 7 32bit Professional, all drivers updated and tweaked, game settings 1280x1024, AA:0, ultra quality. Showfps reveals that game goes constantly from 65fps (max) to 19 (min), depending on the scenery and stays around 20-35 when in combat. Not even thinking of HD resolution or enabling AA. FFS, even CoD4 plays better on my system. Same **** with Q4. Engine can be heavily optimized though (play Prey for example which is ID4 Tech powered) but porting D3 on sub-GHz, sub-gaming standard GFX cards with an OS featuring terrible 3D drivers? Waste of resources.