Amiga.org
Amiga computer related discussion => Amiga Gaming => Topic started by: Mrs Beanbag on September 18, 2011, 04:24:17 PM
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Sorry for the delay. Development on Mr Beanbag has been slow to non-existent lately, partly because of having jobs, partly a lack of motivation. But I shouldn't keep making excuses.
The almost-complete Mr Beanbag will be available for free download from the Glastonbridge website AS IS, as soon as I implement a save game feature. I'm announcing this now to make me do it.
The release will be Beanbag Beta. Feedback will be appreciated. Just don't ask me to animate the main character! The final version will probably be available by the time anybody manages to play half way through.
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Can you introduce yourself and give us a bit of info about how and when you became an Amiga user/programmer?
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Oh ok, well I used to be a member here ("Tricky") a few years ago but I lost my password and my e-mail address has changed so I just got a new account.
I've been programming on the Amiga since the stone age. My Dad got an A500 shortly after they were introduced, Amiga Basic was a sorry disappointment but when AMOS came out I jumped right in and I've never looked back. Eventually got into ASM and I always felt that the Amiga never really got the quality of games it deserved, compared to the similarly-specced Megadrive for instance. So I thought I'd put that right, but now it's a bit overdue!
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I've played and really loved both demos of this game, eagerly awaiting the full release! :)
Also might be of interest to classic PPC users users to know, that this game atleast the demos are OS4 friendly.
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@Mrs. Beanbag
Is it true that your husband used to date the Giana Sisters before he married you? :D
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Welcome back, Tricky, it's great to see you back on the scene. I'm still looking forward to Mr. Beanbag, thank you for committing to finishing it. If you need any help at all, we have a Game Creators Corner group on here now where you could join and ask anything, although I'm sure you're talented enough to get the game finished yourself. Don't be afraid to make the game donationware or something because the Amiga community is still pretty strong and generous.
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@Rebel-CD32
I was considering making it charityware but if anyone wants me to be the charity then they can be my guest.
There are no real technical barriers to finishing it, it's more a case of putting the hours in. Mostly all it needs now is a bit of tidying up and the possibility of actually defeating the final boss! Plus the comic book intro sequence, which was always planned but is pretty low priority to be honest, but if anyone wants to volunteer for that then there's still an opening for an artist.
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Looking forward to the release.
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New Amiga games in 2011 are what we love, thanks for the effort :)