Amiga.org
Amiga computer related discussion => Amiga Software Issues and Discussion => Topic started by: XDelusion on July 23, 2011, 01:00:56 AM
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So what is that one magical App for the Amiga that can resize images without loosing much quality? I need to do some major image reduction and could really go for an app that won't screw everything up.
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ImageFX
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Kind of expensive choice to resize some images.
could get a port of imagemagick off aminet (commandline)
what formats are you working with and are you wanting to thumbnail them or manually (graphically) crop/resize ?
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Well I own ImageFX, but have had issues getting it to run correctly under MorphOS, and on that note, it seems I'm the only one having these issues with it. ;/
Anyhow, what I am doing is Taking Screen shots of models from Jedi Outcast inside Windows.
I need to drastically reduce the size of these images and apply the DOOM or Dark Forces color palette to them for use with PrBOOM +.
I'll have a look at this command line program.
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Imagestudio. Its on aminet. i thought there was a free key available somewhere.
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Art Department Pro (copies should be pretty darn cheap these days)
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i would agree with AdPro for comecial software. That was it's main bread and butter back when tools like "Paint" weren't commonly included with OSes.
Not that I'm comparing AdPro with Paint mind you, just saying that was one if its big selling points was file conversion and re-palletizing...
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AdPro Ori?
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AdPro Ori?
Art Department Professional = AdPro :) Tha twas the nick name for it back in the day...
Ori? = :confused:
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Found it! Now if it would just load and display an image rather than a black screen.
As for "ori". On EAB they have an iFusion package chirped Adpro.ori
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Found it! Now if it would just load and display an image rather than a black screen.
As for "ori". On EAB they have an iFusion package chirped Adpro.ori
Black screen? What program did you end up trying. I can't really tell from your post vs the suggestions offered.
#6
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Art Department Pro. Latest version
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Art Department Pro. Latest version
ok.
If you're running this under MorphOS it might be different, but for classic/OS4.x you need to set the tooltype MAXMEM to a number large enough to accomodate the image.
If the # is not large enough, though, AdPro just exits. So that does not explain your black screen.
If you can load your image, then you choose "P96" from the "savers" menu. You should get a choice of all available resolutions your graphics supports. Choose one and click "ok" and you should have the image.
#6
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Alright, will try on 1200 and eMac.
Thank you!
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Alright, will try on 1200 and eMac.
Thank you!
If you get that far on the A1200, then you merely have to select "scale" from the "operators" menu.
And there are easy ways to improve the results of "scale" too.
I should say, though, that depending on your file format there could still be an issue here, so let us know if the file loads. If not, try to determine the format, and there might be a workaround.
Sadly, the loaders are only going to be "smart" enough to cover the format standards from the time Adpro was last updated.
#6
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I use ImageStudio for resizing, remapping, dithering and processing images all the time. Here's how I have it laid out on my A600:
(http://www.amigachristmastree.ultimateamiga.co.uk/ImageStudioPal.png)
Of course in 24bit on MorphOS it will look nicer than this.
You can download ImageStudio from Aminet, then copy the keyfile to the program directory once you've installed it:
http://aminet.net/package/gfx/conv/ImageStudio_1
http://aminet.net/package/gfx/conv/ImageStudio_2
http://aminet.net/package/gfx/conv/ImageStudioPNG
http://home.exetel.com.au/amiga/ImageStudio.keyfile
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Tanks hot cakes, I'll give a go tonight!
That image looks really good, I suppose I shouldn't count out the 600 for graphical work.
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If you get that far on the A1200, then you merely have to select "scale" from the "operators" menu.
And there are easy ways to improve the results of "scale" too.
I should say, though, that depending on your file format there could still be an issue here, so let us know if the file loads. If not, try to determine the format, and there might be a workaround.
Sadly, the loaders are only going to be "smart" enough to cover the format standards from the time Adpro was last updated.
#6
Format won't be an issue. I am starting off with screen shots after all, so I can save the originals into what ever format is needed. Thanks again for all the help...
Everyone.
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Definitely don't rule out the A600 for image processing, well if you have a 020-030 anyway. You can run Photoshop on them, afterall: http://www.amiga.org/gallery/index.php?n=3457
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Art Department Pro (copies should be pretty darn cheap these days)
+1
AdPro is very powerful image tool, especially for the day.
Back in the day I used this program professionally. You could use for scaling, transcoding we would commonly move between TIFF, Amiga IFF, Targa, and JPG. Also would use it for color correcting digitized cell animation frames so they would look better on NTSC.
I miss my television production days.... Viva Amiga......
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If you're using MorphOS, why on earth you wouldn't use included ShowGirls software? It's just the best and fastest software for these kinds of convertions and editing. Free, already installed and compatible too :). You can select resizing filter (for example Lanczos does good quality) and do batch converts etc.
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I didn't realize Show Girls did that. I'm just used to thinking of it as a Comic Book Viewer. :)
Will test and compare results.
BTW, I'm not going for speed, I'm going for image quality and preservation.
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I now have all the suggestions made above installed on my MorphOS machine.
The results...
Show Girls steals the show by a long shot!
Not only does it support nearly every format under the sun, it also seems to have the best quality preservation when reducing the size of images.
At first the image becomes blurry as one would expect, but once I run the Sharpen feature on the shrunk image, it almost looks as good as the original.
The only faults I see with Show Girls at the moment is the fact that it does not allow for Palette loading and saving, plus it is not always clear what format I am saving in.
When I hit Save, I can choose the format, and I suppose I just change the extension when saving, but when I choose Save As, I don't get to select the format. Also it does not seem to support saving in BMP, which forces me to return to my Windows machine to change the format so that I can apply the Palette I need for DOOM, and save it again.
Is the author of Show Girls still working on this?
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Sorry to break in but.. just before I quit the Amiga scene in 2001 or something like that, I was using an excellent Image/Video Converter program. Unfortunately, I dont remember how it was called.. Ive checked Aminet but found nothing like it. I think it used PPC to speed up things and I remember it had a good looking GUI. Can someone point me in the right direction?
Also, @Cammy, I think you mentioned before that Photoshop 4 was the last 68K Photoshop but I remember when I Google'd around for this information myself, I found a page that said the very first editions of Photoshop 5 ran on 68k processors, too. Can you confirm this? If not, can you tell me where I can find Photoshop 4?
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for "automated" image processing I still like ports of commandline tools like imagemagick. a bit bulky for amiga apps, but very powerful.
here's an image i generated back in 2000 on an a1200/030 and vmm (needs ~110mb of ram for the raw 24 bit data)
It was created on an a1200/030 with 10 meg of ram and 1gig of
virtual memory using the latest version of the great
image manipulation software ImageMagick.
readme: http://aminet.net/package/pix/misc/ExoMontage-L
the image: http://aminet.net/pix/misc/ExoMontage-L.jpg
(warning - 11mb jpg - ~ 2000px x 18000px)
not a sensible thing to do really, but it was a sort of experiment, and the final result is quite nice to look at. i should think the same image could be generated on a modern pc in a few seconds/mins ;-)
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At first the image becomes blurry as one would expect, but once I run the Sharpen feature on the shrunk image, it almost looks as good as the original.
I'm not one who would expect that. Quite the opposite.
Scaling up, sure, because it's manufacturing detail that just isn't there in the original. But I thought you were scaling down.
#6
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Also, @Cammy, I think you mentioned before that Photoshop 4 was the last 68K Photoshop but I remember when I Google'd around for this information myself, I found a page that said the very first editions of Photoshop 5 ran on 68k processors, too. Can you confirm this? If not, can you tell me where I can find Photoshop 4?
I think you may find that Photoshop 5 was PPC-only, but it was the last version to work with MacOS 7, perhaps that's where the confusion comes from. I don't think linking to Photoshop on here is a good idea, but if you Google search for Macintosh Garden, they have it, and they have thousands of other Mac software titles and games to download. Get Photoshop 4 and the 4.0.1 update and try it out, it runs pretty well on my A1200 and A600.
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I'm not one who would expect that. Quite the opposite.
Scaling up, sure, because it's manufacturing detail that just isn't there in the original. But I thought you were scaling down.
#6
I am scaling down. I'll try to post some "before and after" examples tomorrow.
Maybe we can have a competition and see who can come up with the best results.
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I am scaling down. I'll try to post some "before and after" examples tomorrow.
Maybe we can have a competition and see who can come up with the best results.
Funny, I was thinking when you started the thread it might be wise to upload one of the source images somewhere and state the final size you needed, just for that purpose.
#6
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Anyhow, what I am doing is Taking Screen shots of models from Jedi Outcast inside Windows.
Why don't you do the resizing in Windows as well? Personally I use IrfanView which is a small and fast image viewer that can also be used for manipulating images in various ways. It also includes the Lanczos filter for resizing.
http://www.irfanview.com/
I use ImageStudio for resizing, remapping, dithering and processing images all the time. (http://home.exetel.com.au/amiga/ImageStudio.keyfile)
Looks interesting Cammy, guess I have to check out this program.
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The best software I found for resizing in Windows was Fotosizer, but...
I prefer to work under Windows as little as possible. It's bad enough that all my mapping and Wad editing needs must be done there.
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Alright, here are a few examples of what I'm working with. I have provided to ZIP files, one contains screen shots of some of the models I'm trying to shrink down and use, and the other contains a texture of a crate in it's original form, it's shrank form, it's shrank and sharpened form, and at long last shrank with new palette(s) applied.
The textures for the most part are not problematic. I am pretty happy with the results, though I noticed that once I apply the Palette's that some of the colors bleed. In the case of the file with the DOOM Palette, I already cleaned it up, but I have not touched to colors on the one with the Dark Forces Palette, so you can see what I'm talking about on that one.
As for the sprites, if you compare Sentry.BMP with Sentry.PNG you can see how horrible the images begin to look once shrank. If anyone can manage to shrink any of these models down without loosing so much detail, then PLEASE by all means, let me know how you do it!
For the note, small sprites like the Sentry need to be shrank down to something like 42x42 pixels, where as the the Storm Troopers need to fit in a pixel range of something like 45x56 (width height). As for the Mech1, it will need to fit within a pixel ratio of 50x70 (width x height).
EDIT: I can not upload anything here but the Crates after they have been shrank and treated. Amiga.org's file size limit is WAY to low!!!
Going to have to upload the rest to my page then come back and link to them. Grrr. :/
http://starwarslegacy.net/Documents/DFCRATE1.zip
http://starwarslegacy.net/Documents/Models.zip
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your included Sentry.png was a little bigger (50x52).
original
(http://malus.exotica.org.uk/~buzz/amiga.org/Sentry-ori.png)
yours
(http://malus.exotica.org.uk/~buzz/amiga.org/Sentry.png)
some resizes with imagemagick (that I have handy on this pc)
(Adaptive Resize)
(http://malus.exotica.org.uk/~buzz/amiga.org/s1.png)
(resize - point filter)
(http://malus.exotica.org.uk/~buzz/amiga.org/s3.png)
(resize - Lagrange order 3 filter)
(http://malus.exotica.org.uk/~buzz/amiga.org/s2.png)
(resize - Lagrange order 4 filter)
(http://malus.exotica.org.uk/~buzz/amiga.org/s5.png)
(resize - lanczos filter)
(http://malus.exotica.org.uk/~buzz/amiga.org/s4.png)
(resize - mitchell)
(http://malus.exotica.org.uk/~buzz/amiga.org/s6.png)
there are other filters / options to scale too http://www.imagemagick.org/Usage/resize/ and you could do other processing to improve it
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I'll have to look at those at home, my parent's computer screen is too dark.
But thank you for having a look, I'm eager to see what they look like on a good screen!
As for the reason mine was larger. It's because that's as small as I could get it before it looked like utter and total crap. In fact I still think my end result looks pretty crappy, I had one that looked a tad bit better, but forgot to include it.
Anyhow, if you could possibly shrink down one of the other models to fit within the specs I mentioned, I'll REALLY be impressed! I always ended up with a bunch of blocks that hardly resembled the original model.
On that note, I may have to take smaller screen shots of the models to begin with. That has helped in the past, but again, zooming out the model results in less detail.
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Anyhow, if you could possibly shrink down one of the other models to fit within the specs I mentioned, I'll REALLY be impressed! I always ended up with a bunch of blocks that hardly resembled the original model.
Once you have viewed em on a decent screen, let me know if you prefer any of my scaling ones from yours and if so ill do the resize (please give me a list of sizes for each image as I wasnt sure about the size you wanted for some of them)
Cheers.
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Sorry to break in but.. just before I quit the Amiga scene in 2001 or something like that, I was using an excellent Image/Video Converter program. Unfortunately, I dont remember how it was called.. Ive checked Aminet but found nothing like it. I think it used PPC to speed up things and I remember it had a good looking GUI. Can someone point me in the right direction?
UConv (UltraConv)?
ArtEffect?
Superview?
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You can download ImageStudio from Aminet, then copy the keyfile to the program directory once you've installed it:
@ Cammy
Call me stupit but the key is not working for me.
I installed the key @ the root from the imagestudio just like you say :-)
Is the key still valid ?
Edit: Key is not valid anymore !!
This one is working: http://www.mediafire.com/?a8pesq4359sz2dj
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When I hit Save, I can choose the format, and I suppose I just change the extension when saving, but when I choose Save As, I don't get to select the format.
Hmm... You have the format list in the Save Image window. It just saves in the selected format with both Save and Save As buttons. As usual (with Amiga), the file extension doesn't matter.
Is the author of Show Girls still working on this?
I guess so, but I think it's more about if he needs certain function or somebody begs for something enough :) Anyway, author is very familiar for all demosceners here.. he's kiero/MaWi.. you can find him on IRC too :)
btw. there's Picasa Web Album manager for ShowGirls too... it's available there (http://kiero.binaryriot.org/)
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@Cammy I thanked you in PM but in case you missed it, thanks a lot for that link!
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Once you have viewed em on a decent screen, let me know if you prefer any of my scaling ones from yours and if so ill do the resize (please give me a list of sizes for each image as I wasnt sure about the size you wanted for some of them)
Cheers.
Looks like I did end up sharing my best result after all. I just needed to replace the redness on the edges with more black and Grays.
I thank you for the offer, but what I'm looking to do here is give time for a few people to experiment and submit their results. Then if someone can come up with something that is a step above the rest, I'd like then to share their methods so I can learn from them.
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@ Cammy
Call me stupit but the key is not working for me.
I installed the key @ the root from the imagestudio just like you say :-)
Is the key still valid ?
Edit: Key is not valid anymore !!
This one is working: http://www.mediafire.com/?a8pesq4359sz2dj
The keyfile works fine for me and other people who have tried it. It was given away free to the Amiga community with a copy of CU Amiga Magazine and is registered to DrawStudio, a demo of which came on the cover CD that issue.
@Cammy I thanked you in PM but in case you missed it, thanks a lot for that link!
No problem, sorry I haven't gotten around to replying yet, I'm swamped with private messages I need to reply to.
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@Cammy
Strange it was not working on my FPGAreplay board.
The one I linkt is working on the replay board.
I have a go on a A1200 see if it works on that machine.
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That is kind of strange, and I can't explain it really. But I'm glad you managed to find a keyfile that works for you anyway, I have downloaded it so I have a backup to send to anyone else who might require it in the future.
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That is kind of strange, and I can't explain it really. But I'm glad you managed to find a keyfile that works for you anyway, I have downloaded it so I have a backup to send to anyone else who might require it in the future.
Mmm, I'm also in the dark about this, but he it's working now :-)
And thanks for this prog. I always use ADPRO so I give imagestudio a go !
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Hmm... You have the format list in the Save Image window. It just saves in the selected format with both Save and Save As buttons. As usual (with Amiga), the file extension doesn't matter.
If I select SAVE, that is an option, if I select where I want to save, it is not.
Anyhow, changing the file extension does not seem to do the trick. I loaded up some of these files in Paint Shop Pro under Windows and it does not recognize the format as being JPG, PNG, or what ever. I had to load them up in Paint ++ then save them again in order to get Paint Shop Pro to open them.