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Amiga computer related discussion => Amiga Hardware Issues and discussion => Topic started by: r06ue1 on December 22, 2010, 02:28:19 PM

Title: 68060 Accelerators
Post by: r06ue1 on December 22, 2010, 02:28:19 PM
Does anyone make accelerators using this processor or anyone know if there may be future plans to sell them again? I want to know if it is worth waiting for or just buy a 68030/56 and be happy with the smaller upgrade.
 
I don't want to buy a Blizzard as they are too expensive and no longer in production.
Title: Re: 68060 Accelerators
Post by: tone007 on December 22, 2010, 02:32:31 PM
No one is currently making them (unless they're keeping a heck of a secret,) and I haven't heard anything but wishful thinking on the topic.

Best to just grab an '030 if you're looking to play now.
Title: Re: 68060 Accelerators
Post by: ElPolloDiabl on December 22, 2010, 02:42:30 PM
An 030 is also more compatible. If you use your Amiga mainly for games you will be happy with 030.
If you use mostly Apps/Productivity the 060 (or 040) will give you noticeably more speed and would be worth trying to get a hold of one.
Title: Re: 68060 Accelerators
Post by: r06ue1 on December 22, 2010, 02:51:04 PM
The biggest reason I was looking at the 060 was for running OS 3.9.  I know it runs on a 030 but looks like it runs better on a 060.  
 
I'll be patient and see what happens.  Pretty happy with what I have right now, OS 3.9 would just be a nice upgrade.
Title: Re: 68060 Accelerators
Post by: cv643d on December 22, 2010, 04:49:49 PM
060 speeds up whole system. If you have Indivision for example and want to run HighGFX modes, they will be faster with 060.

Also whole system feels faster, even on 3.0/3.1

In 3.9, icon system slow down WB, a 060 will speed up system a lot. I used to run NewIcons on 030, even hires laced with 030 and NI and it slowed down system a lot!
Title: Re: 68060 Accelerators
Post by: runequester on December 22, 2010, 04:53:10 PM
supposedly by using faster RAM, the new 030 cards will be quite a bit snappier than older, equivalent 030s

060 cards tend to go for a lot of money though, so there's that too.
Title: Re: 68060 Accelerators
Post by: MarkTime on December 22, 2010, 05:10:15 PM
Just FYI, I had, many years ago an Amiga 1200 with 68060 accelerator.
I was quite disappointed by the speed - dog slow.

It is certainly faster than an 68030 - but the point being it's just another shade of extremely slow, and nothing makes AGA work good.

So, with the retro hobby, what should one do?  Buy the fastest you can make the hardware go?  But given that's not a real amiga in the sense that very few people actually had 060 machines...or go with stock - that simulates the real experience most people had, but isn't satisfying because you want at least to add a hard drive and extra RAM.  Might as well simulate a more comfortable experience than the real one was :)

I don't know, I guess everyone makes their own choice, but I do know, if you don't yet own an 060 the temptation is to believe that it's fast, or somehow fast in context, or makes this or that work well.

And I didn't feel that way, after the purchase.  I felt it was still a slow machine.  Terrible for web browsing, even back then with web 1.0 - I think I'd go with the 030, it's cheaper, simulates the real amiga experience, and the accelerator card allows you to add ram, which is probably the main goal anyway....not to improve rendering speed, or whatever. :)
Title: Re: 68060 Accelerators
Post by: tone007 on December 22, 2010, 05:19:41 PM
Having an '060 makes your penis bigger.
Title: Re: 68060 Accelerators
Post by: robo-ant on December 22, 2010, 05:29:24 PM
No 68060 accelerators in production for the A1200 that I know of, but didn't GVP make some 68060 boards for big box Amigas this year?
Title: Re: 68060 Accelerators
Post by: trekiej on December 22, 2010, 05:37:56 PM
Try software hut. http://www.softhut.com
479.00$ For an A2000 if they have them.
Title: Re: 68060 Accelerators
Post by: fitzsteve on December 22, 2010, 05:45:12 PM
A 68060 is a whole other league to your 030 cards, even the new ACA1230's

If you go for one get a Blizzard 1260, I've owend a couple now and they are very well built cards, I expect them to last for some years to come yet :)
Title: Re: 68060 Accelerators
Post by: orange on December 22, 2010, 06:00:22 PM
iirc, motorolla CPUs with odd numbers ( 68010 and '030) are just slight improvements. look at benchmarks.

so, there is reason why '060 and '040 are expensive, and why some people are envious..
Title: Re: 68060 Accelerators
Post by: Xanxi on December 22, 2010, 06:23:11 PM
The Blizzard 1260 usually sells around 300 EUR these days, which is only 100 more than the new ACA1230/56.
It would be 6 to 8 times more powerful when comparing MIPS.
Title: Re: 68060 Accelerators
Post by: runequester on December 22, 2010, 06:27:17 PM
The real question to ask is what the machine will be used for.
Title: Re: 68060 Accelerators
Post by: Franko on December 22, 2010, 07:37:39 PM
My GVP030 Amiga is fine for games and such, but my Blizzard060 & Blizzard 060/PPC miggies are the bees knees when it come to using an Amiga on OS 3.x... :)

If you want the best all round performance and the ability to create and play MP3s, edit large AIFF audio files, faster GFX packages D.T.P. etc... then it's well worth the money to buy a second hand Blizzard060 with or without PPC.

If games are your main thing then an 030 would do just fine and the more ram you get for it the better, the only problem I see with the new AmiKit one is the lack of an FPU which even on an 030 comes in quite handy for a lot of things... :)
Title: Re: 68060 Accelerators
Post by: golem on December 22, 2010, 07:58:58 PM
Quote from: cv643d;600776
060 speeds up whole system. If you have Indivision for example and want to run HighGFX modes, they will be faster with 060.



I wasn't aware that 060 would have much influence on graphics operations on AGA. Does the HighGFX mode use the CPU significantly?

I have 060 system below and a Blizzard 030 1200 system that both use native AGA. In day to day use of OS3.9 there is little difference. The 060 comes into it's own when running CPU thrashing code though. In my estimation twice as fast as an 040. And 040 is about four times as fast as 030.
Title: Re: 68060 Accelerators
Post by: Franko on December 22, 2010, 08:01:19 PM
Quote from: golem;600819
I wasn't aware that 060 would have much influence on graphics operations on AGA. Does the HighGFX mode use the CPU significantly?

I have 060 system below and a Blizzard 030 1200 system that both use native AGA. In day to day use of OS3.9 there is little difference. The 060 comes into it's own when running CPU thrashing code though. In my estimation twice as fast as an 040. And 040 is about four times as fast as 030.


With an 060 and FBlit installed the whole Workbench experience is a joy to use, everything is much faster & smoother... :)
Title: Re: 68060 Accelerators
Post by: golem on December 22, 2010, 08:07:09 PM
Quote from: Franko;600822
With an 060 and FBlit installed the whole Workbench experience is a joy to use, everything is much faster & smoother... :)


I admit I'm not using FBlit. That's something to do over the silly season then )
Title: Re: 68060 Accelerators
Post by: Franko on December 22, 2010, 08:18:00 PM
Quote from: golem;600826
I admit I'm not using FBlit. That's something to do over the silly season then )


CMQ060
BlazeWCP
FBlit
FText
MCP

& a Blizkick patched rom will give an Amiga to be proud of, you be hard pushed to find a better set up than this... :)

I'll need to post some benchmarks to show the difference this makes... :)
Title: Re: 68060 Accelerators
Post by: JC on December 22, 2010, 08:41:30 PM
Quote from: Franko;600834
CMQ060
BlazeWCP
FBlit
FText
MCP

& a Blizkick patched rom will give an Amiga to be proud of, you be hard pushed to find a better set up than this... :)

I'll need to post some benchmarks to show the difference this makes... :)


never heard of fblit or the others, what are they?
Title: Re: 68060 Accelerators
Post by: Franko on December 22, 2010, 09:05:45 PM
Quote from: JC;600841
never heard of fblit or the others, what are they?


Not sure if you kidding here, but just in case your not... :)

CMQ060 = Patches some of the rom routines with faster 060 code that is mainly used by Workbench, intuition, graphics & dos librarys...
BlazeWCP = Patches certain blitter routines with faster code...
FBlit = Patch many of the OS GFX & blitter functions with much faster highly optimised routines and move a lot of gfx data to fast ram, thus freeing up  chip ram...
FText = Patches any OS Text output (eg:cli/shell) and make a significant difference to text ouput...
MCP = Is a user configurable with GUI prog that patches lots of stuff on you amiga to make things faster and better...

All are available on Aminet and easy enough to install and set up in your startup-sequence once installed they can be forgotten about and the saving in chip ram alone are worth it as well of course the fact that the over speed increase to your Amiga is pretty amazing... :)

I couldn't go back to an Amiga that runs without having these installed as they really get the best out of an 060 based Amiga... :)
Title: Re: 68060 Accelerators
Post by: Buzzfuzz on December 22, 2010, 09:24:42 PM
Don't be fooled by 3.9, it's not as fast as a good 3.1 install, hence Classic WB 3.1 Full.
 
Having a Blizzard 1260-50, 2060-50 I don't see a big preformance increase when running 3.9.
Except when I use the CS PPC 060-50/200 with a 10K SCSI HD, then it's really a bit tad faster than 3.1 :)
 
But I just got the Blizzard 2060, so I have to test with the SCSI controller, but it is still 50 pins and not 68 pins UW.
Title: Re: 68060 Accelerators
Post by: Franko on December 22, 2010, 09:35:22 PM
Quote from: Buzzfuzz;600853
Don't be fooled by 3.9, it's not as fast as a good 3.1 install, hence Classic WB 3.1 Full.
 
Having a Blizzard 1260-50, 2060-50 I don't see a big preformance increase when running 3.9.
Except when I use the CS PPC 060-50/200 with a 10K SCSI HD, then it's really a bit tad faster than 3.1 :)
 
But I just got the Blizzard 2060, so I have to test with the SCSI controller, but it is still 50 pins and not 68 pins UW.


@ Buzzfuzz

I couldn't agree more about 3.9 with you, too bloated and not much of an increase in speed when using that. Oddly enough though 3.5 is much better and that's what I want back to... :)

I'll post some SysSpeed benchmarks later on showing the increase in speed that can be achieved using the utils I mentioned earlier for folk to judge for themselves... :)
Title: Re: 68060 Accelerators
Post by: orange on December 22, 2010, 09:42:16 PM
@Franko

hm, a guy who sold me A4000, game coder, also used 3.5 but with that newer DOpus thing.
he said 3.9 was not better than 3.5, or something similar
Title: Re: 68060 Accelerators
Post by: Swos on December 22, 2010, 09:53:33 PM
Quote from: Franko;600857
@ Buzzfuzz

I couldn't agree more about 3.9 with you, too bloated and not much of an increase in speed when using that. Oddly enough though 3.5 is much better and that's what I want back to... :)

I'll post some SysSpeed benchmarks later on showing the increase in speed that can be achieved using the utils I mentioned earlier for folk to judge for themselves... :)

Will be interested to see the results Franko as I'm expecting one very soon.

I've been toying with the idea of putting the 060 machine in a tower because I figured AGA would hold the machine back but would prefer to keep it in a desktop if possible.
Title: Re: 68060 Accelerators
Post by: Ratte on December 22, 2010, 11:06:10 PM
HighGFX is working like any other screenmode.
Speed can be improved like on any other mode.
FBlit will benefit from faster cpu.
But there is no difference between graphic.library from 3.1 and 3.9.
There is no update in OS3.9 for the graphics.library.
http://translate.google.de/translate?hl=de&sl=de&tl=en&u=http%3A%2F%2Fwww.a1k.org%2Fforum%2Fshowthread.php%3Ft%3D20599
Title: Re: 68060 Accelerators
Post by: nicholas on December 23, 2010, 12:02:07 AM
Quote from: Ratte;600883
HighGFX is working like any other screenmode.
Speed can be improved like on any other mode.
FBlit will benefit from faster cpu.
But there is no difference between graphic.library from 3.1 and 3.9.
There is no update in OS3.9 for the graphics.library.
http://translate.google.de/translate?hl=de&sl=de&tl=en&u=http%3A%2F%2Fwww.a1k.org%2Fforum%2Fshowthread.php%3Ft%3D20599

Try this new graphics.library.

Quote
With this release, you are now able to remove forever these patchs :
 AmyWarp
 BlazeWCP
 CpuBlit 1.0
 CpuBlit 2.0
 FBlit
 FText
 IconBeFast
 SetPatch v44.38

There are now bluit-in, for unity and simplification.

http://aminet.net/package/driver/video/gfxlib_428b9
Title: Re: 68060 Accelerators
Post by: Ratte on December 23, 2010, 12:06:55 AM
I have my reasons to keep it away from my stable setup.
It is also far away to be included in a final bb4.
Title: Re: 68060 Accelerators
Post by: nicholas on December 23, 2010, 12:17:27 AM
I want to see it given the Franko treatment. :)
Title: Re: 68060 Accelerators
Post by: XDelusion on December 23, 2010, 12:57:43 AM
Quote from: Franko;600834
CMQ060

& a Blizkick patched rom will give an Amiga to be proud of, you be hard pushed to find a better set up than this... :)

I'll need to post some benchmarks to show the difference this makes... :)


What is a Blizkick patched rom? How do I go about doing/getting this?
Title: Re: 68060 Accelerators
Post by: stefcep2 on December 23, 2010, 01:18:28 AM
TBH a 68060 is just icing on the cake these days.  Most Amiga owners I knew back in the day had '030's or slower A1200's.  And on that hardware-and anything else without a graphics card-the bottleneck is the native chipset graphics speed.

If you want to run Amiga productivity software quickly, then that software usually needs an RTG card to do it justice eg rendering, image processing, DTP.  Believe me, I know, I spent a small fortune upgrading my A1200 with an Apollo 68060, only to realise that AGA was still as slow as ever in 256 colors dblscan, which is what ImageFX, Photogenics, Cinema 4D and Pagestream need as  a minimum to be used comfortably

In short, the sensible thing would be to get an 030 ( 50 mhz if you can).  And if you need to run any of the above-mentioned apps, then do it in Winuae: its cheaper, faster, morecompatible and easier to set up than a big box amiga with an 68060 and a RTG card.

Ofcourse a true Amigan will ignore this sensible advice and buy an A4000, get that 68060, plus the picasso 4/cv64 with scan doubler/indivision.  I did.
Title: Re: 68060 Accelerators
Post by: ChaosLord on December 23, 2010, 01:24:22 AM
Quote from: stefcep2;600931
I spent a small fortune upgrading my A1200 with an Apollo 68060, only to realise that AGA was still as slow as ever in 256 colors dblscan, which is what ImageFX, Photogenics, Cinema 4D and Pagestream need as  a minimum to be used comfortably

Sorry but you did it wrong.

If you had purchased a hardware flickerfixer then your gfx speed would have quadrupled.

You are never ever ever ever supposed to use dblscan modes.  They are ridiculously slow.
Title: Re: 68060 Accelerators
Post by: Franko on December 23, 2010, 01:29:13 AM
Quote from: stefcep2;600931
TBH a 68060 is just icing on the cake these days.  Most Amiga owners I knew back in the day had '030's or slower A1200's.  And on that hardware-and anything else without a graphics card-the bottleneck is the native chipset graphics speed.

If you want to run Amiga productivity software quickly, then that software usually needs an RTG card to do it justice eg rendering, image processing, DTP.  Believe me, I know, I spent a small fortune upgrading my A1200 with an Apollo 68060, only to realise that AGA was still as slow as ever in 256 colors dblscan, which is what ImageFX, Photogenics, Cinema 4D and Pagestream need as  a minimum to be used comfortably

In short, the sensible thing would be to get an 030 ( 50 mhz if you can).  And if you need to run any of the above-mentioned apps, then do it in Winuae: its cheaper, faster, morecompatible and easier to set up than a big box amiga with an 68060 and a RTG card.

Ofcourse a true Amigan will ignore this sensible advice and buy an A4000, get that 68060, plus the picasso 4/cv64 with scan doubler/indivision.  I did.


Disagree with you totally here on my Blizz060/PPC under both OS3.1 & OS 3.5 PageStream, ImageFX, FinalWriter, and lots more besides run perfectly well WITHOUT AN RTG BOARD... :)

From a few threads that's running here tonight it looks like a lot of folk using 060 boards don't have them set up to take full advantage and squeeze every bit of speed out of their set ups... :)

Of course it could be because your using an Apollo and not a Blizzard as the Blizzard boards are way better than the Apollo ones... ;)
Title: Re: 68060 Accelerators
Post by: stefcep2 on December 23, 2010, 03:47:39 AM
@Chaoslord: the hardware FF/SD was next on the list,  but after buying the Apollo 68060, NEC 3D monitor, 32 MB RAM, 4 way ide splitter, external minitower, 3.5" HD CD burner, I said "enough!"....Also a guy offered me an A4000, with CS II 68060, 128 MB RAM, cyberscsi, 4gig scsi HD, CV64 (no need for SD/FF with the NEC 3D monitor for AGA) for $800 Aus ($450 US at the time).  ImageFX, Photogenics, C4D, Art Effect in 16 bit 1024x768, plus Mac emulation (photoshop, MS Office, Netscape) and I had the perfect computer, and the A1200 sat in the corner.

Funny thing is, its the other way around today..
Title: Re: 68060 Accelerators
Post by: stefcep2 on December 23, 2010, 03:59:03 AM
Quote from: Franko;600936
Disagree with you totally here on my Blizz060/PPC under both OS3.1 & OS 3.5 PageStream, ImageFX, FinalWriter, and lots more besides run perfectly well WITHOUT AN RTG BOARD... :)



But on RTG board they really *shine*.  Seriuosly that software list loves a high-res high color screens.

Quote


From a few threads that's running here tonight it looks like a lot of folk using 060 boards don't have them set up to take full advantage and squeeze every bit of speed out of their set ups... :)


oh I did every speed hack I knew about:ftext, fblit, map kickstart into RAM, fastexec etc, 256 color AGA 640x480 ran like a dog
Quote

Of course it could be because your using an Apollo and not a Blizzard as the Blizzard boards are way better than the Apollo ones... ;)


I've read that before and I would agree in terms of build quality P5 boards were better, the biggest issue is the stupid idea not to solder the timing crystal on the Apollo, so it would work its way loose when powered up, and damage the 68060.  But in terms of performance AIBB benchmarks I did, the Apollo outperformed the P5 boards in a lot of tests, ram speed being one big difference.
Title: Re: 68060 Accelerators
Post by: Franko on December 23, 2010, 04:11:39 AM
Quote from: XDelusion;600916
What is a Blizkick patched rom? How do I go about doing/getting this?


Well to start with you'll need a Blizzard060 board and download Blizkick from Aminet. A BlizKick rom is just the Kickstart ROM remapped from ROM into your Blizzards fastrom this introduces a vast overall increase in almost every aspect of the Amigas performance straight away... :)

A Blizkick patched ROM is a copy of the ROM image again, which BlickKick remaps to your fast ram but this time you have patched it with any amount of the so called modules that come with BlizKick which provide various patches and bugfixes and again more speed increases for your 060 Amiga... :)

That along with things like FBlit etc... and using blizkick to remap stuff like the latest versions of FastfileSytem and lots of other goodies give you an Amiga that works like a dream... :)

Now that I think about it, this could be one of the main reasons why I come across as such a rabid defender of OS3.x and my old A1200s, I just took it for granted that everyone had also set their 060 miggies up to run this way and couldn't understand why some folk think such a machine is not up to everyday use... :)

Seems like a quite a number of you guys out there have been using your 060 Amigas all this time and not getting the best out of them, think I'm gonna have to start a tutorial on getting the best out of a Blizzard 060... :lol:
Title: Re: 68060 Accelerators
Post by: Retro_71 on December 23, 2010, 04:18:35 AM
Quote from: Franko;600989


Seems like a quite a number of you guys out there have been using your 060 Amigas all this time and not getting the best out of them, think I'm gonna have to start a tutorial on getting the best out of a Blizzard 060... :lol:


Well go ahead but i hope you can make it more a general 060 one since i don't have a Blizzard.. :( ... unless someone want to donate one to me.. :D
But seriously maybe not a bad idea.
Title: Re: 68060 Accelerators
Post by: Franko on December 23, 2010, 04:45:29 AM
Quote from: stefcep2;600988
But on RTG board they really *shine*.  Seriuosly that software list loves a high-res high color screens.


I do agree that an RTG board would make things even better but how many folk actually own one

Quote
oh I did every speed hack I knew about:ftext, fblit, map kickstart into RAM, fastexec etc, 256 color AGA 640x480 ran like a dog


Well I did say somewhere else I'd post some SysSpeed benchmarks for various setups and let folk judge for themselves, as I've never had a slow problem like you describe, I'll do it tomorrow though it's 4:35am here just now and It's time for me 3 hourly sleep... :)

Quote
I've read that before and I would agree in terms of build quality P5 boards were better, the biggest issue is the stupid idea not to solder the timing crystal on the Apollo, so it would work its way loose when powered up, and damage the 68060.  But in terms of performance AIBB benchmarks I did, the Apollo outperformed the P5 boards in a lot of tests, ram speed being one big difference.


I've only ever owned an Apollo040 board but I've downloaded some Apollo060 SysSpeed test result from the net and comparing both the Blizzard and the Apollo there were no significant differences.

Find it rather odd that you manged to get AIBB running on an 060 board as AIBB is not compatible with an 060 board, just launched it right now to check and am sitting here staring at the old bright orange software failure message ERROR 8000 000B... :confused:

Do you have a special version of AIBB ???
Title: Re: 68060 Accelerators
Post by: the_leander on December 23, 2010, 04:58:01 AM
Quote from: Franko;600992
I do agree that an RTG board would make things even better but how many folk actually own one


You could probably count them in the tens these days.


Quote from: Franko;600992

I've only ever owned an Apollo040 board but I've downloaded some Apollo060 SysSpeed test result from the net and comparing both the Blizzard and the Apollo there were no significant differences.


There weren't any in mine either. The major troubles were due to timing issues with some Apollos and things like the mediator PCI expansion board on some models of A1200. Also the scsi was a bit hinky for those half dozen people ever who bought that expansion for the Apollo.

But on it's own, the Apollo was a fine card.

Quote from: Franko;600992

Find it rather odd that you manged to get AIBB running on an 060 board as AIBB is not compatible with an 060 board, just launched it right now to check and am sitting here staring at the old bright orange software failure message ERROR 8000 000B... :confused:

Do you have a special version of AIBB ???


Lulz. Owned.

Also, aga in 8bit will always be slow, knock it down to 64 and it'll purr along nicely, even with an 040.
Title: Re: 68060 Accelerators
Post by: Franko on December 23, 2010, 05:07:20 AM
Quote from: the_leander;600995
You could probably count them in the tens these days.


I thought Karlos was the only one left with an RTG board, and I cant get the bugger to sell me it... :lol:

Quote
There weren't any in mine either. The major troubles were due to timing issues with some Apollos and things like the mediator PCI expansion board on some models of A1200. Also the scsi was a bit hinky for those half dozen people ever who bought that expansion for the Apollo.

But on it's own, the Apollo was a fine card.


Have to agree with that the Apollo cards were good quality, I never got round to buying the SCSI kits though for either the Apollo or my Blizzards, bought the FastATA MKII and was quite happy with that... :)


Quote
Lulz. Owned.

Also, aga in 8bit will always be slow, knock it down to 64 and it'll purr along nicely, even with an 040.


I tend to stick with 128 colours on my Blizzards and it does the job nicely for my uses... :)
Title: Re: 68060 Accelerators
Post by: stefcep2 on December 23, 2010, 05:25:32 AM
Quote from: Franko;600992
I do agree that an RTG board would make things even better but how many folk actually own one



Well I did say somewhere else I'd post some SysSpeed benchmarks for various setups and let folk judge for themselves, as I've never had a slow problem like you describe, I'll do it tomorrow though it's 4:35am here just now and It's time for me 3 hourly sleep... :)



I've only ever owned an Apollo040 board but I've downloaded some Apollo060 SysSpeed test result from the net and comparing both the Blizzard and the Apollo there were no significant differences.

Find it rather odd that you manged to get AIBB running on an 060 board as AIBB is not compatible with an 060 board, just launched it right now to check and am sitting here staring at the old bright orange software failure message ERROR 8000 000B... :confused:

Do you have a special version of AIBB ???

1. syspeed AFAIR isn't as good as AIBB.  Can't remember why.

2. To run AIBB on a 68060, you use the 68000 cpu, and a 68882 fpu option, just click the cycle gadget.  AIBB then works.  It probably underestimates how quick the 68060 is to relative to 68040 and lower cpu (still outperforms them on AIBB benchmarks), but for (at least) the purpose of comparing 68060 boards from differing manufacturers its useful.

eg http://aminet.net/package/util/moni/AIBB_1260, http://aminet.net/package/util/moni/Module68060, http://aminet.net/package/util/moni/p4_A4060
Title: Re: 68060 Accelerators
Post by: mechy on December 23, 2010, 05:26:35 AM
Quote from: ChaosLord;600934
Sorry but you did it wrong.

If you had purchased a hardware flickerfixer then your gfx speed would have quadrupled.

You are never ever ever ever supposed to use dblscan modes.  They are ridiculously slow.


Uhh no,your wrong, i don't care what flickerfixer you add to A1200 aga is dog dick slow in any amount of reasonable colors(256) or res. you never had a gfx card on an amiga have you?
Aga is fine for games and with a flicker fixer its tolerable to stare at with some apps.

I second the A4000 with 060(csppc even better) and a gfx card.I bought a PIV in 95 and it was the next best thing i could of bought other than the 060 MKII back then.

@franko : sorry mate,get off that mac you are using and go load a 1024x768 24 bit picture on the AGA and see if u can do much with it in decent time or better yet load piles of 24bit pics into a big document in pagestream. I guarantee it will bring that machine to a crawl(yes it can be done though). could This perhaps why you haven't ever browsed on the 1200 matey? :D
Title: Re: 68060 Accelerators
Post by: Franko on December 23, 2010, 05:31:22 AM
Quote from: stefcep2;601001
1. syspeed AFAIR isn't as good as AIBB.  Can't remember why.

2. To run AIBB on a 68060, you use the 68000 cpu, and a 68882 fpu option, just click the cycle gadget.  AIBB then works.  It probably underestimates how quick the 68060 is to relative to 68040 and lower cpu (still outperforms them), but for the purpose of comparing 68060 boards from differing manufacturers its useful.


1: they both have their differences but both perform the said task in slighlty  different manor...

2: You can't run AIBB on an 060 and you don't even get to the option screen it crashes as soon as the checking system text appears, look it's just did it again, you must be using a hacked version ???
Title: Re: 68060 Accelerators
Post by: zipper on December 23, 2010, 05:31:55 AM
Quote from: Franko;600997
I thought Karlos was the only one left with an RTG board, and I cant get the bugger to sell me it... :lol:

Neither me, having 5 different in 2 towers - sick?
Title: Re: 68060 Accelerators
Post by: stefcep2 on December 23, 2010, 05:32:40 AM
Quote from: the_leander;600995


Lulz. Owned.



See above

Quote

Also, aga in 8bit will always be slow, knock it down to 64 and it'll purr along nicely, even with an 040.

 
Sure if all you want to run is workbench,  register paint program, or a WP or text editor.

For software like ImageFX, Photogenics, Arte Effect, any 24 bit renderer, you can't compare AGA with a 24 bit board.
Title: Re: 68060 Accelerators
Post by: stefcep2 on December 23, 2010, 05:35:46 AM
Quote from: Franko;601007
1: they both have their differences but both perform the said task in slighlty  different manor...

i seem to recall that AIBB was a better way to benchmark.  Not sure why.
Quote
2: You can't run AIBB on an 060 and you don't even get to the option screen it crashes as soon as the checking system text appears, look it's just did it again, you must be using a hacked version ???

Just the 6.5 version that comes with classic workbench.

Check the aminet links of other people doing AIBB benchmarks with an '060.
Title: Re: 68060 Accelerators
Post by: Franko on December 23, 2010, 06:15:54 AM
Quote from: stefcep2;601010
i seem to recall that AIBB was a better way to benchmark.  Not sure why.


Just the 6.5 version that comes with classic workbench.

Check the aminet links of other people doing AIBB benchmarks with an '060.


Damn... Im knackered it's 6:07 and haven't slept since Tuesday but this AIBB thing has been bugging me... :(

Quick disassemble of AIBB V6.5 (the one I'm using) reveals it can only handle up to 040 boards, so apart from the fact it crashes on an 060 it would be pretty pointless using benchmarks form AIBB to compare 060 boards.

Right I'm off to bed now cos me eye are hanging oot ma heid and my last brain cell has only the strength to guide me to my bed...

So it goodnight from me.. and its goodnight from him... :)
Title: Re: 68060 Accelerators
Post by: zipper on December 23, 2010, 06:19:57 AM
Quote from: stefcep2;601010
i seem to recall that AIBB was a better way to benchmark.  Not sure why.
Just the 6.5 version that comes with classic workbench.

Check the aminet links of other people doing AIBB benchmarks with an '060.

Easy - just config AIBB for 68000/68010 with FPU via tooltypes or command line.
Title: Re: 68060 Accelerators
Post by: Xanxi on December 23, 2010, 09:11:23 AM
Sysspeed is the best benchmark and runs on 060.

About the AGA, i think it is a damn good chipset with amazing performance and speed for something that old. I run everything with it (productivity software, emulator including VGA modes for PCTask or Shapeshifter) very nicely.
Title: Re: 68060 Accelerators
Post by: ElPolloDiabl on December 23, 2010, 10:52:31 AM
Quote from: Xanxi;601063
Sysspeed is the best benchmark and runs on 060.

About the AGA, i think it is a damn good chipset with amazing performance and speed for something that old. I run everything with it (productivity software, emulator including VGA modes for PCTask or Shapeshifter) very nicely.

I don't agree. OCS was awesome for it's time. 8-bit graphics wasn't that much of a leap and the PC and Mac were already there with SVGA/256 color in chunky mode. I guess that was the era of the expandable Wintel box and one reason it is the dominant platform.
Title: Re: 68060 Accelerators
Post by: Digiman on December 23, 2010, 11:42:45 AM
Quote from: ElPolloDiabl;600738
An 030 is also more compatible. If you use your Amiga mainly for games you will be happy with 030.
If you use mostly Apps/Productivity the 060 (or 040) will give you noticeably more speed and would be worth trying to get a hold of one.


Only problem is the 030, save the fact it has higher clock speeds, is no real improvement on an 020. A 28mhz 020 and 30mhz 030 are more or less the same performance in reality.

So my question is....is anyone working on a 50mhz 020 based card if it would cost less? Or are 030s the lowest spec 680x0 based CPU still produced?
Title: Re: 68060 Accelerators
Post by: ElPolloDiabl on December 23, 2010, 11:56:26 AM
Quote from: Digiman;601118
Only problem is the 030, save the fact it has higher clock speeds, is no real improvement on an 020. A 28mhz 020 and 30mhz 030 are more or less the same performance in reality.

So my question is....is anyone working on a 50mhz 020 based card if it would cost less? Or are 030s the lowest spec 680x0 based CPU still produced?

The 030 might have a handy MMU on it.
Title: Re: 68060 Accelerators
Post by: A1260 on December 23, 2010, 12:45:59 PM
Quote from: tone007;600784
Having an '060 makes your penis bigger.


yeah its like owing a porsche... hahaha!
Title: Re: 68060 Accelerators
Post by: AmiDude on December 23, 2010, 02:59:00 PM
Quote from: Franko;600992
...Find it rather odd that you manged to get AIBB running on an 060 board as AIBB is not compatible with an 060 board, just launched it right now to check and am sitting here staring at the old bright orange software failure message ERROR 8000 000B... :confused:

Do you have a special version of AIBB ???


To run AIBB on 68060 systems, use the following ToolTypes, then it should work.

CPU=68000
FPU=68060
MMU=68060
CPUSPEED=60.0
FPUSPEED=60.0

Replace the CPU- and FPU-Speed settings with the speed of your CPU.
Title: Re: 68060 Accelerators
Post by: Franko on December 23, 2010, 03:07:05 PM
Quote from: AmiDude;601215
To run AIBB on 68060 systems, use the following ToolTypes, then it should work.

CPU=68000
FPU=68060
MMU=68060
CPUSPEED=60.0
FPUSPEED=60.0

Replace the CPU- and FPU-Speed settings with the speed of your CPU.


Just gonna give that a try thanks, let you know in a couple of minutes... :)
Title: Re: 68060 Accelerators
Post by: Franko on December 23, 2010, 03:13:06 PM
Just gave it a go... non luck I'm afraid... :(

same result as before = Software Failure 8000 000B :(

Anyway not much point as it doesn't contain any code to specifically test an 060 for benchmark results... reckon I'll just stick to SysSpeed... :)
Title: Re: 68060 Accelerators
Post by: stefcep2 on December 23, 2010, 10:51:33 PM
Quote from: Franko;601223
Just gave it a go... non luck I'm afraid... :(

same result as before = Software Failure 8000 000B :(

Anyway not much point as it doesn't contain any code to specifically test an 060 for benchmark results... reckon I'll just stick to SysSpeed... :)


i used to get that error when using earlier version 68060 libraries, or using a non-commodore 68040.library ( the commodore 68040.library should be 43888 bytes).

on CS II A4000 68060 my libs are set up using these instructions
Quote

To get a layout which works for every processor use this:     *
*                                                                 *
*    37.30 CBM 68040.library -> libs:68040old.library             *
*    Phase5 68040.library -> libs:68040new.library                *
*    Phase5 68060.library -> libs:68060.library                   *
*    Phase5 68040dummy.library -> libs:68040.library

http://phase5.a1k.org/index.php?driverslibraries
Title: Re: 68060 Accelerators
Post by: Franko on December 23, 2010, 11:43:17 PM
@ stefcep2

I do use the latest 060 library (Ver46.15)

However on my setup the 040 new/dummy or real libraries are not used or needed so I deleted them years ago. Just the 68060.library is required with my Blizzard060/PPC setup... :)

(http://i995.photobucket.com/albums/af79/frankosamiga/Amiga%20Pics/Grab.gif)

Anyway as I say SysInfo is a better tool when it comes to benchmarking an 060 :)
Title: Re: 68060 Accelerators
Post by: nicholas on December 24, 2010, 01:24:49 AM
cgxsystem and cybergraphics.library with no RTG card?
Title: Re: 68060 Accelerators
Post by: Franko on December 24, 2010, 09:14:37 AM
Quote from: nicholas;601413
cgxsystem and cybergraphics.library with no RTG card?


I know, I've had to put them in just now cos a version of Frodo (the C64 emulator) I'm modifying just now requires them... :)
Title: Re: 68060 Accelerators
Post by: Franko on December 24, 2010, 10:56:12 AM
@ stefcep2

Hi and thanks mate for pointing me in the right direction for that version of AIBB, this time I got to the main screen but it would only recognise my set up as a plain old 68000. every time I change the tooltypes or the values in the launch script to the ones supplied in the docs it just crashes again... :(

A quick disassembly reveals it to be the same Ver 6.5 I had with only a couple of minor changes. It still only goes up to checking 040's though and so is not really much use for checking an 060 as there are differences between the 040 and 060 MMU & FPUs in the way they are implemented not to mention performance..

Thanks anyway... :)

Franko
Title: Re: 68060 Accelerators
Post by: AmiDude on December 24, 2010, 12:19:42 PM
@Franko

OK, try this:

Type in a shell window the following line:
AIBB -c0 -m0 -f2 -cs50 -fs50

Hope this helps.
Title: Re: 68060 Accelerators
Post by: Franko on December 24, 2010, 12:43:27 PM
Quote from: AmiDude;601500
@Franko

OK, try this:

Type in a shell window the following line:
AIBB -c0 -m0 -f2 -cs50 -fs50

Hope this helps.


Thank mate, tried it but same result - software failure 8000 0004... :(

I can get it to run as a plain old 68000 set up but with AIBB there is not really much point as it's only written to cope with at max an 040, so any results are not really a true benchmark of an 060 board...

Thanks anyway guys but I'll just stick to SysSpeed as it does a good enough job comparing all types of 06x processors... :)
Title: Re: 68060 Accelerators
Post by: tone007 on December 24, 2010, 12:55:36 PM
Quote from: A1260;601147

Quote from: tone007
Having an '060 makes your penis bigger.


yeah its like owing a porsche... hahaha!


I had a Porsche and an '060 at the same time, larger pants were necessary.

(http://sphotos.ak.fbcdn.net/photos-ak-ash1/v156/189/5/788618848/n788618848_403887_9493.jpg)
Title: Re: 68060 Accelerators
Post by: Franko on December 24, 2010, 12:59:15 PM
Now that you own that wee Beetle, does that mean smaller pants now... :lol:
Title: Re: 68060 Accelerators
Post by: tone007 on December 24, 2010, 01:09:06 PM
Nah, I drink a lot of beer these days, so the larger pants are still required, for a different reason of course.

That, and it takes some balls to do 70mph in a 40 year old car that weighs half of what the other cars around you do.  I bet it crushes like a soda can.
Title: Re: 68060 Accelerators
Post by: Franko on December 24, 2010, 01:14:25 PM
Quote from: tone007;601516
Nah, I drink a lot of beer these days, so the larger pants are still required, for a different reason of course.

That, and it takes some balls to do 70mph in a 40 year old car that weighs half of what the other cars around you do.  I bet it crushes like a soda can.


This kinda problem you mean... :lol:

(http://i995.photobucket.com/albums/af79/frankosamiga/Funny/is-this-the-ultimate-beer-belly.jpg)
Title: Re: 68060 Accelerators
Post by: tone007 on December 24, 2010, 01:15:41 PM
...maybe in a few years.
Title: Re: 68060 Accelerators
Post by: Xanxi on December 24, 2010, 03:11:32 PM
Quote from: tone007;601510
I had a Porsche and an '060 at the same time, larger pants were necessary.

(http://sphotos.ak.fbcdn.net/photos-ak-ash1/v156/189/5/788618848/n788618848_403887_9493.jpg)


Dude, you know this 944 is not seen as a real Porsche because of the AUDI motor.
Keep your pants as is. :D
Title: Re: 68060 Accelerators
Post by: zipper on December 24, 2010, 03:36:25 PM
Quote from: AmiDude;
Type in a shell window the following line:
AIBB -c0 -m0 -f2 -cs50 -fs50

Hope this helps.

I think I only used AIBB -c0 (or -c1) -f2 with my Blizzard and CSPPC.

well, my laptop does via Amiga Forever >400 x A1200 speed on AIBB (just launched, didn't tweak the settings).
Title: Re: 68060 Accelerators
Post by: Franko on December 24, 2010, 04:08:37 PM
Ok here are some 060 benchmark tests I promised from the following Amiga set ups... :)
(Sorry for the way its written but that's the way SysSpeed save the results as a file)
All were done using OS3.5 on a Workbench screen with 128 Colours

And before anyone jumps in with "those results are terrible I can do better on an emulator" I already know that these are results form a real 060 board here for folk thaqt are interested... :)

The Columns marked 060/PPC+ =
Blizzard060/PPC @60Mhz/240Mhz 256Mb RAM (with things like Fblit etc... running)

The Column marked 060/PPC =
Blizzard06/PPC @60Mhz/240Mhz 256Mb RAM (With not patches or fixes running)

The Column marked 060/60Mhz =
Blizzard060 @ 60Mhz 128Mb RAM (with FBlit etc... running)

The Column marked 060/50Mhz =
Blizzard 060 @ 50Mhz 128Mb RAM (with FBlit etc.. running)

(Cobblers... I'm gonna have to split this into several posts as there seems to be a limit of 10,000 characters per post on the site... :()

Code: [Select]
SysSpeed V2.6  - TestResults
============================

 060/PPC     :   CPU: 68060  FPU: 68060   ChipSet: AGA   OS: 3.5

 060/PPC+    :   CPU: 68060  FPU: 68060   ChipSet: AGA   OS: 3.5

 060/PPC     :   CPU: 68060  FPU: 68060   ChipSet: AGA   OS: 3.5

 60Mhz+      :   CPU: 68060  FPU: 68060   ChipSet: AGA   OS: 3.5

 50Mhz+      :   CPU: 68060  FPU: 68060   ChipSet: AGA   OS: 3.5

 CompareBase :   You        Compare :   PPCCUR

+-------------+---------+---------+---------+---------+---------+---------+
|   Test      | 060/PPC+| 060/PPC+| 060/PPC |060/60Mhz|060/50Mhz|Compare  |
+-------------+---------+---------+---------+---------+---------+---------+
|  Memory       Results in MB/s                                           |
+-------------+---------+---------+---------+---------+---------+---------+
| Cache Read  |  227.55 |  227.13 |  227.09 |  227.55 |  191.27 |  1.00   |
+-------------+---------+---------+---------+---------+---------+---------+
| ReadROMb    |  25.42  |  25.43  |  25.44  |  24.45  |  20.39  |  1.00   |
+-------------+---------+---------+---------+---------+---------+---------+
| ReadROMw    |  44.64  |  44.65  |  44.63  |  40.87  |  34.06  |  1.00   |
+-------------+---------+---------+---------+---------+---------+---------+
| ReadROMl    |  55.38  |  55.40  |  55.42  |  50.01  |  41.83  |  1.00   |
+-------------+---------+---------+---------+---------+---------+---------+
| ReadFastb   |  27.59  |  27.58  |  27.71  |  26.52  |  22.11  |  1.00   |
+-------------+---------+---------+---------+---------+---------+---------+
| ReadFastw   |  37.18  |  37.17  |  37.21  |  34.49  |  28.75  |  1.00   |
+-------------+---------+---------+---------+---------+---------+---------+
| ReadFastl   |  44.28  |  44.27  |  44.46  |  40.89  |  34.07  |  1.00   |
+-------------+---------+---------+---------+---------+---------+---------+
| WriteFastb  |  22.77  |  22.76  |  22.87  |  22.03  |  18.37  |  1.00   |
+-------------+---------+---------+---------+---------+---------+---------+
| WriteFastw  |  31.65  |  31.67  |  31.70  |  28.02  |  23.34  |  1.00   |
+-------------+---------+---------+---------+---------+---------+---------+
| WriteFastl  |  31.65  |  31.64  |  31.71  |  28.03  |  23.36  |  1.00   |
+-------------+---------+---------+---------+---------+---------+---------+
| Fast2Fastb  |  13.09  |  13.08  |  13.13  |  12.51  |  10.43  |  1.00   |
+-------------+---------+---------+---------+---------+---------+---------+
| Fast2Fastw  |  18.42  |  18.42  |  18.44  |  17.23  |  14.37  |  1.00   |
+-------------+---------+---------+---------+---------+---------+---------+
| Fast2Fastl  |  19.63  |  19.62  |  19.65  |  17.57  |  14.64  |  1.00   |
+-------------+---------+---------+---------+---------+---------+---------+
| Fast2Fastm  |  18.39  |  18.40  |  18.42  |  16.56  |  13.80  |  1.00   |
+-------------+---------+---------+---------+---------+---------+---------+
| Fast2Fast16 |  25.27  |  25.28  |  25.29  |  22.46  |  18.73  |  1.00   |
+-------------+---------+---------+---------+---------+---------+---------+
| ReadChipb   |  0.73   |  0.73   |  0.73   |  0.80   |  0.80   |  1.00   |
+-------------+---------+---------+---------+---------+---------+---------+
| ReadChipw   |  1.46   |  1.46   |  1.46   |  1.60   |  1.60   |  1.00   |
+-------------+---------+---------+---------+---------+---------+---------+
| ReadChipl   |  2.91   |  2.92   |  2.92   |  3.19   |  3.19   |  1.00   |
+-------------+---------+---------+---------+---------+---------+---------+
| WriteChipb  |  1.26   |  1.27   |  1.27   |  1.27   |  1.01   |  1.00   |
+-------------+---------+---------+---------+---------+---------+---------+
| WriteChipw  |  2.53   |  2.53   |  2.53   |  2.53   |  2.03   |  1.00   |
+-------------+---------+---------+---------+---------+---------+---------+
| WriteChipl  |  5.06   |  5.06   |  5.06   |  5.05   |  4.05   |  1.00   |
+-------------+---------+---------+---------+---------+---------+---------+
| Chip2Chipb  |  0.46   |  0.46   |  0.46   |  0.50   |  0.47   |  1.00   |
+-------------+---------+---------+---------+---------+---------+---------+
| Chip2Chipw  |  0.92   |  0.92   |  0.92   |  1.01   |  0.93   |  1.00   |
+-------------+---------+---------+---------+---------+---------+---------+
| Chip2Chipl  |  1.85   |  1.85   |  1.85   |  2.01   |  1.86   |  1.00   |
+-------------+---------+---------+---------+---------+---------+---------+
| Chip2Chipm  |  1.82   |  1.83   |  1.83   |  1.98   |  1.80   |  1.00   |
+-------------+---------+---------+---------+---------+---------+---------+
| Chip2Chip16 |  1.97   |  1.97   |  1.97   |  2.13   |  1.96   |  1.00   |
+-------------+---------+---------+---------+---------+---------+---------+
| Fast2Chipb  |  1.22   |  1.22   |  1.22   |  1.20   |  0.98   |  1.00   |
+-------------+---------+---------+---------+---------+---------+---------+
| Fast2Chipw  |  2.33   |  2.33   |  2.34   |  2.27   |  1.93   |  1.00   |
+-------------+---------+---------+---------+---------+---------+---------+
| Fast2Chipl  |  4.31   |  4.31   |  4.32   |  4.05   |  3.81   |  1.00   |
+-------------+---------+---------+---------+---------+---------+---------+
| Fast2Chipm  |  4.54   |  4.54   |  4.54   |  4.40   |  3.59   |  1.00   |
+-------------+---------+---------+---------+---------+---------+---------+
| Fast2Chip16 |  4.31   |  4.31   |  4.31   |  4.05   |  3.82   |  1.00   |
+-------------+---------+---------+---------+---------+---------+---------+

+-------------+---------+---------+---------+---------+---------+---------+
|  Drive        Results in Op/s                                           |
+-------------+---------+---------+---------+---------+---------+---------+
| Create      |  ----   |  474    |  ----   |  497    |  ----   |  ----   |
+-------------+---------+---------+---------+---------+---------+---------+
| Open        |  ----   |  763    |  ----   |  872    |  ----   |  ----   |
+-------------+---------+---------+---------+---------+---------+---------+
| DirScan     |  ----   |  1386   |  ----   |  2736   |  ----   |  ----   |
+-------------+---------+---------+---------+---------+---------+---------+
| Delete      |  ----   |  1149   |  ----   |  1320   |  ----   |  ----   |
+-------------+---------+---------+---------+---------+---------+---------+
| Seek/Read   |  ----   |  5537   |  ----   |  5763   |  ----   |  ----   |
+-------------+---------+---------+---------+---------+---------+---------+
|  Drive        Results in MB/s                                           |
+-------------+---------+---------+---------+---------+---------+---------+
| CreateFile  |  ----   |  3.00   |  ----   |  4.03   |  ----   |  ----   |
+-------------+---------+---------+---------+---------+---------+---------+
| WriteFile   |  ----   |  5.48   |  ----   |  5.63   |  ----   |  ----   |
+-------------+---------+---------+---------+---------+---------+---------+
| ReadFile    |  ----   |  4.32   |  ----   |  5.85   |  ----   |  ----   |
+-------------+---------+---------+---------+---------+---------+---------+
| RawRead     |  4.55   |  4.53   |  4.55   |  6.25   |  5.69   |  1.00   |
+-------------+---------+---------+---------+---------+---------+---------+
Title: Re: 68060 Accelerators
Post by: Franko on December 24, 2010, 04:11:18 PM
Part 2... :)

Code: [Select]
+-------------+---------+---------+---------+---------+---------+---------+
|  Intuition    Results in Op/s                                           |
+-------------+---------+---------+---------+---------+---------+---------+
| OpenWin16   |  8      |  8      |  7      |  8      |  7      |  1.00   |
+-------------+---------+---------+---------+---------+---------+---------+
| OpenWin256  |  5      |  5      |  4      |  5      |  4      |  1.00   |
+-------------+---------+---------+---------+---------+---------+---------+
| OpenWinHi   |  ----   |  ----   |  ----   |  ----   |  ----   |  ----   |
+-------------+---------+---------+---------+---------+---------+---------+
| OpenWinTru  |  ----   |  ----   |  ----   |  ----   |  ----   |  ----   |
+-------------+---------+---------+---------+---------+---------+---------+
| WinLayer16  |  10     |  10     |  7      |  11     |  10     |  1.00   |
+-------------+---------+---------+---------+---------+---------+---------+
| WinLayer256 |  5      |  5      |  3      |  5      |  5      |  1.00   |
+-------------+---------+---------+---------+---------+---------+---------+
| WinLayerHi  |  ----   |  ----   |  ----   |  ----   |  ----   |  ----   |
+-------------+---------+---------+---------+---------+---------+---------+
| WinLayerTru |  ----   |  ----   |  ----   |  ----   |  ----   |  ----   |
+-------------+---------+---------+---------+---------+---------+---------+
| SizeWin16   |  67     |  109    |  84     |  73     |  61     |  0.61   |
+-------------+---------+---------+---------+---------+---------+---------+
| SizeWin256  |  84     |  84     |  86     |  71     |  68     |  1.00   |
+-------------+---------+---------+---------+---------+---------+---------+
| SizeWinHi   |  ----   |  ----   |  ----   |  ----   |  ----   |  ----   |
+-------------+---------+---------+---------+---------+---------+---------+
| SizeWinTru  |  ----   |  ----   |  ----   |  ----   |  ----   |  ----   |
+-------------+---------+---------+---------+---------+---------+---------+
| MoveWin16   |  50     |  83     |  38     |  79     |  68     |  0.60   |
+-------------+---------+---------+---------+---------+---------+---------+
| MoveWin256  |  15     |  76     |  83     |  75     |  66     |  0.20   |
+-------------+---------+---------+---------+---------+---------+---------+
| MoveWinHi   |  ----   |  ----   |  ----   |  ----   |  ----   |  ----   |
+-------------+---------+---------+---------+---------+---------+---------+
| MoveWinTru  |  ----   |  ----   |  ----   |  ----   |  ----   |  ----   |
+-------------+---------+---------+---------+---------+---------+---------+
| ConOutP16   |  65     |  64     |  46     |  68     |  61     |  1.02   |
+-------------+---------+---------+---------+---------+---------+---------+
| ConOutP256  |  47     |  47     |  34     |  51     |  45     |  1.00   |
+-------------+---------+---------+---------+---------+---------+---------+
| ConOutPHi   |  ----   |  ----   |  ----   |  ----   |  ----   |  ----   |
+-------------+---------+---------+---------+---------+---------+---------+
| ConOutPTru  |  ----   |  ----   |  ----   |  ----   |  ----   |  ----   |
+-------------+---------+---------+---------+---------+---------+---------+
| OpenScr16   |  12     |  12     |  12     |  12     |  12     |  1.00   |
+-------------+---------+---------+---------+---------+---------+---------+
| OpenScr256  |  10     |  10     |  8      |  10     |  8      |  1.00   |
+-------------+---------+---------+---------+---------+---------+---------+
| OpenScrHi   |  ----   |  ----   |  ----   |  ----   |  ----   |  ----   |
+-------------+---------+---------+---------+---------+---------+---------+
| OpenScrTru  |  ----   |  ----   |  ----   |  ----   |  ----   |  ----   |
+-------------+---------+---------+---------+---------+---------+---------+
| SwapScr16   |  50     |  50     |  50     |  50     |  50     |  1.00   |
+-------------+---------+---------+---------+---------+---------+---------+
| SwapScr256  |  50     |  50     |  50     |  50     |  50     |  1.00   |
+-------------+---------+---------+---------+---------+---------+---------+
| SwapScrHi   |  ----   |  ----   |  ----   |  ----   |  ----   |  ----   |
+-------------+---------+---------+---------+---------+---------+---------+
| SwapScrTru  |  ----   |  ----   |  ----   |  ----   |  ----   |  ----   |
+-------------+---------+---------+---------+---------+---------+---------+
Title: Re: 68060 Accelerators
Post by: Franko on December 24, 2010, 04:13:14 PM
Part 3... :)

Code: [Select]
+-------------+---------+---------+---------+---------+---------+---------+
|  Graphic      Results in Op/s                                           |
+-------------+---------+---------+---------+---------+---------+---------+
| ScrollX_16  |  13     |  13     |  9      |  15     |  13     |  1.00   |
+-------------+---------+---------+---------+---------+---------+---------+
| ScrollX_256 |  5      |  5      |  3      |  6      |  5      |  1.00   |
+-------------+---------+---------+---------+---------+---------+---------+
| ScrollX_Hi  |  ----   |  ----   |  ----   |  ----   |  ----   |  ----   |
+-------------+---------+---------+---------+---------+---------+---------+
| ScrollX_Tru |  ----   |  ----   |  ----   |  ----   |  ----   |  ----   |
+-------------+---------+---------+---------+---------+---------+---------+
| ScrollY_16  |  14     |  14     |  9      |  16     |  14     |  1.00   |
+-------------+---------+---------+---------+---------+---------+---------+
| ScrollY_256 |  5      |  5      |  3      |  6      |  5      |  1.00   |
+-------------+---------+---------+---------+---------+---------+---------+
| ScrollY_Hi  |  ----   |  ----   |  ----   |  ----   |  ----   |  ----   |
+-------------+---------+---------+---------+---------+---------+---------+
| ScrollY_Tru |  ----   |  ----   |  ----   |  ----   |  ----   |  ----   |
+-------------+---------+---------+---------+---------+---------+---------+
| PrintTxt16  |  2871   |  2850   |  878    |  1464   |  1249   |  1.01   |
+-------------+---------+---------+---------+---------+---------+---------+
| PrintTxt256 |  1198   |  1196   |  376    |  773    |  671    |  1.00   |
+-------------+---------+---------+---------+---------+---------+---------+
| PrintTxtHi  |  ----   |  ----   |  ----   |  ----   |  ----   |  ----   |
+-------------+---------+---------+---------+---------+---------+---------+
| PrintTxtTru |  ----   |  ----   |  ----   |  ----   |  ----   |  ----   |
+-------------+---------+---------+---------+---------+---------+---------+
| RectFill16  |  776    |  777    |  486    |  837    |  701    |  1.00   |
+-------------+---------+---------+---------+---------+---------+---------+
| RectFill256 |  284    |  286    |  192    |  313    |  264    |  0.99   |
+-------------+---------+---------+---------+---------+---------+---------+
| RectFillHi  |  ----   |  ----   |  ----   |  ----   |  ----   |  ----   |
+-------------+---------+---------+---------+---------+---------+---------+
| RectFillTru |  ----   |  ----   |  ----   |  ----   |  ----   |  ----   |
+-------------+---------+---------+---------+---------+---------+---------+
| DrwElpse16  |  506    |  507    |  507    |  571    |  518    |  1.00   |
+-------------+---------+---------+---------+---------+---------+---------+
| DrwElpse256 |  235    |  235    |  235    |  269    |  234    |  1.00   |
+-------------+---------+---------+---------+---------+---------+---------+
| DrwElpseHi  |  ----   |  ----   |  ----   |  ----   |  ----   |  ----   |
+-------------+---------+---------+---------+---------+---------+---------+
| DrwElpseTru |  ----   |  ----   |  ----   |  ----   |  ----   |  ----   |
+-------------+---------+---------+---------+---------+---------+---------+
| DrwCircle16 |  485    |  486    |  486    |  548    |  497    |  1.00   |
+-------------+---------+---------+---------+---------+---------+---------+
| DrCircle256 |  225    |  225    |  226    |  258    |  225    |  1.00   |
+-------------+---------+---------+---------+---------+---------+---------+
| DrwCircleHi |  ----   |  ----   |  ----   |  ----   |  ----   |  ----   |
+-------------+---------+---------+---------+---------+---------+---------+
| DrCircleTru |  ----   |  ----   |  ----   |  ----   |  ----   |  ----   |
+-------------+---------+---------+---------+---------+---------+---------+
| WrtPixel16  |  63912  |  63339  |  62317  |  68344  |  62492  |  1.01   |
+-------------+---------+---------+---------+---------+---------+---------+
| WrtPixel256 |  36086  |  35804  |  35788  |  40243  |  34974  |  1.01   |
+-------------+---------+---------+---------+---------+---------+---------+
| WrtPixelHi  |  ----   |  ----   |  ----   |  ----   |  ----   |  ----   |
+-------------+---------+---------+---------+---------+---------+---------+
| WrtPixelTru |  ----   |  ----   |  ----   |  ----   |  ----   |  ----   |
+-------------+---------+---------+---------+---------+---------+---------+
| HorLines16  |  13648  |  13521  |  279    |  13729  |  11375  |  1.01   |
+-------------+---------+---------+---------+---------+---------+---------+
| HorLines256 |  6040   |  6008   |  110    |  6051   |  5222   |  1.01   |
+-------------+---------+---------+---------+---------+---------+---------+
| HorLinesHi  |  ----   |  ----   |  ----   |  ----   |  ----   |  ----   |
+-------------+---------+---------+---------+---------+---------+---------+
| HorLinesTru |  ----   |  ----   |  ----   |  ----   |  ----   |  ----   |
+-------------+---------+---------+---------+---------+---------+---------+
| VerLines16  |  299    |  299    |  356    |  330    |  287    |  1.00   |
+-------------+---------+---------+---------+---------+---------+---------+
| VerLines256 |  111    |  111    |  140    |  127    |  107    |  1.00   |
+-------------+---------+---------+---------+---------+---------+---------+
| VerLinesHi  |  ----   |  ----   |  ----   |  ----   |  ----   |  ----   |
+-------------+---------+---------+---------+---------+---------+---------+
| VerLinesTru |  ----   |  ----   |  ----   |  ----   |  ----   |  ----   |
+-------------+---------+---------+---------+---------+---------+---------+
| DiaLines16  |  314    |  314    |  314    |  314    |  313    |  1.00   |
+-------------+---------+---------+---------+---------+---------+---------+
| DiaLines256 |  138    |  138    |  138    |  138    |  138    |  1.00   |
+-------------+---------+---------+---------+---------+---------+---------+
| DiaLinesHi  |  ----   |  ----   |  ----   |  ----   |  ----   |  ----   |
+-------------+---------+---------+---------+---------+---------+---------+
| DiaLinesTru |  ----   |  ----   |  ----   |  ----   |  ----   |  ----   |
+-------------+---------+---------+---------+---------+---------+---------+
| AreaElps16  |  253    |  253    |  245    |  268    |  257    |  1.00   |
+-------------+---------+---------+---------+---------+---------+---------+
| AreaElps256 |  138    |  138    |  136    |  143    |  140    |  1.00   |
+-------------+---------+---------+---------+---------+---------+---------+
| AreaElpsHi  |  ----   |  ----   |  ----   |  ----   |  ----   |  ----   |
+-------------+---------+---------+---------+---------+---------+---------+
| AreaElpsTru |  ----   |  ----   |  ----   |  ----   |  ----   |  ----   |
+-------------+---------+---------+---------+---------+---------+---------+
| AreaCir16   |  228    |  228    |  220    |  240    |  231    |  1.00   |
+-------------+---------+---------+---------+---------+---------+---------+
| AreaCir256  |  122    |  122    |  119    |  126    |  123    |  1.00   |
+-------------+---------+---------+---------+---------+---------+---------+
| AreaCirHi   |  ----   |  ----   |  ----   |  ----   |  ----   |  ----   |
+-------------+---------+---------+---------+---------+---------+---------+
| AreaCirTru  |  ----   |  ----   |  ----   |  ----   |  ----   |  ----   |
+-------------+---------+---------+---------+---------+---------+---------+
| AreaFill16  |  203    |  203    |  193    |  204    |  201    |  1.00   |
+-------------+---------+---------+---------+---------+---------+---------+
| AreaFill256 |  98     |  98     |  95     |  98     |  97     |  1.00   |
+-------------+---------+---------+---------+---------+---------+---------+
| AreaFillHi  |  ----   |  ----   |  ----   |  ----   |  ----   |  ----   |
+-------------+---------+---------+---------+---------+---------+---------+
| AreaFillTru |  ----   |  ----   |  ----   |  ----   |  ----   |  ----   |
+-------------+---------+---------+---------+---------+---------+---------+
Title: Re: 68060 Accelerators
Post by: Franko on December 24, 2010, 04:15:09 PM
And finally Part 4...

Code: [Select]
+-------------+---------+---------+---------+---------+---------+---------+
|  CPU/FPU      Results in MioOp/s                                        |
+-------------+---------+---------+---------+---------+---------+---------+
| MIPS        |  79.29  |  79.35  |  79.35  |  79.32  |  66.04  |  1.00   |
+-------------+---------+---------+---------+---------+---------+---------+
| MFLOPS      |  31.70  |  31.73  |  31.73  |  31.71  |  26.45  |  1.00   |
+-------------+---------+---------+---------+---------+---------+---------+

+-------------+---------+---------+---------+---------+---------+---------+
|  PowerPC      Results in MioOp/s                                        |
+-------------+---------+---------+---------+---------+---------+---------+
| 3Memory    |  3Results                                                                                                                                                                                                                                                              +-------------+---------+---------+---------+---------+---------+---------+
| Cache Read  |  227.55 |  227.13 |  227.09 |  000.00 |  000.00 |  1.00   |
+-------------+---------+---------+---------+---------+---------+---------+
|  PowerPC      Results in MB/s                                           |
+-------------+---------+---------+---------+---------+---------+---------+
| 3Memory    |  3Results                                                                                                                                                                                                                                                              
+-------------+---------+---------+---------+---------+---------+---------+
| Cache Read  |  227.55 |  227.13 |  227.09 |  000.00 |  000.00 |  1.00   |
+-------------+---------+---------+---------+---------+---------+---------+
| ReadROMb    |  25.42  |  25.43  |  25.44  |  24.45  |  20.39  |  1.00   |
+-------------+---------+---------+---------+---------+---------+---------+
| ReadROMw    |  44.64  |  44.65  |  44.63  |  40.87  |  34.06  |  1.00   |
+-------------+---------+---------+---------+---------+---------+---------+
| ReadROMl    |  55.38  |  55.40  |  55.42  |  50.01  |  41.83  |  1.00   |
+-------------+---------+---------+---------+---------+---------+---------+
| ReadFastb   |  27.59  |  27.58  |  27.71  |  26.52  |  22.11  |  1.00   |
+-------------+---------+---------+---------+---------+---------+---------+
| ReadFastw   |  37.18  |  37.17  |  37.21  |  34.49  |  28.75  |  1.00   |
+-------------+---------+---------+---------+---------+---------+---------+
| ReadFastl   |  44.28  |  44.27  |  44.46  |  40.89  |  34.07  |  1.00   |
+-------------+---------+---------+---------+---------+---------+---------+
| WriteFastb  |  22.77  |  22.76  |  22.87  |  22.03  |  18.37  |  1.00   |
+-------------+---------+---------+---------+---------+---------+---------+


Hope someone finds it useful... :)
Title: Re: 68060 Accelerators
Post by: tone007 on December 24, 2010, 04:36:47 PM
Quote from: Xanxi;601542
Dude, you know this 944 is not seen as a real Porsche because of the AUDI motor.
Keep your pants as is. :D


924, actually, and what a group of car snobs thinks counts for about nothing.

It was just as crappy as any other Porsche on the road, but handled better.
Title: Re: 68060 Accelerators
Post by: RMK305 on December 24, 2010, 06:24:43 PM
Franko,

You get 66 MIPS from a Blizzard 060/50MHz? I thought thay put out around 40!?
Title: Re: 68060 Accelerators
Post by: Xanxi on December 24, 2010, 06:26:57 PM
Quote from: RMK305;601598
Franko,

You get 66 MIPS from a Blizzard 060/50MHz? I thought thay put out around 40!?


No, that's perfectly normal.
Under 40 value comes from Sysinfo, which is wrong and does not recognize correctly the 060.
Title: Re: 68060 Accelerators
Post by: fitzsteve on December 24, 2010, 06:29:05 PM
Quote from: RMK305;601598
Franko,

You get 66 MIPS from a Blizzard 060/50MHz? I thought thay put out around 40!?

They benchmark an incorrect 40Mips in Sysinfo because it only uses one of the 060's integer units.  If you benchmark with a program that correctly utilises the 060 you'll get 66Mips (Sysspeed is a good example)

Steve.
Title: Re: 68060 Accelerators
Post by: delshay on December 25, 2010, 10:01:20 AM
i wonder *if* it was possible for a Bvision to operate @66Mhz PCI bus with a 250Mhz RamDac i wonder if there is a massive performance increase. iv got a feeling migration has already started and is awaiting last minuite modifcation to Blizzard PPC card or maybe it's already working.

such modification *may* possible need extra tracks added to BGA pads.
Title: Re: 68060 Accelerators
Post by: Ratte on December 25, 2010, 10:08:24 AM
Quote from: Ratte;600883

http://translate.google.de/translate?hl=de&sl=de&tl=en&u=http%3A%2F%2Fwww.a1k.org%2Fforum%2Fshowthread.php%3Ft%3D20599

there is a 132 mips porsche inside ...
Title: Re: 68060 Accelerators
Post by: Buzzfuzz on December 25, 2010, 10:36:15 AM
Quote from: tone007;601559
924, actually, and what a group of car snobs thinks counts for about nothing.
 
It was just as crappy as any other Porsche on the road, but handled better.

Well to put in 060 terms vs a 911 GT3 RS, that really handels good in corners and on a straight line and you just want to rev the engine for fun :roflmao:
Title: Re: 68060 Accelerators
Post by: Ratte on December 25, 2010, 05:05:45 PM
Quote from: Ratte;601696
there is a 132 mips porsche inside ...


unbelievable, it seems to be uninteresting ...
Title: Re: 68060 Accelerators
Post by: RMK305 on December 25, 2010, 06:05:08 PM
No, Looks very interesting to me. Thanks for the link. :)
Title: Re: 68060 Accelerators
Post by: Damion on December 25, 2010, 06:09:16 PM
@Ratte

Quote from: Ratte;601744
unbelievable, it seems to be uninteresting ...


I imagine many are just too dumbfounded to respond. Fascinating project - the RAM performance clearly blows away any classic Amiga accelerator ever made.
Title: Re: 68060 Accelerators
Post by: RMK305 on December 25, 2010, 06:23:53 PM
When I look at the CT60 page, it lists the speed of various processors...but they seem very high compared to what I have achieved on Amiga accelerator cards. I know that this is an Atari project, but why such a difference in speed, or are they measuring them differently?

http://translate.googleusercontent.com/translate_c?hl=de&sl=de&tl=en&u=http://www.powerphenix.com/CT60/english/overview.htm&rurl=translate.google.de&usg=ALkJrhh7oeaVj0iepRq7PS2eBHSMkO8Q5Q
Title: Re: 68060 Accelerators
Post by: mike- on December 25, 2010, 07:15:49 PM
Quote from: Franko;600936
Disagree with you totally here on my Blizz060/PPC under both OS3.1 & OS 3.5 PageStream, ImageFX, FinalWriter, and lots more besides run perfectly well WITHOUT AN RTG BOARD... :)

From a few threads that's running here tonight it looks like a lot of folk using 060 boards don't have them set up to take full advantage and squeeze every bit of speed out of their set ups... :)

Of course it could be because your using an Apollo and not a Blizzard as the Blizzard boards are way better than the Apollo ones... ;)


Ill help, got a blizzard 1260 too, patched the living daylights out of it, only one problem though, i use a tvtuner card and the gfx card in that box blew its caps ..... ..... gf7600gt no less... Dont forget tlsf! fscreen also drastically speeds stuff up.
http://aminet.net/package/util/misc/gfxroute
Title: Re: 68060 Accelerators
Post by: Xanxi on December 25, 2010, 09:51:31 PM
Quote from: RMK305;601755
When I look at the CT60 page, it lists the speed of various processors...but they seem very high compared to what I have achieved on Amiga accelerator cards. I know that this is an Atari project, but why such a difference in speed, or are they measuring them differently?

http://translate.googleusercontent.com/translate_c?hl=de&sl=de&tl=en&u=http://www.powerphenix.com/CT60/english/overview.htm&rurl=translate.google.de&usg=ALkJrhh7oeaVj0iepRq7PS2eBHSMkO8Q5Q



Yeah, none of these values are consistent with amiga accelerators MIPS, but remember that M in MIPS stands for Meaningless.
Title: Re: 68060 Accelerators
Post by: Franko on December 26, 2010, 10:02:07 AM
Quote from: mike-;601758
Ill help, got a blizzard 1260 too, patched the living daylights out of it, only one problem though, i use a tvtuner card and the gfx card in that box blew its caps ..... ..... gf7600gt no less... Dont forget tlsf! fscreen also drastically speeds stuff up.
http://aminet.net/package/util/misc/gfxroute


I tried gfxroute a while back, didn't seem to work though and caused more problems than it was worth, think I'll just stick with FBlit and the other patches I use as they have been running perfectly stable for years now... :)

Be interested to hear just how you hooked up that TvTuner card and where you got it... :)