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Operating System Specific Discussions => MorphOS => MorphOS -- Application questions and support => Topic started by: dougal on October 23, 2010, 09:19:14 PM

Title: Is there an easy way to use E-Uae on MorphOS?
Post by: dougal on October 23, 2010, 09:19:14 PM
I am used to using WinUAE.

Using E-Uae on MorphOS sucks because you have to use Shell to launch it.

Is there a nice GUI or frontend for it?
Title: Re: Is there an easy way to use E-Uae on MorphOS?
Post by: actung_bab on October 23, 2010, 11:33:06 PM
did you try any bbs software on E uae just curious and being lazy to try myself
Title: Re: Is there an easy way to use E-Uae on MorphOS?
Post by: nasty on October 23, 2010, 11:45:00 PM
Quote from: dougal;586497
I am used to using WinUAE.

Using E-Uae on MorphOS sucks because you have to use Shell to launch it.

Is there a nice GUI or frontend for it?


Indeed there is, it's called rhLaunch 0.5 beta and can be downloaded here (http://morphos.lukysoft.cz/en/vypis.php?kat=2)

Fab has included some scripts with e-uae to help launch adf's.
Title: Re: Is there an easy way to use E-Uae on MorphOS?
Post by: Fab on October 24, 2010, 01:56:46 AM
Quote from: dougal;586497
I am used to using WinUAE.

Using E-Uae on MorphOS sucks because you have to use Shell to launch it.

Is there a nice GUI or frontend for it?


For something like UAE, GUI is rather pointless once you have things configured. The only thing you want is to run games/apps in a transparent way.

So, as said above, you can simply add an action for adf files and then UAE will be started when doubleclicking adf files (it takes 30s, and it's extremely handy). It's also possible to have a 68k binary to run inside UAE with a contextmenu entry in Ambient (but it needs slightly more configuration). All this is explained in the bonus/ directory.
Title: Re: Is there an easy way to use E-Uae on MorphOS?
Post by: dougal on October 24, 2010, 11:31:07 AM
The instructions are not very helpful.. For example there is no SYS/Prefs/Ambient/Filetypes/application folder as standard.

I created one and placed X-Adf in it but nothing happens when i click an ADF.

Any easy instructions step by step?
Title: Re: Is there an easy way to use E-Uae on MorphOS?
Post by: dougal on October 24, 2010, 11:56:15 AM
I installed X-ADF and set it up correctly.

But when i try and click on an ADF i get "Failed to load Kickstart image kick.rom"

It is set up well and i can run e-uae from shell with the exact same paths i have in x-adf.

any ideas?
Title: Re: Is there an easy way to use E-Uae on MorphOS?
Post by: Fab on October 24, 2010, 02:41:38 PM
Quote from: dougal;586653
The instructions are not very helpful.. For example there is no SYS/Prefs/Ambient/Filetypes/application folder as standard.

I created one and placed X-Adf in it but nothing happens when i click an ADF.

Any easy instructions step by step?

This directory exists if you have already configured some mimetypes for application family in ambient prefs. Otherwise, just create the directories. But anyway, you can do all this from ambient prefs->mimetypes and editing the application/x-adf node. No real need to copy the mimetype descriptor that way.

As a command string, i have:
run >nil: programs:emulation/uae/uae -f programs:emulation/uae/conf/a1200-hires.conf -0 %sp

All the options being configured in a1200-hires.conf (make sure to use absolute paths, preferably with PROGDIR: for things like rom paths).
Title: Re: Is there an easy way to use E-Uae on MorphOS?
Post by: jimh54 on September 05, 2011, 07:01:49 PM
Dougal,
Did you ever figure out how to get E-AUE working in MorphOS? I get that same error about not being able to load the kick.rom. How did you solve it? After paying the exorbitant price for MorphOS I am highly disillusioned with it's lack of documentation and support.
Thanks
Title: Re: Is there an easy way to use E-Uae on MorphOS?
Post by: fishy_fiz on September 05, 2011, 07:11:03 PM
Not so sure its up to MOS developers to offer support for 3rd party software. Try reading the euae docs. Everything is clearly explained in them.
Title: Re: Is there an easy way to use E-Uae on MorphOS?
Post by: jimh54 on September 06, 2011, 02:15:24 AM
fishy,
I agree it is not not MOS responsibility to document E-AUE except that one of the features mentioned on MOS site is that it will run Amiga apps. It does not, without 3rd party SW. At any rate, the MOS documentation is lacking, oh wait... there isn't any. That is what I was referring to. For nearly $200.00 It ought to have at least rudimentary documentation.

No matter about that though, Can you tell me how to get E-AUE working? If not, then observe who the comment I sent was directed to.
Title: Re: Is there an easy way to use E-Uae on MorphOS?
Post by: amigadave on September 06, 2011, 04:03:46 AM
Quote from: jimh54;658134
fishy,
I agree it is not not MOS responsibility to document E-AUE except that one of the features mentioned on MOS site is that it will run Amiga apps. It does not, without 3rd party SW. At any rate, the MOS documentation is lacking, oh wait... there isn't any. That is what I was referring to. For nearly $200.00 It ought to have at least rudimentary documentation.

No matter about that though, Can you tell me how to get E-AUE working? If not, then observe who the comment I sent was directed to.

The documentation volunteer has been away from home on vacation for a few weeks.  Sorry, I'll get to work on updating the MorphOS2.x docs later this week.
Title: Re: Is there an easy way to use E-Uae on MorphOS?
Post by: fishy_fiz on September 06, 2011, 05:56:06 AM
@jimh54
Had you read things properly you'd have seen its system friendly amiga software that works in MOS, not hardware hitting software, which pretty obviously wont work being that said hardware doesnt exist in MOS machines. Personally if I was to spend "nearly $200" on something Id probably take time to learn what it is Im buying.

As for EUAE, sure, as I said the documentation in EUAE explains pretty clearly how to get it working.  Maybe try reading them, it's what theyre there for. Docs/configuration is where all the important stuff is as far as configuration goes.
Title: Re: Is there an easy way to use E-Uae on MorphOS?
Post by: Fab on September 06, 2011, 09:11:32 AM
Quote from: dougal;586497
I am used to using WinUAE.
Using E-Uae on MorphOS sucks because you have to use Shell to launch it.
Is there a nice GUI or frontend for it?


First, which E-UAE archive did you use?
If you got mine, there's at least an explanation and default config files for A500 and A1200, "workbench" usage, and so on.

So, if you use them, just have kick.rom (A1200 3.x) and kick13.rom (A500 1.3) in the Roms/ directory, and from shell, you can type (from UAE directory):

e-uae -f conf/A1200.conf -0somedisk.adf -1someotherdisk.adf

If you need to configure things, have a look at the different config files in conf/.

Finally, you can bind UAE to Ambient with its mimetypes, which means you can start any adf by simply doubleclicking it. But we'll see that when you at least get UAE to work.
Title: Re: Is there an easy way to use E-Uae on MorphOS?
Post by: jj on September 06, 2011, 11:01:45 AM
Or if you downlaod the ultimate pack its all set up for you, exxept for putting the roms in the correct place.  Or am I getting mixed up
Title: Re: Is there an easy way to use E-Uae on MorphOS?
Post by: Crumb on September 06, 2011, 11:48:24 AM
Quote from: dougal;586497
I am used to using WinUAE.

Using E-Uae on MorphOS sucks because you have to use Shell to launch it.

Is there a nice GUI or frontend for it?


There's a useful muirexx gui for games and stuff like that.

I'm doing a mui gui too but not too fast so I don't know when will it be finished, atm I have 90% of mui options "drawn" and I'm writting the code to read the settings from the gui and change the gui depending on the loaded settings. It won't be a launcher but a GUI. I will probably make it appear with F12 as I hate the strange shortcuts used by EUAE.
Title: Re: Is there an easy way to use E-Uae on MorphOS?
Post by: jimh54 on September 06, 2011, 05:17:10 PM
Fab,
I am indeed using your release. The Config file does not load, that seems to be at least partof the problem. My goal is to bind EUAE to Ambient as you mentioned.

JJ,
Where canI find the release you mentioned? Link?

Also, perhaps I cannot get the path to the roms correct.
They are located in  DH2:MorphOS/Applications/E-UAE_08.29-WIP4/Roms. Is that the correct path to point to the roms?

The config file in the Conf drawer name is af_boot.uaerc. That is where I put the path info as stated above. When I dbl click the euae executable i get the can't load rom error, and if I read the test it says "Opening cfgfile '.uaerc'...failed" a few lines above. I have not moved the config file. I do notice that there is no icon for the E-UAE drawer or any of the other drawers I have copied to the system. I have to select all files to see them and then they are greyed out.

How do I edit and configure the mime types. I keep hearing that I need to do that.

Sorry for my ignorance, I'm totally new to amiga and MorphOS. It is a different beast than Mac OS x or windows 7.
Title: Re: Is there an easy way to use E-Uae on MorphOS?
Post by: WeiXing3D on February 11, 2014, 04:43:02 AM
I still like the implementation and use of RunInUAE in AmigaOS 4.x better; you just drag and drop the adf onto the RunInUAE icon and the game or app plays automatically, in the right game and screen configuration all the time.

I'm trying to use rhLaunch as it comes with Pack Chrysalis (Ultimate Pack) and I can't get the adf to show in the drives (0,1,2, etc). It only shows the number of images but not the individual adf.

rhLaunch finds my roms without a problem. I can also right click on an adf and the emulator works most of the time, but in a small window in the center of the screen, while the rest of the screen is black. But then again, this only works for a few adf.

Has anyone figured out this at all?

By the way, the included documentation is a rather technical explanation of how to configure the installation of E-UAE from scratch, but it doesn't touch the fact of how to configure rhLaunch or launch the adf from there.

It would be great if someone could post a video in YouTube showing this.