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Amiga News and Community Announcements => Amiga News and Community Announcements => Topic started by: Daff on October 01, 2010, 06:45:21 AM

Title: The musician of the NatAmi Team speaks
Post by: Daff on October 01, 2010, 06:45:21 AM
The NatAmi Team is recruiting different people to make the NatAmi a success. Today, the magazine Obligement publish an interview with the first musician of the NatAmi Team : Guillaume Michalakakos. The interview focus about his real life hobbies and of course the NatAmi.

Link to the interview :
http://obligement.free.fr/articles_traduction/itwmichalakakos_en.php
Title: Re: The musician of the NatAmi Team speaks
Post by: Lando on October 01, 2010, 11:35:54 AM
That was a really cool interview.  Thanks.  I am very excited about the NatAmi and hope to buy it someday !
Title: Re: The musician of the NatAmi Team speaks
Post by: ChaosLord on October 01, 2010, 11:55:07 AM
Gui FTW! :banana:
Title: Re: The musician of the NatAmi Team speaks
Post by: amigadave on October 01, 2010, 07:34:32 PM
link seems to be broken now.
Title: Re: The musician of the NatAmi Team speaks
Post by: XDelusion on October 01, 2010, 07:53:52 PM
Yes, dead link, but if they are designing this thing with Musick in mind, then I may have to save my doe, assuming that the right Killer App graces the system.

I can say one thing for OS 4, at least it runs OctaMED Sound Studio, unlike my beloved MorphOS. :/
Title: Re: The musician of the NatAmi Team speaks
Post by: VingtTrois on October 01, 2010, 08:04:23 PM
Yes link is broken:
Erreur 500 - Erreur interne du serveur / Error 500 - Internal Server Error
OBLIGEMENT website is down at this moment :(
Title: Re: The musician of the NatAmi Team speaks
Post by: XDelusion on October 01, 2010, 10:48:41 PM
Oh wait, wrong hardware. :)
Title: Re: The musician of the NatAmi Team speaks
Post by: Cammy on October 01, 2010, 11:27:04 PM
It's good to see useful people being added to the Natami team. I think they kicked me out when they realised I'm useless.
Title: Re: The musician of the NatAmi Team speaks
Post by: Crom00 on October 02, 2010, 12:58:52 AM
Why do you think you are useless?
Title: Re: The musician of the NatAmi Team speaks
Post by: XDelusion on October 02, 2010, 01:31:02 AM
She means to say that she was too pretty, and it was very distracting for the team. :)
Title: Re: The musician of the NatAmi Team speaks
Post by: SamuraiCrow on October 02, 2010, 02:20:14 AM
Quote from: Crom00;582485
Why do you think you are useless?


She's just bashful because she's a beginning AmigaE programmer.  She wants to make libraries and engines for games but she can't yet.

@Cammy

Someday I'll have to teach you the nuances of C.  It's harder than AmigaE but at least it can generate libraries correctly.
Title: Re: The musician of the NatAmi Team speaks
Post by: XDelusion on October 02, 2010, 02:48:37 AM
Keep with it Cammy, we need more coders! Besides maybe I can fill up your e-mail box some day pestering you to port over ZDOOM to the Amiga world. :)
Title: Re: The musician of the NatAmi Team speaks
Post by: ChaosLord on October 02, 2010, 02:51:59 AM
@Cammy
Many many epochs ago, I invented a language called JC which makes C obsolete.  Its like "logical C" which is not so darn confusing.  JC is about halfway between C and E syntactically.  JC has all the advantages of C but I eliminated many of the disadvantages.  JC is like C modified to be more like English and BASIC. :idea:

JC is not as beautiful looking as E or True BASIC, etc.  But JC is MUCH more beautiful than C.  JC is much easier to read and less confusing and less annoying.  You can cut&paste boring old C code into a JC program and it works 100% but plain old C drives me bananas!
:destroy:

Anyway you might want to consider looking into it.  I wrote an entire giant computer game (Total Chaos AGA) in JC so I'm pretty sure that it works :D

Whatever you do, do it for fun :)
Title: Re: The musician of the NatAmi Team speaks
Post by: XDelusion on October 02, 2010, 04:36:54 AM
So you wrote the language to code your own amazingly awesome game for the outdated Amiga then?!?!

You need to seek help, but keep it up!!! :)
Title: Re: The musician of the NatAmi Team speaks
Post by: ChaosLord on October 02, 2010, 05:52:48 AM
Quote from: XDelusion;582510
So you wrote the language to code your own amazingly awesome game for the outdated Amiga then?!?!
Quality is never truly out of date.

The language works on any platform such as bgcPC, Mac, OS4, MOS, AROS, Windoze XP, 7, 2000, Atari, Wii, Xbox, Xbox360, PS2, PS3 and NATAMI so I am set for life. :cool:


Quote
You need to seek help, but keep it up!!! :)
hehehe

I hereby officially seek help.
If you can help me then please do.  Thanx. :)
Title: Re: The musician of the NatAmi Team speaks
Post by: XDelusion on October 02, 2010, 08:13:58 AM
Show me a sane man and I will cure him for you. - Carl Gustav Jung


Ported to everything but my toaster, even my beloved Wii! Very impressive! :)
Title: Re: The musician of the NatAmi Team speaks
Post by: Karlos on October 02, 2010, 11:57:40 AM
Quote
I invented a language called JC which makes C obsolete


Many have taken the challenge, all have fallen. C will persist in computing languages until the end of time...
Title: Re: The musician of the NatAmi Team speaks
Post by: TheGoose on October 02, 2010, 02:18:57 PM
Podcast. Google the word and learn all you can about them.
Title: Re: The musician of the NatAmi Team speaks
Post by: Pyromania on October 02, 2010, 02:21:56 PM
Quote from: Karlos;582534
Many have taken the challenge, all have fallen. C will persist in computing languages until the end of time...


Long live C.


:)
Title: Re: The musician of the NatAmi Team speaks
Post by: orb85750 on October 02, 2010, 05:16:27 PM
Back to the interview....  Natami better happen.  I think it will be very well accepted by the community.  So, he received an A600 as a gift when he was 7 or 8?  Wow.
Title: Re: The musician of the NatAmi Team speaks
Post by: Karlos on October 02, 2010, 05:22:43 PM
I still haven't been able to read the actual article as the link seems to be broken. At best I get a "No input file specified.", at worst I get a HTTP/500.

-edit-

Luckily, a wild google appeared:

http://webcache.googleusercontent.com/search?q=cache:http://obligement.free.fr/articles_traduction/itwmichalakakos_en.php
Title: Re: The musician of the NatAmi Team speaks
Post by: ptek on October 02, 2010, 11:26:14 PM
Quote from: ChaosLord;582513
The language works on any platform such as bgcPC, Mac, OS4, MOS, AROS, Windoze XP, 7, 2000, Atari, Wii, Xbox, Xbox360, PS2, PS3 and NATAMI so I am set for life. :cool:

Did you ported your JC language to the PS2? I would be very interested in try it. Is there a donwload link?
Title: Re: The musician of the NatAmi Team speaks
Post by: SamuraiCrow on October 03, 2010, 04:00:26 AM
For all of you thinking that JC is something weird or something, it's mostly just a macro language built on top of C along with an auto-indenter and other debugging utilities.  If you've got a system that runs C.  Just put something like #include "JC.h" at the beginning of it and you can program it in JC.  :)