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Amiga computer related discussion => Amiga Software Issues and Discussion => Topic started by: Cosmos Amiga on August 03, 2010, 05:50:52 PM

Title: Coder in Blitz Basic wanted
Post by: Cosmos Amiga on August 03, 2010, 05:50:52 PM
WPATest is a proggy who test some functions of the graphics.library...

... with two big bugs :

1) crash if the WB is less than 640*200
2) results is not good with WinUAE (fast cpu)


I have the source of WPATest, in Blitz Basic...


Who are able to fix ?
Title: Re: Coder in Blitz Basic wanted
Post by: balrogsoft on August 03, 2010, 06:12:26 PM
Hi.

I can take a look to the code, but i haven't coded BlitzBasic for years, and i don't have a lot of spare time.
Title: Re: Coder in Blitz Basic wanted
Post by: Cosmos Amiga on August 03, 2010, 06:55:36 PM
Very simple to fix, I think...
Title: Re: Coder in Blitz Basic wanted
Post by: Cosmos Amiga on October 08, 2010, 09:53:00 AM
no answer from balrogsoft...


So, anyone for fixing ?
Title: Re: Coder in Blitz Basic wanted
Post by: Daedalus on October 08, 2010, 10:18:14 AM
I'd love to be able to help, but I'm afraid I don't have enough time for my own projects at the moment, let along new ones... Have you tried asking on amigans.net? There might be a few ppl there who can help...
Title: Re: Coder in Blitz Basic wanted
Post by: fishy_fiz on October 08, 2010, 10:35:53 AM
I can have a look if you like. Where can I find the sources please ?
Title: Re: Coder in Blitz Basic wanted
Post by: Merc on October 08, 2010, 12:23:45 PM
I could take a look too if you like, just let me know :)
Title: Re: Coder in Blitz Basic wanted
Post by: mousehouse on October 08, 2010, 02:12:24 PM
I'm no BlitzBasic expert but PM'd to ask if the code is on Aminet or if it can be put there ;-)
Title: Re: Coder in Blitz Basic wanted
Post by: Cosmos Amiga on October 20, 2010, 07:55:51 AM
No news from AmigaDave... Oh...


@fishy_fiz
@Merc
@mousehouse

Give me your email via PM, I'll send you the source


From the author, maybe can help you :

"For the percentage readout, according to the info in BlazeWCP (which is all I have to go on), that is maybe related to available chip bandwidth ie. how close the routines get to saturating the chip bus?
I'm really not sure, but if that's the case it may well give funny results on WinUAE.
Certainly does if I run it on a CGFX system with a graphics card, presumably because the routines are writing to gfx memory, not chip RAM, so they can end up with >100% scores."
Title: Re: Coder in Blitz Basic wanted
Post by: Cosmos Amiga on November 11, 2010, 07:16:20 AM
Always looking for a Blitz Basic coder...

The source is only 706 lines long, so it's simple to fix these 2 bugs...
Title: Re: Coder in Blitz Basic wanted
Post by: bubblebobble on November 11, 2010, 10:13:58 AM
Can you post the code here? I'll have a look then, and others might have a look too.
Title: Re: Coder in Blitz Basic wanted
Post by: bubblebobble on November 11, 2010, 05:25:05 PM
So, you want it to work with 640x200 and/or under OS4?
Title: Re: Coder in Blitz Basic wanted
Post by: Cosmos Amiga on November 11, 2010, 06:22:58 PM
I want no more krach if running < 640x200...
And the correct results with WinUAE !

And you can add a $VER: WPATest v1.1 by Stephen Brookes and your name !!
Title: Re: Coder in Blitz Basic wanted
Post by: bubblebobble on November 11, 2010, 06:27:59 PM
I need to modify the test slightly, since it uses ~400px resolution.

And what's wrong about the WinUAE results? The program is a little confusing to me.
If I press the "speed" button, it tests something for about 10secs. The other tests, "Layers" and "Mask" are very fast.
Title: Re: Coder in Blitz Basic wanted
Post by: Cosmos Amiga on November 12, 2010, 07:37:46 AM
>I need to modify the test slightly, since it uses ~400px resolution.

No, just add a requester if WPATest is launched < 640 x 200 : "WPATest don't run with this Workbench resolution. Please, restart at least with 640 x 400"

... or something like that... But no more guru, please !


The "speed" button is the benchmark : and give some out of range results on WinUAE, because the cpu emulation is too fast !

That's the bug to fix !
Title: Re: Coder in Blitz Basic wanted
Post by: bubblebobble on November 12, 2010, 12:45:42 PM
The changes are easy to make.
What is the OS Version and CPU it should run?

Is 68020 + OS3.x ok, or does it need to be lower?
Title: Re: Coder in Blitz Basic wanted
Post by: Cosmos Amiga on November 12, 2010, 01:08:36 PM
Good question... A compilation with -m68000 is working ?

For the OS version = 3.0 and 3.1