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Amiga News and Community Announcements => Amiga News and Community Announcements => Topic started by: SysAdmin on June 25, 2010, 02:08:33 AM

Title: Aquaria for AmigaOS4 released
Post by: SysAdmin on June 25, 2010, 02:08:33 AM
News via afxgroup on amigaworld.net

We are happy to announce that a preliminary beta of Aquaria is  available to download. You need to buy the entire game from BitBlotto play it. Included in the package the demo of Aquaria.
The  package size is 250MB so if you download it with OWB take a look at its  size If the included scripts fail to copy the support libs, copy  them manually


What is Aquaria?

A massive ocean  world, teeming with life and filled with ancient secrets.
Join  Naija, a lone underwater dweller in search of her family, as she  explores the depths of Aquaria. She'll travel from hidden caves,  shrouded in darkness, to beautiful, sunlit oases, all lovingly  handcrafted by its two creators.

Naija's story, narrated fully  with voice overs, will become yours, as you join her on this magnificent  adventure.

-------------------------
System requirements

*  An AmigaNG (SAM,microA1,A1,Pegasos2)
* 512MB of RAM (1GB recommended)
* A video card with at least 64MB of Ram (128MB recommended to play the game correctly)
* Latest SDL library  (included in the package)
* OpenAL (the included cause an error at  exit of program)
* MiniGL 2.2

* The original Game. You can buy  it from Bit Blot web site (www.bit-blot.com (http://www.bit-blot.com)).

* Once you have the  original game, copy the data to the game dir and replace the script  original game dir included in this package

------------------------
Installation

Aquaria  require some not yet released libs like SDL or MiniGL that are included  in this package. Run the script "Install Support Libs" that will  install them for you. It will backup the current libs as  #libname#.preaquaria so you can revert to the original one if you have  problems with other packages

Nothing else is required

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Known  problems

* If you have a system with 512MB and a 64MB of Video  ram is better to close all programs before run Aquaria.

Use also a  16Bit Workbench screen with composting effects off to save Video RAM

*  You could have trashed textures during the menu (and also the game).  This means that you are out of memory (Video and/or System). The game  is still playable but you should free something before continue playing  but a video card with 128MB of RAM should cure all problems (and  sorry.. this isn't a problem on the game..). If this happens you can  close the game and restart from a saved location.

* When you  click ESC during the game the machine could freeze.. I don't know why  but i have nothing on serial and i don't know why it freeze..
-----

All information here:

Game  information (http://www.amigasoft.net/pages/games/aquaria.asp)

Download the game (http://www.amigasoft.net/pages/games/download/Aquaria.lha.lzh)
Title: Re: Aquaria for AmigaOS4 released
Post by: the_leander on June 25, 2010, 02:15:54 AM
Looks good from what I've seen on the site.
Title: Re: Aquaria for AmigaOS4 released
Post by: save2600 on June 25, 2010, 02:18:48 AM
Very pretty! Cell shaded game? Sounds a little bit like Lara Croft meets Echo the Dolphin... :lol:
Title: Re: Aquaria for AmigaOS4 released
Post by: Gulliver on June 25, 2010, 03:05:32 AM
It is a very out of the ordinary game, like the mermaid meets flipper on a dizzy day :)
I have played it a long time ago for about an hour on my PC. It was not my cup of tea. But I found it to be quite original.

Why does it need double the amount of memory than the PC version?
Title: Re: Aquaria for AmigaOS4 released
Post by: koshman on June 25, 2010, 05:58:07 AM
Yeah, I also played it on my PC and liked it. It's one of the few recent independent fresh and original titles. The HW requirements do seem quite high for a 2D game though.
Title: Re: Aquaria for AmigaOS4 released
Post by: the_leander on June 25, 2010, 06:00:12 AM
Quote from: Gulliver;567105


Why does it need double the amount of memory than the PC version?


Perhaps the windows version ties into pre existing services within windows that need to be replicated or replaced by third party software in order to get it to run?
Title: Re: Aquaria for AmigaOS4 released
Post by: kickstart on June 25, 2010, 06:25:31 AM
I cant be negative but in some youtube videos the game is not smooth at all, i remember when amiga games work fine on the a500 and on the pc side with more mhz, ram, hard discs just sucks.
Title: Re: Aquaria for AmigaOS4 released
Post by: DAX on June 25, 2010, 09:07:46 AM
@kickstart
It does run smooth on Amiga though (the video below is from user kas1e):

http://www.youtube.com/watch?v=DcB2OdZwtRc

PegII above, but afxgroup said in another forum that it plays very well on the entire Sam range (including the 533Mhz version).
Title: Re: Aquaria for AmigaOS4 released
Post by: cv643d on June 25, 2010, 10:15:10 AM
...but Scuba Dive on the ZX-Spectrum had more underwater life? (an amazing game BTW, look it up in any Spectrum emulator).
Title: Re: Aquaria for AmigaOS4 released
Post by: the_leander on June 25, 2010, 10:20:10 AM
Quote from: cv643d;567150
...but Scuba Dive on the ZX-Spectrum had more underwater life? (an amazing game BTW, look it up in any Spectrum emulator).


Damn I remember that game - absolutely brilliant fun. I always seemed to run out of air in the canverns though a level or two in. I can't recall but didn't the giant clams kill you too if you approached them wrong?
Title: Re: Aquaria for AmigaOS4 released
Post by: benJamin on June 27, 2010, 06:38:53 AM
Quote

It will backup the current libs as #libname#.preaquaria so you can revert to the original one if you have problems with other packages

Doesn't PRODDIR:Libs work on NG Amigas?
Title: Re: Aquaria for AmigaOS4 released
Post by: lionstorm on June 27, 2010, 08:55:26 AM
at the moment the full game costs 10 euros on steam and 5 euros for Gish, which was released a few weeks ago !
Title: Re: Aquaria for AmigaOS4 released
Post by: DAX on June 27, 2010, 11:21:45 AM
Quote from: cv643d;567150
...but Scuba Dive on the ZX-Spectrum had more underwater life? (an amazing game BTW, look it up in any Spectrum emulator).
The first stage is just a training level (there isnt much, but later stages are full of life and look awesome (check the whole trailer):

http://www.youtube.com/watch?v=YqY9mDOw-UI
Title: Re: Aquaria for AmigaOS4 released
Post by: paolone on July 02, 2010, 09:53:21 AM
Hey, just adding this: Yannick ported Aquaria to AROS too!!! Look at the "Yannick's ports" topic on AROS-EXEC for more informations.