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Amiga News and Community Announcements => Amiga News and Community Announcements => Topic started by: SysAdmin on June 25, 2010, 02:08:33 AM
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News via afxgroup on amigaworld.net
We are happy to announce that a preliminary beta of Aquaria is available to download. You need to buy the entire game from BitBlotto play it. Included in the package the demo of Aquaria.
The package size is 250MB so if you download it with OWB take a look at its size If the included scripts fail to copy the support libs, copy them manually
What is Aquaria?
A massive ocean world, teeming with life and filled with ancient secrets.
Join Naija, a lone underwater dweller in search of her family, as she explores the depths of Aquaria. She'll travel from hidden caves, shrouded in darkness, to beautiful, sunlit oases, all lovingly handcrafted by its two creators.
Naija's story, narrated fully with voice overs, will become yours, as you join her on this magnificent adventure.
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System requirements
* An AmigaNG (SAM,microA1,A1,Pegasos2)
* 512MB of RAM (1GB recommended)
* A video card with at least 64MB of Ram (128MB recommended to play the game correctly)
* Latest SDL library (included in the package)
* OpenAL (the included cause an error at exit of program)
* MiniGL 2.2
* The original Game. You can buy it from Bit Blot web site (www.bit-blot.com (http://www.bit-blot.com)).
* Once you have the original game, copy the data to the game dir and replace the script original game dir included in this package
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Installation
Aquaria require some not yet released libs like SDL or MiniGL that are included in this package. Run the script "Install Support Libs" that will install them for you. It will backup the current libs as #libname#.preaquaria so you can revert to the original one if you have problems with other packages
Nothing else is required
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Known problems
* If you have a system with 512MB and a 64MB of Video ram is better to close all programs before run Aquaria.
Use also a 16Bit Workbench screen with composting effects off to save Video RAM
* You could have trashed textures during the menu (and also the game). This means that you are out of memory (Video and/or System). The game is still playable but you should free something before continue playing but a video card with 128MB of RAM should cure all problems (and sorry.. this isn't a problem on the game..). If this happens you can close the game and restart from a saved location.
* When you click ESC during the game the machine could freeze.. I don't know why but i have nothing on serial and i don't know why it freeze..
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All information here:
Game information (http://www.amigasoft.net/pages/games/aquaria.asp)
Download the game (http://www.amigasoft.net/pages/games/download/Aquaria.lha.lzh)
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Looks good from what I've seen on the site.
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Very pretty! Cell shaded game? Sounds a little bit like Lara Croft meets Echo the Dolphin... :lol:
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It is a very out of the ordinary game, like the mermaid meets flipper on a dizzy day :)
I have played it a long time ago for about an hour on my PC. It was not my cup of tea. But I found it to be quite original.
Why does it need double the amount of memory than the PC version?
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Yeah, I also played it on my PC and liked it. It's one of the few recent independent fresh and original titles. The HW requirements do seem quite high for a 2D game though.
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Why does it need double the amount of memory than the PC version?
Perhaps the windows version ties into pre existing services within windows that need to be replicated or replaced by third party software in order to get it to run?
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I cant be negative but in some youtube videos the game is not smooth at all, i remember when amiga games work fine on the a500 and on the pc side with more mhz, ram, hard discs just sucks.
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@kickstart
It does run smooth on Amiga though (the video below is from user kas1e):
http://www.youtube.com/watch?v=DcB2OdZwtRc
PegII above, but afxgroup said in another forum that it plays very well on the entire Sam range (including the 533Mhz version).
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...but Scuba Dive on the ZX-Spectrum had more underwater life? (an amazing game BTW, look it up in any Spectrum emulator).
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...but Scuba Dive on the ZX-Spectrum had more underwater life? (an amazing game BTW, look it up in any Spectrum emulator).
Damn I remember that game - absolutely brilliant fun. I always seemed to run out of air in the canverns though a level or two in. I can't recall but didn't the giant clams kill you too if you approached them wrong?
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It will backup the current libs as #libname#.preaquaria so you can revert to the original one if you have problems with other packages
Doesn't PRODDIR:Libs work on NG Amigas?
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at the moment the full game costs 10 euros on steam and 5 euros for Gish, which was released a few weeks ago !
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...but Scuba Dive on the ZX-Spectrum had more underwater life? (an amazing game BTW, look it up in any Spectrum emulator).
The first stage is just a training level (there isnt much, but later stages are full of life and look awesome (check the whole trailer):
http://www.youtube.com/watch?v=YqY9mDOw-UI
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Hey, just adding this: Yannick ported Aquaria to AROS too!!! Look at the "Yannick's ports" topic on AROS-EXEC for more informations.