Amiga.org
Operating System Specific Discussions => MorphOS => MorphOS -- Application questions and support => Topic started by: XDelusion on June 22, 2010, 04:59:23 PM
-
Very exciting day for me, the eMac came in the mail, MorphOS installed within a few minutes, and it boots in no time at all.
Now my first question, is do I just hold down power to shut down, or is there something I should click on first?
I noticed that my installation looks like a default 3.1 install with no start bar or any of that junk added, so I just want to make sure that I'm shutting down correctly to start with.
Secondly, how do I add an ICON bar or something to that effect for easy access to my apps.
The one in this pic will do, unless someone can advice a better option, I.E. if there is something like ToolsDaemon.
http://farm1.static.flickr.com/104/299623915_0b69f3023e_o.png
Thankx!
-
Now my first question, is do I just hold down power to shut down, or is there something I should click on first?
I noticed that my installation looks like a default 3.1 install with no start bar or any of that junk added, so I just want to make sure that I'm shutting down correctly to start with.
The recommended way is to choose "Shut Down..." from the Ambient menu.
Secondly, how do I add an ICON bar or something to that effect for easy access to my apps.
The one in this pic will do, unless someone can advice a better option, I.E. if there is something like ToolsDaemon.
http://farm1.static.flickr.com/104/299623915_0b69f3023e_o.png
Ambient menu: Objects / Panels / New...
Then click right mouse button on top of the panel and choose "Add to panel...". You can then drag'n'drop panelitems into the panel (you probably want to add buttons, and maybe spacers). Once you have desired number of buttons you can drag'n'drop the application icons into the buttons.
There are various properties for the panel you can edit by choosing right mouse button over the panel and selecting "Properties...". Once you're happy with your panel you can choose to change it to "Locked" state so that you don't modify the panel by accident. You can have multiple panels if you wish.
Check jPV's MorphOS 2 review (http://jpv.wmhost.com/morphos2_review/) for some cool Ambient stuff. :)
For software:
http://morphos-files.net/ and http://morphos.lukysoft.cz/en/ contain nice archives of various software to install. You can also check http://mos.aminet.net/
If you're into application development you should install the MorphOS SDK available from the MorphOS downloads (http://www.morphos-team.net/downloads.html).
-
> Installed MorphOS on my eMac, Now What?
On top of what Piru said, use your favorite system friendly Amiga software and enjoy the speed!
-
Install this -> http://www.encore-games.com/fortis_morphos.html
-
Install this -> http://www.encore-games.com/fortis_morphos.html
Just a quick note: Fortis requires powersdl v14 installed: http://aminet.net/package/util/libs/powersdl
-
@XDelusion
hi! It would be a good idea to try out MPlayer http://fabportnawak.free.fr in that url you will also find updated versions of OWB and its flash plugin & user scripts...
Ambient has toolsdaemon functionality built in although ToolsPrefs doesn't come as standard. There are 3rd party GUIs to build its preferences like CRABUM http://homepage.alice.de/thomasigracki/ you can also use ToolsPrefs and later run the ARexx script supplied with MorphOS to import ToolsDaemon preferences.
For games:
http://kiero.binaryriot.org/
http://bigfoot.morphos-team.net/files/
3d titler: http://amigazeux.net/titler/
For MSN Polyglot is nice: http://polymere.free.fr/polyglot_en.html and SabreMSN (OS3 version) also runs fine.
You can use mldonkey to download stuff.
Take a look at morphzone too.
-
Thankx all, but first things first....
...only my Mac mouse works thus far, therefore only 1 button.
My 2 Button mouse detects, but only moves when booting into MorphOS off the CD.
It would not work during the install, nor has it worked since. Again it only works when booting into MorphOS from CD. Ironically if I boot MorphOS off CD, the Mac Mouse will detect but not work. So the problem reverses itself.
-
Thankx all, but first things first....
...only my Mac mouse works thus far, therefore only 1 button.
My 2 Button mouse detects, but only moves when booting into MorphOS off the CD.
It would not work during the install, nor has it worked since. Again it only works when booting into MorphOS from CD. Ironically if I boot MorphOS off CD, the Mac Mouse will detect but not work. So the problem reverses itself.
Try another mouse. I use a generic 2 button PC mouse with my eMac and it works fine, both buttons.
-
Try another mouse. I use a generic 2 button PC mouse with my eMac and it works fine, both buttons.
Absolutely, try another mouse. When I bought my Powermac I thought I needed an Apple mouse. After finding that my two button wheeled usb mouse worked with the Mac, I sold the Apple mouse on Ebay (got $8 for it too).
-
> Installed MorphOS on my eMac, Now What?
On top of what Piru said, use your favorite system friendly Amiga software and enjoy the speed!
That said, is there an OS3 skin for MorphOS?
-
That said, is there an OS3 skin for MorphOS?
Yes, although I can't remember where I got it. Either MorphOS-Files.net or pegasosforum.de.
-
That said, is there an OS3 skin for MorphOS?
IIRC there was an OS1.3 one :-) There are also some OS4.0 ones and I can't remember any AmigaOS3.x skin but it's possible it exists.
-
That said, is there an OS3 skin for MorphOS?
http://aminet.net/pix/theme/AOS3.x_Skin.lha
Although it could be better...
-
Ambient has toolsdaemon functionality built in although ToolsPrefs doesn't come as standard. There are 3rd party GUIs to build its preferences like CRABUM http://homepage.alice.de/thomasigracki/ you can also use ToolsPrefs and later run the ARexx script supplied with MorphOS to import ToolsDaemon preferences.
Thanks, Crumb. I'm still getting used to my SamFlex on one desk and my Craigslist eMac with newly registered MOS on the other, and I am very glad to learn about CRABUM and the ToolsDaemon functionality. I've always used ToosDaemon on my Amigas and never cared for docks, program launchers or whatever on the Workbench.
I'm configuring my menus now and will work on making my drawer icons not look like folders next. Talk about mixed-up interface metaphors -- the menu still says "new drawer" after all! To really feel at home I'd need draggable screens, but otherwise I'm pretty pleased with MOS on the eMac.
-
XDelusion,
Almost forgot to say... Congratulations on your eMac. I just found out these little babies will unofficially support 2GB of memory, so I'm after a couple of 1GM modules to try.
-
XDelusion,
Almost forgot to say... Congratulations on your eMac. I just found out these little babies will unofficially support 2GB of memory, so I'm after a couple of 1GM modules to try.
-
Alright, I had to take my Gaming Mouse off my PC and use it with the Mac, er um Amiga. Now all is well! In fact the gaming mouse feels more at home with MorphOS than it did on my PC, strange.
I will not begin to build my software library, and install them within 30 minute increments. :)
I hope that MorphOS sale lasts till this week's end at least!
Will write more as I go through things.
Once again, this is VERY exciting, it's like the Amiga I waited 15 or so years for, but all for less than $100, minus the registration for MorphOS itself. And on that note, I must state once again that it was VERY wise for the MorphOS team to seek support for inexpensive hardware, seeing as the OS is not cheap, this was a VERY practical move and I think one that will result in more sales down the road.
-
And on that note, I must state once again that it was VERY wise for the MorphOS team to seek support for inexpensive hardware, seeing as the OS is not cheap, this was a VERY practical move and I think one that will result in more sales down the road.
I have to agree. I thought my days using an Amiga related platform was done, over. I immersed myself into C= 8bit and wasn't looking back..... Until I heard it was running on eMac I could pick up for almost nothing, which I did. $40 later and I am playing around with the demo version of MorphOS 2.5. It may be a little bit before I can afford to register it, but I will. 2010 will be a thin year financially for many in the USA including me, as I'm sure many others in the EU and elsewhere can relate to.
-
Once again, this is VERY exciting, it's like the Amiga I waited 15 or so years for, but all for less than $100, minus the registration for MorphOS itself. And on that note, I must state once again that it was VERY wise for the MorphOS team to seek support for inexpensive hardware, seeing as the OS is not cheap, this was a VERY practical move and I think one that will result in more sales down the road.
Agreed 100% Can't wait to get mine. It was shipped today but only with 256MB and a 40GB. I have an 80GB I can use but for the mem I will have to do some hunting.
-
In regards to the 2Gb or RAM, will MorphOS support that?
-
When looking for mem, two 1 gig sticks (pc2700) is the ticket.
michael
-
Replacing the hard drive and cd drive on these emacs is a little tricky.
Several things to watch for... like high voltages. BE CAREful.
Michael
-
So I've heard! Life or Death!
Yes folks, that's the price we are willing to pay to have a new, low cost, Amiga. :)
So I'd like to set up the Emulation for classic Amiga so that when I double click on a classic App or Game, it will load. Also, is it possible to configure this to handle ADF files, I.E. read, or Launch them?
-
So I'd like to set up the Emulation for classic Amiga so that when I double click on a classic App or Game, it will load. Also, is it possible to configure this to handle ADF files, I.E. read, or Launch them?
Yes, play around with the Ambient Mime prefs and you can do whatever you wish. You can even config rmb context menu to have different UAE/handling settings for ADFs etc...
-
WOW! Thankx and...
...way over my head at this point.
Anyone care to walk me through how to configure this to execute an Amiga 680x0 app/game through a simple double click?
-
Just doubleclick any 68k exe and it will start :) That doesn't need any configurating. If executed program is system friendly it is likely to work. If it needs any libraries etc, put them in SYS:Libs like on real Amiga, but for MUI classes, use SYS:Classes/MUI... it's bit different location than on old systems.
But if executed program needs custom chips, then you have to use UAE. Fab's UAE port has examples how to integrate it into Ambient.
-
Where is the web page for Fab's UAE? I'm looking to set up WHDLoad on this system...
...assuming that is possible.
-
In regards to the 2Gb or RAM, will MorphOS support that?
Out of that 2GB maximum 1.5GB will be available for MorphOS.
-
Where is the web page for Fab's UAE? I'm looking to set up WHDLoad on this system...
...assuming that is possible.
Fab's E-UAE is here:
http://morphos-files.net/find.php?find=e-uae
Download and unarchive, then look into E-UAE_0.8.29-WIP4/Bonus/readme.morphos for how to configure it to play ball with Ambient.
Here's a post about troubleshooting the installation:
http://www.morphzone.org/modules/newbb_plus/viewtopic.php?topic_id=6888&forum=9
-
Thanks, Crumb. I'm still getting used to my SamFlex on one desk and my Craigslist eMac with newly registered MOS on the other, and I am very glad to learn about CRABUM and the ToolsDaemon functionality. I've always used ToosDaemon on my Amigas and never cared for docks, program launchers or whatever on the Workbench.
I'm configuring my menus now and will work on making my drawer icons not look like folders next. Talk about mixed-up interface metaphors -- the menu still says "new drawer" after all! To really feel at home I'd need draggable screens, but otherwise I'm pretty pleased with MOS on the eMac.
Take a look also at Meridian from Geit to use gestures to switch screens: http://www.geit.de/eng_meridian.html
For screendragging there's a trick you can try out for fun called dragon: http://amigazeux.net/dragon/feat.php It's obviously not the same as screendragging but it's funny to try it out once.
You can try out "scube" from Kiero, it's another cool trick http://kiero.binaryriot.org/
BTW, there's a "MorphOS Upgrate Pack" done by Papiosaur that contains several apps and saves some time to new users, he'll soon release version 1.60 for MorphOS2.5: http://www.morphzone.org/modules/newbb_plus/viewtopic.php?topic_id=7134&forum=3
-
Fab's E-UAE is here:
http://morphos-files.net/find.php?find=e-uae
Download and unarchive, then look into E-UAE_0.8.29-WIP4/Bonus/readme.morphos for how to configure it to play ball with Ambient.
Here's a post about troubleshooting the installation:
http://www.morphzone.org/modules/newbb_plus/viewtopic.php?topic_id=6888&forum=9
Thank you, I did as much. Copied the files to where the docs told me to put them, then edited them to match my set up (directories and such).
Could not edit Startup_Sequence because there was none (????), so I made the changes to user start up.
Copied my roms to the roms folder, and now after a reboot, when I double click an ADF file, nothing happens.
-
Thank you, I did as much. Copied the files to where the docs told me to put them, then edited them to match my set up (directories and such).
Could not edit Startup_Sequence because there was none (????), so I made the changes to user start up.
Copied my roms to the roms folder, and now after a reboot, when I double click an ADF file, nothing happens.
Does it work directly from CLI?
Say: uae -f Conf/A1200.conf -0 an_A1200_game.adf
-
And it says:
No file name given for ROM key file and ROM image is an encrypted "Amiga Forever" rom file.
And I've no idea what it's trying to tell me. Of course my ROM file is an Amiga Forever ROM file. Does it want me to rip the real deal off my Amiga 1200 or something?
-
And it says:
No file name given for ROM key file and ROM image is an encrypted "Amiga Forever" rom file.
And I've no idea what it's trying to tell me. Of course my ROM file is an Amiga Forever ROM file. Does it want me to rip the real deal off my Amiga 1200 or something?
Two possibilities: Either copy the Amiga Forever ROM keyfile to the Roms/rom.key file and add kickstart_key_file=PROGDIR:Roms/rom.key to all configuration files, or start Amiga Forever with both KS 3.1 (kick.rom) and KS 1.3 (kick13.rom) and save the KS ROM (http://aminet.net/package/util/misc/GrabKick) from within the emulation and transfer these files to corresponding locations in Roms directory.
-
EDIT: I "think" I got it now. My ADF files are resorting to the Red Screen of death, but I'm getting there.
Will tinker more tonight after work.
Thankx!!!
-
EDIT: I "think" I got it now. My ADF files are resorting to the Red Screen of death, but I'm getting there.
Will tinker more tonight after work.
Red means bad ROM checksum.
Oh, the third option is to google some magic keyword. ;-)
-
Alright, well then it's probably because I renamed the 1200 Kick to kick.rom and that's the rom I pointed my 1200 config file to. So could it be that when I'm running an ADF like Giana Sisters that it is defaulting to the 1200 config file and not the 500 one? How does it know which one to use btw anyhow?
Oh, and google what magic key word? :)
-
Red means bad ROM checksum.
Oh, the third option is to google some magic keyword. ;-)
Yeah, or take a walk on the beach. Who knows what the sea washed into your Bay...? ;)
-
Alright, well then it's probably because I renamed the 1200 Kick to kick.rom and that's the rom I pointed my 1200 config file to. So could it be that when I'm running an ADF like Giana Sisters that it is defaulting to the 1200 config file and not the 500 one? How does it know which one to use btw anyhow?
The ADF filetype actions add two entries in the contextmenu (one for A500 and another for A1200), the default one (when you doubleclick) being the 1200, IIRC.
So it's up to you to know if a game can run in a 500 or 1200 or not, basically. Obviously, a more advanced version of these scripts could use a database to do it properly.
-
@ Piru and TakemeHomeGrandma: What's up with the elusive references? And what is it that you are referring to anyhow?
@Fab: So is there a way to tell an ADF to launch off the 500 config and not the 1200 one?
I'm VERY new to this MorphOS stuff.
-
@ Piru and TakemeHomeGrandma: What's up with the elusive references? And what is it that you are referring to anyhow?
@Fab: So is there a way to tell an ADF to launch off the 500 config and not the 1200 one?
I'm VERY new to this MorphOS stuff.
Yes, you use right mouse button over the adf file to bring contextmenu. You should see at the bottom two actions: one for A1200 (in bold, i guess), and another for A500.
-
@Fab: Thankx man, you just saved me walks on the beach, or memorizing and reciting magical incantations!
Now my questions is, how do I get your script to default to the 500config? I tried putting it above the 1200 one, but now the 1200 option is merely lower in the list, but is still default.
-
@ Piru and TakemeHomeGrandma: What's up with the elusive references? And what is it that you are referring to anyhow?
Well, I just didn't want to give too good instructions on how to google the KS ROM images. ;-)
Obviously since you have the Amiga Forever package anyway there would be no problem if you'd google them.
-
Now my questions is, how do I get your script to default to the 500config? I tried putting it above the 1200 one, but now the 1200 option is merely lower in the list, but is still default.
"Event DoubleClick" is the one that gets run when you doubleclick the icon. So the easiest solution is to edit the x-adf file and swap "Event DoubleClick"" and "Event Menu" strings.
-
Turns out the Kick Start images are fine, just eUAE complained about them until I corrected the config file. Not sure why it gave the error it did rather than tell me I had the wrong path, but what ever, it works now.
As for Event Double Click and Menu...
...um ya, I kinda overlooked those. ;)
And to think I somehow managed to solve so many Where's Waldo puzzles back in the day.
Thankx again!
So how far can I push all this emulation business anyhow? I've heard I could even install Dopus Magellan II in MorphOS, is that true?!
-
So how far can I push all this emulation business anyhow? I've heard I could even install Dopus Magellan II in MorphOS, is that true?!
Yeah it is.
Personally I've never used it but I know several users who do/did.
Here's some old document about it from the MorphOS 1.4 era: http://jpv.wmhost.com/magellan2ambient/magellan2ambient-faq.html
As I have never used it myself I can't tell how relevant it is today.
-
That's the page I had ran into! I'm glad to know it's for real! VERY glad! I can't imagine using an Amiga like environment without Magellan II.
Now for the bad news.
I went to install Magellan II, something new that it did that I'd never seen before was ask me what web browser I was using, then asking me to point to it's location.
All was well, but then it began to ask me to ASSIGN various paths, at which point I screwed something up and had to abort the installation.
After re-starting it, it asks again for me to point where the Web Browser is, which I did, but then after that the intallation fails every time.
I noticed that Quake II did this. I tried to install it, but when it asked for the CD, it REFUSED to recognize it, even though MorphOS had it mounted just fine. Naturally I had to abort the install, and low and behold, I can no longer attempt to install that without the install failing on me.
What's up with that? Classic Amiga Work Bench never pulled anything like this on me before.
Anyhow, here's the error I get on Dopus Magellan II and Quake II when I try to restart the isntallation.
Line 103
Command "copyfiles"
Error Message: Unable to open file or drawer
This is a fatal error and installation will be terminated.
Contact author of program or installation script and report problem.
-
Why bother with DopusM ???
Ambient is pretty much all that Magellan was and then some .....
-
It's cool, don't get me wrong, but it ain't Dopus Magellan II by a long shot!
Of course now I am forbidden to install it so I guess I've no choice in the matter. That's one thing I am NOT enjoying about my MorphOS experience thus far.
Can't continue to install some programs if previously failed during an install.
Some PPC games just will not work as they should, or will not install at all, what so ever which seems to be the case with WipeOUT 2097.
Regardless, I'm going to continue to try to trouble shoot, and will continue to ask questions because quite frankly, I'm hungry for a modern Amiga. AROS is almost there, but not quite, and from everything I've heard, or seen on Youtube, MorphOS seems the way to go, so maybe the problems I've having are on the user's end, though I've a feeling this is not the case for every instance, I mean things should just work right?
-
Some PPC games just will not work as they should, or will not install at all, what so ever which seems to be the case with WipeOUT 2097.
http://bigfoot.morphos-team.net/files/WipeoutLoader.lha
-
Of course now I am forbidden to install it so I guess I've no choice in the matter. That's one thing I am NOT enjoying about my MorphOS experience thus far.
Can't continue to install some programs if previously failed during an install.
This could be due to numerous reasons. For instance it could be that the installer script isn't prepared to handle a case with previous interrupted installation. Some things might even have a installer script that doesn't just work, in which case you might need to perform manual installation.
Some PPC games just will not work as they should, or will not install at all, what so ever which seems to be the case with WipeOUT 2097.
Not everything will work, but with some manual work many of them do. For instance WipeOUT 2097 does work. http://www.morphzone.org/modules/newbb_plus/viewtopic.php?forum=10&topic_id=6596
MorphOS seems the way to go, so maybe the problems I've having are on the user's end, though I've a feeling this is not the case for every instance, I mean things should just work right?
It's just impossible for the MorphOS to handle everything automagically. Some things do require manual tweaking before they'll work.
-
Quake II
http://morphos-files.net/find.php?find=quake
You should only need to copy the baseq2 directory (the game data files) to the same location as the quake2 binary.
-
It's cool, don't get me wrong, but it ain't Dopus Magellan II by a long shot!
Of course now I am forbidden to install it so I guess I've no choice in the matter. That's one thing I am NOT enjoying about my MorphOS experience thus far.
Can't continue to install some programs if previously failed during an install.
Some PPC games just will not work as they should, or will not install at all, what so ever which seems to be the case with WipeOUT 2097.
If you have them isntalled on your old Amiga HD you could just copy them over.
I mean things should just work right?
They should but installers dont make it so always.
-
This is a different port of Quake II than what I was trying to install. Glad to see someone released a more modern, free port of it to MorphOS.
-
What I don't get is why these installation scripts never acted up like this in OS 3.9.
As for Wipeout, I'll going to have a stab at this with this new information in mind. Thankx all once again, I'm glad you guys are patient, or at least try to be. ;)
As for copying Magellan II over manually...
...aside of the Opus directory, what other files will I need (aside of the MorphOS addons). Also will I just duplicate the Dopus section from the user start up script to the MorphOS one?
One last thing, let's assume I want to set up a UAE configuration which boots into OS 3.9 with maxed out RAM, etc. etc. Not unlike the configuration I use for AmiKit. When I goto set this up, would it be wise to use the root of my DH1: Partition to install onto instead of a HDF file, would this resolve a lot of my library issues and what not or would it just screw things up?
I'd really like to see someone's Command line example for when they launch there Virtual OS 3.9 environment.
-
http://morphos-files.net/find.php?find=quake
You should only need to copy the baseq2 directory (the game data files) to the same location as the quake2 binary.
When I launch it, after copying the baseq2 folder, I get the following error:
Error: Couldn't fall back to software refresh!!
-
What I don't get is why these installation scripts never acted up like this in OS 3.9.
I dont know... it always works for me ;-) Without seeing an install script it is difficult to say why it fails. It is also possible there is a bug in the Installer util. Not likely but Installer tool is relatively new in MorphOS.
OS files are also located differently in MorphOS. Maybe Magellan installer is looking for LoadWB command in SYS:C which it cant find there. Or run prefs application from SYS:Prefs. I never had Magellan on my OS3 so I dont know.
As for copying Magellan II over manually...
...aside of the Opus directory, what other files will I need (aside of the MorphOS addons). Also will I just duplicate the Dopus section from the user start up script to the MorphOS one?
You must correct paths before duplicating, of course.
-
I can't imagine using an Amiga like environment without Magellan II.
I couldn't agree more :). It was the main reason I originally went for MorphOS and didn't even think about OS4.
And while Ambient has lately got some of the most noticeable features of Magellan2, it still covers only fraction of all Magellan's features. There are still lots of nice details to bring over ;). I'm still so used to my Magellan setup that I mainly use it for everything in MorphOS.
About installing... I just copied my old setup from Amiga and haven't tried to use installer. I think that I only have one dopus5: assing in my user-startup and then D2A program in WBStartup, which launches and integrates the Magellan on Ambient in startup. Rest is in Magellan's own dir. If you don't have possibility to have it in same path on MorphOS like it was previously on Amiga, you may need to tune some paths for startmenus, icons, filetypes etc before everything works correctly... but it's worth it to do it :) Or use some assigns cleverly to avoid the need for reconfiguring :)
-
Thank you PVC for the experienced input!
I got Wipeout working so now onto Magellan II, then sleep...
...I think. :)
So how does MorphOS manage to run these classic programs as if native like this without the use of UAE? This just blows my mind!
Is this the sort of features we could hope to get from AROS some day as well?
-
When I launch it, after copying the baseq2 folder, I get the following error:
Error: Couldn't fall back to software refresh!!
Hmm I just tried installing this quake2 on a vanilla MorphOS 2.5 installation (mac mini) and it worked. The only problem I had was the initial screenmode didn't work with the monitor I had. I worked around this by quitting the quake2 (hit esc for menu, hit up arrow, hit enter, hit y) and editing baseq2/config.cfg file to disable fullscreen mode:
set vid_fullscreen "0"
Restarting (and now in window mode) I was able to configure everything to my specification. Then finally I changed quake2 to use minigl hardware rendering and screen resolution of 1280x1024.
-
So how does MorphOS manage to run these classic programs as if native like this without the use of UAE? This just blows my mind!
While MorphOS is fully PowerPC native it implements all the programming interfaces that are used in the classic AmigaOS applications, including PowerUP and WarpUP, Warp3D. MorphOS also includes a 68k CPU emulation (both slower but accurate static emulation and highly efficient Just-In-Time translation that translates most 68k code to native PowerPC instructions on the fly) that makes it possible to execute the amiga 68k applications. This all makes it possible to run old amiga applications as if they were native MorphOS applications.
Needless to say it took years and years to all this working properly, and there still are some things that don't quite work 100% yet. :-)
There also are limitations: Since these new machines don't have the amiga custom chipset, any application banging the HW directly needs to be run inside UAE. This mostly means floppy games and demos.
Is this the sort of features we could hope to get from AROS some day as well?
AROS needs to take a slightly different approach to this emulation, but in theory AROS could have the same features. Here's a project that I believe has most promise:
http://emumiga.com/
Needless to say it'd be ton and ton of work to implement everything.
-
Very noble project!
So in essence, if this project reaches it's goals, it will more or less alow AROS to have the sort of Classic Amiga compatability that MorphOS enjoys, but without the Kickstart roms?
As for Quake II, I'll try a couple other sources, and see what I come up with. I can't even boot the game as of yet.
Quake I also gave me problems, but Quake III booted fine, though it and PrBOOM become a bit sluggish at times in the menus, though thankfully not during gameplay.
-
Very noble project!
So in essence, if this project reaches it's goals, it will more or less alow AROS to have the sort of Classic Amiga compatability that MorphOS enjoys, but without the Kickstart roms?
Correct.
Just to clarify: MorphOS doesn't need KS ROMs either, unless if you want to install UAE of course.
As for Quake II, I'll try a couple other sources, and see what I come up with. I can't even boot the game as of yet.
hmm just to be sure, this is what your quake2 dir should look like:
Work:Games/Quake2> list all
baseq2 Dir ----rwed Tänään 09:53:48
ref_tinygl.so 236692 ----rwed 20-Hei-04 22:11:10
ref_soft.so 235008 ----rwed 20-Hei-04 22:04:04
quake2.info 7313 ----rwed 25-Syy-04 22:59:04
gameppc.so 677152 ----rwed 20-Hei-04 22:04:58
quake2 593624 ----rwed 20-Hei-04 22:04:58
5 files - 1 directory - 1749789 bytes used
Directory "baseq2" on Torstai 24-Kes-10
pak1.pak 12992754 ----rwed 12-Hel-98 23:01:46
pak0.pak 183997730 ----rwed 30-Mar-97 06:59:58
2 files - 196990484 bytes used
PS. Some stuff will be added (config files, savefiles) when you run the game for the first time.
-
So how does MorphOS get around the Kickstart issue?
-
So how does MorphOS get around the Kickstart issue?
We've reimplemented all (well most) the functionality included in the kickstart. AROS has done the same and we even share some common code. The MorphOS implementation is binary compatible (that is all the public structures and libraries act identical to the classic amiga).
The problem AROS has that it isn't binary compatible (Well it really can't be since it's little endian. AROS has also chosen to diverge quite a bit from classic OS in some respects), so it cannot integrate the emulation directly. This is the gap http://emumiga.com/ project attempts to bridge. Without such emulation layer the only way to run classic amiga programs in AROS is to use UAE (which again requires the original Kickstart ROM Image & Workbench files).
-
So far I got Magellan II working, but I have to assign it it's own WallPaper as I can't figure out which Prefs file to load in order to share Ambient's.
Also it does not seem to like Ambient's PNG icons. Is there a way to fix this?
-
You apparently run Magellan on its own screen/window and/or didn't start it up with D2A/Magellambient.
As Magellan can't show PNG icons and other Ambient things, the purpose of D2A/Magellambient is to hide the original Magellan window and bring the functionality of it over Ambient. When you have those kind of problems, the original Magellan window hasn't been hidden.
Lets take D2A as an example as I'm using it nowadays. First set Magellan to use Workbench screen to avoid useless screen opening (Settings->Environment->Display->Workbench:Use). Then you have to disable backdrop mode from Magellan (from pulldown menus Opus->Backdrop) and I'd recommend you to resize Magellan window as small as you can get it to avoid too much visibility in startup, and then save layout (Settings->Save layout). Now you can test to execute D2A to hide the window and doubleclick Ambient desktop if you can get Magellan lister up. If you want to start Magellan automatically when you run D2A, add to D2A's tooltypes: "DOPUS_COMMAND=Run DOpus5:DirectoryOpus DETACH QUIET". Then you can have it copied in WBStartup to be run on every boot.
As Ambient also has option to open its window with doubleclick on desktop, you can configure D2A open Magellan lister with middle mousebutton too. Then you can open easily either Ambient or Magellan lister. Enable D2A's tooltype "MIDDLE" for that.
You can have Magellan's buttonbanks, startmenus etc over Ambient even when Magellan's main window is hidden. And you can get into Magellan's menus whenever there's its lister activated. Global hotkeys, scripts and most of the stuff will work even when no Magellan windows are activated, but some features like Icon Positioning can't be brought though..
EDIT: hmh.. is there option to disable smileys or something? That one line containing : and D was messed up...
-
What I don't get is why these installation scripts never acted up like this in OS 3.9.
Eeer, change 3.9 to 2.0 in that statement and I can agree. By the time 3.9 came around I very often would have problems with install scripts, even with commercial software.
You also have to remember MorphOS 2.5 is what, 11 years newer than OS3.9? And really OS3.9 is just a bunch of patches for OS3.1, which is about 16+ years old? In PC terms that would be like trying to run Windows 3.11 era software on Windows 7.
-
So far I got Magellan II working, but I have to assign it it's own WallPaper as I can't figure out which Prefs file to load in order to share Ambient's.
Also it does not seem to like Ambient's PNG icons. Is there a way to fix this?
try this:
http://jpv.wmhost.com/magellan2ambient/magellambient.lha
or this:
http://www.tbs-software.com/morgoth/files/d2a.lha
here you have an interesting guide written by jpv, it's from MorphOS1.4 era but I guess many things still apply:
http://jpv.wmhost.com/magellan2ambient/magellan2ambient-faq.html
-
@PVC: D2A actually, that's how I got Magellan to share the same screen as Ambient. Though I'm not sure what you mean by D2A's Tooltypes, as it appears to just be a file I drop in the Startup folder...
"add to D2A's tooltypes: "DOPUS_COMMAND=Run DOpus5irectoryOpus DETACH QUIET""
Also, if I turn off backdrop, then how can I resize Magellan to be in the smallest window, I'm confused.
-
@PVC: D2A actually, that's how I got Magellan to share the same screen as Ambient. Though I'm not sure what you mean by D2A's Tooltypes, as it's just a file I drop in the Startup folder...
"add to D2A's tooltypes: "DOPUS_COMMAND=Run DOpus5irectoryOpus DETACH QUIET""
Well.. it might be the default option too, so if it works straight away, fine.
But I guess you have used Amiga that much that you know what tooltypes are and how to check them?
Also, if I turn off backdrop, then how can I resize Magellan to be in the smallest window, I'm confused.
When window isn't backdrop, then it's visible with borders and thus resizeable. Just toggle the backdrop option and you'll notice :)
-
I was just about to come back and edit my replay. I've not messed with ToolTypes in a while and forgot that they were part of the ICON info. :)
In regards to the backdrop. So you are saying I should resize it and make it as small as possible before turning it off?
-
No, I'm saying turn it off (untick) and then resize it and save it and then don't do anything (except use D2A normally).
-
Why bother with DopusM ???
Ambient is pretty much all that Magellan was and then some .....
Not true.
-
Alright, I'm in business, except that D2A's patch says "No matching patches." when I run it, and the icons at the top of my directory listings are missing for some reason.
Also when I right click on a listing, it now scrolls down instead of bringing up the list of options like it did under AmiKit.
Last but not least, when I have a lister open and swtich to Icon mode, I see PNG images icons again and can not gain acess to directories until I view the directory listing by name.
-
Correction: The ambient icons do not display correctly in the Dopus lister, but I can use them. What they display instead of what they are supposed to is a box that says Ambient PNG.
Is there a way to correct this, or something I've overlooked?
-
Correction: The ambient icons do not display correctly in the Dopus lister, but I can use them. What they display instead of what they are supposed to is a box that says Ambient PNG.
Is there a way to correct this, or something I've overlooked?
PNG icons can't be read by the usual call to icon.library that Magellan is using, so it displays this "PNG" text instead.
IIRC there were some 3rd party patches to the 68k icon.library that allow magellan to display PNG icons, but i would definitely avoid that, since it could easily cause some conflicts or instability or whatever.
I'd suggest to use Magellan mainly in lister mode, which is where it's the most efficient, anyway, but that's just my usage pattern, here. :)
-
I'd be interested in looking at these 3rd party patches...
...if anything goes wrong, I'm sure I can undo it. Otherwise I'm starting to feel as if I should be content with Opus 4.
Still no icons at the top of my lister. I checked to make sure the directory locations were correctly pointing to the icons, and all was well. Not sure what's up. Might I need to install NewIcons in MorphOS?
-
Still no icons at the top of my lister. I checked to make sure the directory locations were correctly pointing to the icons, and all was well. Not sure what's up. Might I need to install NewIcons in MorphOS?
I don't think you should install anything. When you are editing the lister toolbar and on "Image" line where path is defined, if you click the drawer icon to open file requester, does it go to correct place and what happens if you reselect the wanted icon image?
And as you talk about NewIcons... do you have Dopus setting Environment->Icon display->Enable newicons set? I don't think it has anything to do this, but just in case.
Also when I right click on a listing, it now scrolls down instead of bringing up the list of options like it did under AmiKit.
Check Environment->Lister Options->Name Mode PopUp.
The ambient icons do not display correctly in the Dopus lister, but I can use them. What they display instead of what they are supposed to is a box that says Ambient PNG.
I never use dopus listers in icon mode anyway ;) You can execute programs in icon mode with qualifier key from name mode, so you don't have to switch the mode for that either.
But I have also made a button in my dopus lister toolbar which opens current directory in icon mode in Ambient window. I guess that could be useful for you too for viewing all icons. Add a button to your toolbar with function: open {s}
-
1. Yes, when I goto select an Icon for the Lister Tool Bar it goes directly to the correct directory. I did my work in User-Starup. ;)
2. Name Mode PopUp did the trick, thankx!
3. I'll try that as soon as I get my Lister Tool Bar Icons working. :)
-
Hmmm... weird. I found some icons which don't work properly... interesting, this needs more digging :P
1st, I'm using iff images on toolbar icons and they work fine. 2nd, I started to test some other icons and found that about half of the icons in OpusGIbar3 collection don't work on Magellan and also not in the Ambient's filerequester, but interestingly they do work in Ambient lister. On OpusGIbar4 collection they all do work everywhere, even the same icons which are problematic in version 3. They do have different size than earlier, so there have been changes. Were they somehow broken in earlier collection? Do you happen to have similar icons? Do they work on real Amiga? Lets try to find out :)
-
I'm waiting on my friend to drop off the other piece to my computer desk so I can set my 1200 and 600 back up, then I'll be able to test those icons on the real deal.
In the mean time, care to compress and upload your dopus iff icons for me to test on here? :)
-
Piru, Do you know what PPC and RTG games that works on MorphOS?
I have allways wanted to try:
Exodus: The Last War
Napalm
Also I have Payback for both GP2X and GBA original ofcourse, but as ive heard it's quite hard to get it to run on MorphOS? I could allways dump my GBA cartidge and try on a GBA emulator but I doubt it would work at all. Else since I have OSX dualbooted I could buy it for OSX but I want to buy the Amiga version and run it in MorphOS if possible!
-
If I could locate my copy of Payback, I'd let you know.
You can more than likely emulate the GBA version, but it will not look as good on a big screen.
-
If I could locate my copy of Payback, I'd let you know.
You can more than likely emulate the GBA version, but it will not look as good on a big screen.
Thanks, tho as far as I have heard not many GBA emulators can emulate it properly and it's just a temp solution if Papyback for Amiga do not run yet.
-
Visual Boy Advance should play it, at least every port of it I've ever used did, though I've not messed with the MorphOS port yet since it lacks a GUI.
-
Payback worked fine on MorphOS 1.4.x, using the 68k exe. I see no reason why it shouldn't work on 2.x. Just like the other PPC games I played on MorphOS: Shogo, Heretic II, Freespace and Wipeout.
-
@Tempest: How did you get the in game sound to work in Shogo?!
-
@Tempest: How did you get the in game sound to work in Shogo?!
It's been a while since I last used MorphOS, as far as I remember I didn't do anything special. It just worked.
-
Very inspiring thread, decided to go hunt for emac myself, found a 45 euro emac but it was not the 1.25 Ghz model :(
Maybe tomorrow...
-
SOM99: Payback works fine. A little choppy when loading, and I have to use the keyboard because it doesn't like my Logitec USB gamepad (can't go up or down), but it works.
@cv643d: It's well worth it, lots of fun, and hopefully the future will only get better in regards to being backwards compatible with those old PPC games.
-
SOM99: Payback works fine. A little choppy when loading, and I have to use the keyboard because it doesn't like my Logitec USB gamepad (can't go up or down), but it works.
@cv643d: It's well worth it, lots of fun, and hopefully the future will only get better in regards to being backwards compatible with those old PPC games.
Thanks, ill give the GBA version a try tomorrow :) Ill try to find my Payback Amiga CD and run it when I got time:)
-
Does anyone know how do I resize an HFS partition on an eMac? The instructions to dual boot MorphOS with MAC OS X mention Ubuntu Linux but is there a version for Mac PowerPC G4? I don't seem to find one. As far as I know gparted Live cd is only for Intel CPUs as well as Ubuntu. What am I missing?
-
Yes, Virgina, there is a ppc version.
The "unofficial" install docs had a url in paragraph five...
http://cdimage.ubuntu.com/ports/releases/jaunty/release/
RTM.....lol
Michael
or if you have leopard, use that
-
Does anyone know how do I resize an HFS partition on an eMac?
First go into the MacOS hdtool thingy... disk utils or whatever it is called, and turn off journaling for the filesystem you want to shrink. Then find yourself some linux live CD that isn't way old, and boot the eMac from that. When up and running from the live CD, start gparted and do the resizing. When done, boot back into MacOS and turn on journaling again. You are now ready for booting with MorphOS CD and setting up partitions using the hdtool-thingy of MorphOS.
-
Yes, Virgina, there is a ppc version.
The "unofficial" install docs had a url in paragraph five...
http://cdimage.ubuntu.com/ports/releases/jaunty/release/
RTM.....lol
Michael
or if you have leopard, use that
Ahhh the good ol' RTFM eh? LOL Thanks mate!
I downloaded the 7.10 version for Macs but didn't work. I'll try 9.04.
-
First go into the MacOS hdtool thingy... disk utils or whatever it is called, and turn off journaling for the filesystem you want to shrink. Then find yourself some linux live CD that isn't way old, and boot the eMac from that. When up and running from the live CD, start gparted and do the resizing. When done, boot back into MacOS and turn on journaling again. You are now ready for booting with MorphOS CD and setting up partitions using the hdtool-thingy of MorphOS.
Thank you! I will do that. I was having problem finding the correct Ubuntu edition and version for a PPC eMac.
-
I used the "unofficial install" doc myself. It is a great step by step guide.
It included every thing needed. Yes, the link in paragraph five was to unbuntu 9.04 ppc.
It also includes the exact steps to resize the partitions. With screen displays.
Print it out! and follow the steps...it will work.
enjoy,
Michael
-
SOM99: Payback works fine. A little choppy when loading, and I have to use the keyboard because it doesn't like my Logitec USB gamepad (can't go up or down), but it works.
Poseidon allows you to produce keyboard events using USB gamepad controls so you can assign keys to your gamepad buttons and play the game with your gamepad, you can do this with emus, games...
-
Do you know what PPC and RTG games that works on MorphOS?
Earth 2140 works on MorphOS with audio patch. I'm playing it even on Efika.
-
Audio Patch?
-
@Crumb: I thought it did, but looking through it I've yet to find a means.
-
Audio Patch?
I don't know if there's any separate patch, but there's 68k AHI updated exe for it and it works just fine on MorphOS. At least earlier you got it from the original authors when asking with email.
-
there's 68k AHI updated exe for it and it works just fine on MorphOS.
This is exactly what I've meant in my post above.
-
Poseidon allows you to produce keyboard events using USB gamepad controls so you can assign keys to your gamepad buttons and play the game with your gamepad, you can do this with emus, games...
Thanks,that's good to know, ill give it a go later on!
-
I used the "unofficial install" doc myself. It is a great step by step guide.
It included every thing needed. Yes, the link in paragraph five was to unbuntu 9.04 ppc.
It also includes the exact steps to resize the partitions. With screen displays.
Print it out! and follow the steps...it will work.
enjoy,
Michael
At last I have MorphOS 2.5 installed as dual-boot on my eMac and it is awesome! Thanks guys for the help. Now I need to add some more memory as 256MB is too low. Now I just need to register MOS, which is coming soon. One question I have is: What if I need to reload MOS from scratch, will the key still work after I have activated once? I only have a 40GB and I would love to replace it with a bigger HDD (80GB or 120GB) at some point.
-
What if I need to reload MOS from scratch, will the key still work after I have activated once? I only have a 40GB and I would love to replace it with a bigger HDD (80GB or 120GB) at some point.
It will work just fine.
-
It will work just fine.
Cool! Thanks Piru. Now all I need is time to play with MOS :-) So far it is a very neat looking OS.
-
The eMac will use up to two 1 gig sticks of memory (pc2700)
Quickest, best upgrade on the emac.
-
The eMac will use up to two 1 gig sticks of memory (pc2700)
Quickest, best upgrade on the emac.
Yup! Right on the same page as you SACC-guy :-)
-
I think I found where you assign key strokes to your Joypad buttons and such within Poseidon, but can't make any sense of it. It does not look cut and dry like many of the Windows apps I've used for this purpose.
Anyone got a tutorial, preferably with photos?