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Amiga computer related discussion => Amiga Gaming => Topic started by: TjLaZer on November 24, 2003, 08:00:12 AM

Title: WHDLoad problems with some games
Post by: TjLaZer on November 24, 2003, 08:00:12 AM
I am having some problems on my 4000.  I have WHDLoad (Reg) and noticed that a lot of games are not working unless I disable PRELOAD.  On my 3000 it works ok.  I recall it working fine before, but preload is not working!  Any ideas?
Title: Re: WHDLoad problems with some games
Post by: Matt_H on November 24, 2003, 08:22:45 AM
Have you tried the normal compatibility tooltypes (NOAUTOVEC, NOCACHE, etc)? Correct screenmode (NTSC/PAL)?

Check your S: assign for the global config. Maybe something's not set properly in there.
Title: Re: WHDLoad problems with some games
Post by: x56h34 on November 24, 2003, 08:24:40 AM
I find it that the usual problems with games not working is if you
either have or don't have the following tooltypes set (you need to
experiment):

PAL
NOCACHE
NOVBRMOVE
NOAUTOVEC

NOCACHE is usually required on my accelerated A1200 and A4000 systems,
and NOVBRMOVE and NOAUTOVEC sometimes may be necessary too. Rarely do
I need to activate all 3 at once, however some titles require it. It
really depends of your system, hardware installed, etc., so there's no
such a thing as a default config that is guaranteed to work for anyone
with any specs. It's always a trial and error ordeal which usually
turns out to work OK on any accelerated setup, when you learnd the
right tooltype combination.

PRELOAD has always been a must, as it preloads the game to fast ram
and without it the game loading is butt slow. Never gave me any
problems. Only the the above mentioned tooltypes.
Title: Re: WHDLoad problems with some games
Post by: lionstorm on November 24, 2003, 09:21:22 AM
Do you also have slowdown with whdload with sensible world of soccer ? If not, could you please post your tooltypes ?
Thanks
Lio
Title: Re: WHDLoad problems with some games
Post by: doctorq on November 24, 2003, 10:11:09 AM
@lionstorm

You won't be able to avoid the slowdown in SWOS. I tried it myself and according to the author of the WHDLoad installer it's a software problem, and not coursed by the WHDLoad program. You can read it yourself in the readme file of the SWOS installer.

Try inserting NOVBRMOVE as one of the tooltypes, it helps a bit on my setup.
Title: Re: WHDLoad problems with some games
Post by: TjLaZer on November 26, 2003, 03:38:09 AM
Well I have a 4000 with a GVP 4060 and 3000 with a CSMKII 060.  The same tooltypes are used and it works on the 3000 and not on my 4000.  And I recall that it DID work before.  I also rebooted into Early Startup and did a Setpatch and LoadWB and ran the game and it worked!  So there has to be something weird with my OS3.9 install.  I disabled all extras like MCP, Visual Prefs and WBStartup and still no go.  I will attempt to reinstall OS3.9 and see if that works.  I hate it when AmigaOS does that! Its kind of like Windows sometimes!  BUT at least you can boot up and get it working!  No Blue screens here!! ;)
Title: Re: WHDLoad problems with some games
Post by: Madgun68 on November 26, 2003, 05:12:45 AM
I've noticed some changes with the newer WHDLoad versions. The last time I fired up Pinball Fantasies, it had a choppy framerate. It used to be smooth before.
Title: Re: WHDLoad problems with some games
Post by: Cass on November 26, 2003, 12:50:42 PM
I tried to install the SlamTilt. I'm using the v16.0 WHDLoad usr bin, the patch (http://www.whdload.de/games/SlamTilt.html) and the Back2Roots ADFs (http://www.back2roots.org/Games/Files/Slam%20Tilt%2C1/).
The game freezes after the intro, on the "Loading" screen. I've tried the various tooltypes combinations, but still nothing.

I've also done a simple HD install (no WHDLoad), and the Game.exe freezes the mouse & KB on the WB screen but no game. If I run the Rebootstart (using a RAD), the game starts with no problems.

Is it a 3.9 WB problem :-? ?!
________
Daimler Motor Company (http://www.dodge-wiki.com/wiki/Daimler_Motor_Company)
Title: Re: WHDLoad problems with some games
Post by: mantisspider on November 26, 2003, 02:02:56 PM
dude where do i get the: NOCACHE, NOVBRMOVE, NOAUTOVEC tools you mention?
Title: Re: WHDLoad problems with some games
Post by: TjLaZer on November 29, 2003, 03:02:29 AM
Well I figured out the problem:  AmigaOS ROM Update V44.57 (BB2).  I guess WHDLoad does not like this ROM update on a 4000, as on my 3000 it works fine.  I reverted to BB1 ROM Update and the games seem to be working ok now.  I emailed Bert.

Anyone else with a 4000 and BB2 ROM Update that can verify it is indeed 4000's (or 1200's, maybe its IDE?) and some games not working?

Here are some games I was testing:  Elf Mania, Shaq Fu AGA, Blood Money.

Thanks
Title: Re: WHDLoad problems with some games
Post by: xyth on November 29, 2003, 03:20:25 AM
I had the exact same problem on my 1200 (OS3.5) with Simon the Sorceror.

However when I registered WHDLoad the problem disappeared.
Title: Re: WHDLoad problems with some games
Post by: Jagabot on November 29, 2003, 03:22:13 AM
Speaking of WHDLoad, I registered it almost a month ago and have never heard back from anyone. All I know is my money went vwooosh out of my PayPal account without so much as a "thanks for the dough, now piss off".
Title: Re: WHDLoad problems with some games
Post by: Cass on November 29, 2003, 03:47:50 AM
Quote

Well I figured out the problem: AmigaOS ROM Update V44.57 (BB2). I guess WHDLoad does not like this ROM update on a 4000, as on my 3000 it works fine. I reverted to BB1 ROM Update and the games seem to be working ok now. I emailed Bert.


You may also try on SS:
C:SetPatch SKIPROMUPDATES exec.library QUIET

Quote

Anyone else with a 4000 and BB2 ROM Update that can verify it is indeed 4000's (or 1200's, maybe its IDE?) and some games not working?

Here! I'll try tomorrow to reinstall the Slamtilt, and I'll give feedback.
________
Easy vape vaporizer (http://vaporizer.org/reviews/easy-vape)
Title: Re: WHDLoad problems with some games
Post by: lempkee on November 29, 2003, 04:07:25 AM
jagabot:if you regged with paypal, email BERT asap as sometimes he can be slow but 1 month . , never heard about so before...

if u regged trough amigaArena or simmilar then i can understand it, as they have been AWFULLY slow lately..

anyway i use bb2 and i have none of the problems you guys are talking about here...

but i do have problems with "nommu" tooltype..


manti:its not a TOOL, its a tooltype.. the most know feature on amiga when it comes to ICONS.

Title: Re: WHDLoad problems with some games
Post by: lempkee on November 29, 2003, 04:08:23 AM
ah yes and SWOS is slow here aswell...known problem..same with aladdin and lionking when using whdload... JST versions seems to be ok though..


cheers
Title: Re: WHDLoad problems with some games
Post by: Cass on November 29, 2003, 05:46:04 PM
I tried to run SlamTilt from the WHDLoad install but still no luck: The whole system freezed (no QuitKey responce!).

Here are some well known problems (from the WHDLoad manual):
Quote

 If I have my TCP/IP stack running, nearly every installed program will freeze after a short time because the card creates PORTS interrupts (the same type as interrupts created by the keyboard) which cannot correctly replied to by the installed program. This is because as soon as the request has been acknowledged with an rte, the next interrupt occurs. To avoid this problem, the TCP/IP stack must be stopped before starting WHDLoad.

I run it from a reset, and no TCP stack on the background...

Quote

-your machine is incompatible
Especially a 68040/060 CPU or some turboboards/other hardware may cause problems. Try to turn off all extra hardware and try to start the install again.

Also worth to consider...
________
Dodge kingsway history (http://www.dodge-wiki.com/wiki/Dodge_Kingsway)
Title: Re: WHDLoad problems with some games
Post by: Cass on December 07, 2003, 12:00:33 AM
Happy happy happy!!! :-D

I found something that made my problematic WHDload installs, finally run: disabling the WBstartup, I was able to run some games which meant that something was going on with a patch or a similar prog.

The culprit was the dnetc_ppc client!!! All I had to do was to stop the client from the Myzard GUI. Probably it was creating interrupts that couldn't be handled by WHDLoad...
________
Shemale Young (http://www.fucktube.com/categories/978/young/videos/1)
Title: Re: WHDLoad problems with some games
Post by: Mad-Matt on December 07, 2003, 12:57:53 AM
A fast 030 bassed system is perhaps the most compatable for playing whd installed games and even for playing frfom the original floppies.

The 040 is deffinatly the most incompatable and its copyback functionality is pain in the backsided and is what breaks most games. I cant really speak for 060 but i imagine all its various caches upset the odd install since no game ever imagined seeing let alone prepared for the power of the 060.  Alsoalot of the older games require caches to be switched off and this causes emense slowdown on the 040 due to slow chipram access.

The NOAUTOVEC tooltype is what i surgest using if you have all sorts of weird and wonderful hardware attached where the interupts can reak havok. I use it by default on my own machine in the prefs file.  Also NOCHIPCACHE is best used on PPC card bassed system since chipram is not cachable on those cards.  NOCACHE is usualy the saving grace of making an older game work on 040/060. Usualy the caches are disabled from within the slave itself,  but not always depends on what system the slave was developed on in the first place.

The tcp issue is known though and whdload can automaticaly make ya interfaces go on/offline when ya setup the scripts in the whdprefs file, or anyother script/prog for that matter.