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Amiga computer related discussion => Amiga Gaming => Topic started by: utri007 on April 09, 2010, 11:55:18 AM

Title: Doom rally
Post by: utri007 on April 09, 2010, 11:55:18 AM
Hi

I remmeber that there was a quite nice looking car rally game mod for doom engine, but I can't find it anymore :(

Though it might be best lookin amiga car game ;)
Title: Re: Doom rally
Post by: zipper on April 09, 2010, 12:29:54 PM
It was on some magazine cover CD, the mod was probably called Rally. I remember it had problems to run on Warp3D accelerated screen - it was for Quake, not for Doom.
Title: Re: Doom rally
Post by: utri007 on April 09, 2010, 01:01:06 PM
I do remember quakerally, but there was rally mod for doom allso.

Quake rally was unplayable, even with fast PC
Title: Re: Doom rally
Post by: som99 on April 09, 2010, 01:47:27 PM
There is a mod called DoomKart. If that was what you where thinking about?
Title: Re: Doom rally
Post by: XDelusion on April 09, 2010, 01:51:32 PM
It's probably Quake Rally because the Amiga does not have a DOOM port that supports advanced editing...

...which would be a MUST to do anything close to Quake Rally on the DOOM engine.
Title: Re: Doom rally
Post by: som99 on April 09, 2010, 01:55:07 PM
Quote from: XDelusion;552460
It's probably Quake Rally because the Amiga does not have a DOOM port that supports advanced editing...

...which would be a MUST to do anything close to Quake Rally on the DOOM engine.


Well he did not state if it was for the Amiga, tho since the source of doom is out its fully possible. DoomKart looks quite nice, but it's not finnished.
Title: Re: Doom rally
Post by: XDelusion on April 09, 2010, 07:13:29 PM
I'd kill, and I mean KILL to see an advanced DOOM port make it's way to the Amiga.

I see that Amiga OS 4 has PrBOOM, which btw should be on EVERY Amiga port as it is very compatible with classic DOOM, but also removes some bugs and limitations whilst adding in a few subtle features that really go a long way, I.E. Translucent Windows, Ice, Mud, and Wind Effects, Multiple Skies, Rotating Skies, Man's Best Friend (a protective drone), etc. etc. etc.

Now what would be awesome would be to have a port of GzDOOM, but as fate would have it, our Graphics Card Drivers are lacking, thus we would be un-able to pull of this port's more advanced effects:

I.E.:

http://www.doomworld.com/php/screenie.php?dir=/images/newstuff/365/&filename=qdm05.png

http://doomnexus.drdteam.org/Screens/PdMap5e.jpg

or

http://forum.drdteam.org/viewtopic.php?t=232

None the less, there is ZDOOM which GzDOOM is based off of. While it may be lacking of few of the more advanced features that GzDOOM's hardware acceleration support brings to the table, it's still capable of doing quite a bit. One such thing is 3D Floors, Free Look, Sky Boxes, Advanced Scripting, Endless Weapons behavior, endless enemies, you name it, it probably does it, plus it supports all the DOOM WAD files as well as Hexen, Heretic, Chex Quest, and Strife!

http://zdoom.org/News

http://www.youtube.com/watch?v=DTtd4ydLoVk

(note this video is horrible quality)

My guess is if there is a DOOM Rally, then it was probably written for ZDOOM.