Amiga.org
Amiga News and Community Announcements => Amiga News and Community Announcements => Amiga Software News => Topic started by: xeron on February 14, 2009, 01:01:34 AM
-
In the early 90's, the shareware games "Wibble World Giddy" and "Giddy 2" were released for the Amiga. The proved pretty popular, but then in 2001 the third game, "Giddy 3" was released for MS-DOS!
(http://img.photobucket.com/albums/v606/lumpbucket/screenshot3.gif)
In 2008, I contacted the author and obtained the assembler source code, and converted it to C, and now its available for AmigaOS 4.1!
Download it from OS4Depot (http://www.os4depot.net/index.php?function=showfile&file=game/platform/giddy3.lha).
-
That is pretty cool! I enjoy seeing good programs from active developers, especially cross-platform like this.
-
Great work. I might not be able to run this game as I don't have OS4 yet, but well done for the hard work you've done obtaining the code and porting it. Also a big thumbs up to the author for giving you the code.
-
I remember the first Giddy game. It was one of the most polished pd/shareware games I played. I'll check this out for sure when I get a moment.
Thanks very much for the port!
-
I loved the Giddy games! Any chance of an OS3.x port of Giddy 3?
--
moto
-
Does the OS3.x SDL support OpenGL?
-
No idea, sorry. Does it really need OpenGL? Perhaps I'll just run it on Windows ;-)
--
moto
-
I wrote it for OpenGL. OpenGL is actually really handy for 2D stuff as well as 3D.
-
Does OpenGL require 3D hardware to run?
--
moto
-
I think StormMesa had a software renderer... not 100% sure, but I dunno if OS3.x SDL can use it, but really, i reckon a software GL rasteriser on 68k would be a slideshow.
The thing is, on modern systems, 3D APIs can accelerate 2D as well as 3D; just look at the accelerated interfaces on Vista and MacOS X. Giddy got rotation, scaling and alpha blending for free from GL.
-
Fair enough. Ok, port it to OS X please ;-)
--
moto
-
Version 1.1 should be hitting the Depot any minute which fixes some bugs, so you are encouraged to re-download.
-
os 3.x sdl does support opengl, but its really an old version of sdl. I got a few things running on it some years ago, like erm. some tron game which was quite good. of course, performance wasnt that great on a permedia 2 ;-)
-
v1.2 is about to hit the depot. Changes:
All versions
- Giddy's speech bubbles and some other texts stay on the screen for a bit longer.
- The appearance of the hint bulb is a bit more obvious
- Fixed a nasty bug which meant that if you did things in a certain order the game became uncompletable.
- Included an Amiga version string
- Includes joystick support, but it is untested because SDL doesn't seem to find my joypad even though AmigaInput supports it. I'm guessing SDL might need an update.
-
Hi,
tested OK on my A1SE, works well.
But I use a Micronik 1200 keyboard and the DEL and HELP key shortcut doesn't work.
-
@xeron
This game is fun. :-D
Thanks.
redfox