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Amiga News and Community Announcements => Amiga News and Community Announcements => Amiga Software News => Topic started by: MangaClub on November 02, 2004, 05:30:11 PM

Title: Soms3d Alpha Engine Relased!
Post by: MangaClub on November 02, 2004, 05:30:11 PM
The Anime Development for Amiga Team relased a AlphaDemo of their Silenthill like PPC game Soms3d.  It Requires a PPC/Warpos(Compatible) System and a 3d Graphics card with Warp3d(Compatible).

http://www.intuitionbase.com/soms3d/
--
Notice:
This is a Pre Alpha demo of our soms3d GFX Engine! All you can do at this time is run around and look at the nice gfx ;). There are a lot of things we have to do/optimize at this time.
Oh, and DONT FORGET: Play this Game in the DARK!

TASKS WHICH NEED TO BE DISABLED:
*Screenswitch

Requirements:
You need a PPC processor, a 3D gaphicscard, WarpOS(Compatible), AHI and a minimum of 64MB ram.

Works on:
Bvision, CBision, Voodoo3, Voodoo5

Won't work on:
Cybervision64 3d, Voodoo4(Morphos only(?))

Not tested yet:
Radeon xxxx

Usage:
Start soms-engine, choose a start level.
You can change between 3 Levels in-game by pressing F1 = Outside, F2 = Darkhouse, F3 = The Room.
If you want to alter the configuration (such as mouse speed or resolution eca), edit the Config.cgf file.

Keys:
Cursorkeys = stear
F10 = screenshot
Mouse = look around
esc = quit
shift = speedrun
IF some texture errors or Zbuffer errors occur, free up more memory!

BUGS:
A bit to quiet SFX, rise your Volume!
Sometimes the engine Freezes without a reason or it crashs while changing the levels.
In that case you can use the program wosdb (look in the main dir) like this "wosdb soms-engine"
A window will appear where it asks you to type in something. Type g and press return. After that the engine starts. The next time the engine crashes wosdb will print out some debug infos. Please send them to us ([12]sylvio.k@gmx.de[0]) with your systemconfig and a description of when and where the error occurs.
You also can take a Screenshot (Screenshot.ppm)by pressing F10 and send it to us (please pack with lha, lzx, zip or something else.)
Title: Re: Soms3d Alpha Engine Relased!
Post by: FastRobPlus on November 02, 2004, 09:04:11 PM
I’m very sorry, but I still just can’t bring myself to say anything nice about this attempt at an Amiga game.
While I realize that it in an unfinished state, there’s nothing on the site to give any hope that the game can achieve its goal of competing with even a PS One game, let alone any modern Silent Hill/Fatal Frame type games.  Why not targt a more diable engine, like an isometric "Diablo-style" engine?
Title: Re: Soms3d Alpha Engine Relased!
Post by: Bezzen on November 02, 2004, 09:23:50 PM
I don't see the harm in them trying. It's by trying hard you become better. Not everyone can make an outstanding game on the first try and if everyone who tries are told they have no talent and should quit who knows what wonderful games we would be missing in the future?
Title: Re: Soms3d Alpha Engine Relased!
Post by: rayt on November 02, 2004, 09:46:01 PM
@ FastRobPlus

Have you ever written a better engine? Or designed better models/textures? Or made a website in a foreign language? No? Then you should maybe stick to playing with your Micro$oft console..
Title: Re: Soms3d Alpha Engine Relased!
Post by: FastRobPlus on November 02, 2004, 11:20:36 PM
@Rayt
Look me up on Moby Games.
Title: Re: Soms3d Alpha Engine Relased!
Post by: FastRobPlus on November 02, 2004, 11:44:10 PM
Quote:
------------------------------------------------------
Or made a website in a foreign language? No? Then you should
------------------------------------------------------


Yes, actually.  Korean and Japanese:
http://www.xbox.com/ko-KR/support/hardware/DashboardinHD.htm

But why do you call me out on this?  Becuse I'm American and you assume I've never worked as a developer, or speak a language ohter than English?  Why do you try and make this thread about me at all?  Becuse you see the Xbox avatar and assume I'm just trolling?
Title: Re: Soms3d Alpha Engine Relased!
Post by: FastRobPlus on November 02, 2004, 11:52:39 PM
@rayt
Quote:
------------------------------------------------------------
Or designed better models/textures?
------------------------------------------------------------

Hmm... Not sure 'cause that's really subjective.  The last stuff I did where I actually rendered out images and textures was back in the mid-1990s.  Check out the Automap Road Atlas 4 demo on the Windows 95 CD.

But why the personal attack?  Are you trying to prove that as a console gamer, I can't see some screenshots and if a game is likely to live up to it's hype?

I see a lot of benefit in the excercise of creating a game.  I just don't see the point promising a Silent Hill-like game for Amiga, if it's in this state.
Title: Re: Soms3d Alpha Engine Relased!
Post by: Tomas on November 03, 2004, 12:13:20 AM
It is a fuc*ing alpha!! it is not supposed to be flawless in such a early state.. Sorry to say it, but you sound like a dic*head FastRobPlus.

Pretty low of you to bash someones hard work like this on a public forum.
Why not maybe mail the developers and give some suggestions for improvement or maybe even give a hand to help them instead??

this is just childish.
Title: Re: Soms3d Alpha Engine Relased!
Post by: FastRobPlus on November 03, 2004, 12:16:01 AM
Penguin logo = guarantee of personal attack.
Title: Re: Soms3d Alpha Engine Relased!
Post by: rayt on November 03, 2004, 12:21:14 AM
So you work as a support guy for microsoft, and you don't like these guys because they have anti m$ stuff on their site?
Or do you really mean these guys are wack because their spare time project on a 10 year old computer  doesn't look as good as microsofts multi million dollar games?
Quote

But why the personal attack? Are you trying to prove that as a console gamer, I can't see some screenshots and if a game is likely to live up to it's hype?


I didn't mean this as a personal attack. I am also a console gamer (ps2) and I enjoy new games with their stunning 3D graphics just as much as you. But especially as you're involveld in the games business you should know that todays games are made by big companys with lots of people working on it and a budget you can compare to hollywood movies. SOMS is (IIRC) an effort of 3 or 4 people who work in their spare time, and I assume(I dont want to speak for them) they do this mostly because they love the amiga.
My only problem was that I didn't get your point. You made a professional looking website for microsoft without errors, true, but thats your job. Youre expected to deliver professional work. Laughing or complaining about amateures is not very professional imho. Its like professional soccer or basketball players would complain about their amateur colleagues.
Title: Re: Soms3d Alpha Engine Relased!
Post by: FastRobPlus on November 03, 2004, 12:30:50 AM
@rayt

Go to Atari-age and you'll see pointers to pages where individuals are pouring thier hearts into designing games for computers far older than just 10 years, so no, I think that's great.

I agree with the comment that there's no harm, and a lot of good in an exercise such as this, but it really seems overly ambitious, given what we see in each release they show us.
Title: Re: Soms3d Alpha Engine Relased!
Post by: rayt on November 03, 2004, 01:11:53 AM
@ rob

I understand that you indentify yourself with the company you work for. But I think you are exaggerating a bit. If you feel personally insulted by other content of their website, don't visit it again, but its kind of unfair to run down this project because of personal feelings. And you can't seriously believe they make this game for the amiga because they hate windows or because they think that amiga can become mainstream again..
To stay on topic, I just checked the demo.. I like the moving fog effects, and considering its only a pre alpha version, this could be a nice game one day.. and now I'm off playing San Andreas  :-D
Title: Re: Soms3d Alpha Engine Relased!
Post by: FastRobPlus on November 03, 2004, 01:36:22 AM
Actually, I do find the game to be overly ambitious given the apparent talent level, and did say what I honestly think of it. I'm usually much more tactful, but in this case, I've made an exception out of protest to thier site design, which may be a personal opinion.  It is at least more navigable than it used to be. But you never know, maybe they could use some honest oppinion.  I don't think "cool moving fog, then I went and played GTA" is all that helpful.
 
If you are interested in seeing this game come to light and actually be good, I'd bash on it they way they reccomend and speak your thoughts aloud with an audio recorder running while you play.  Then transpose your observations to a doc and send that to the team.
Title: Re: Soms3d Alpha Engine Relased!
Post by: Tomas on November 03, 2004, 03:33:55 AM
Quote
Penguin logo = guarantee of personal attack.

What has my avatar to do with this discussion?
Title: Re: Soms3d Alpha Engine Relased!
Post by: MangaClub on November 03, 2004, 08:14:29 AM
So i think i also have to say something ;)
well ofcourse our site is different, and we all know that humans dont like difference.
I think FastRobPlus expected to see a textlink based momochrom homepage without big GFX and so on...maybe to underline his imagination that amiga users are not that talented or got that highpower html tools like M$ do.
But it also could be that he forget to "SWITCH ON JAVASCRIPT!", like it is said on the mainpage and wonder why nothing really works;)
Title: Re: Soms3d Alpha Engine Relased!
Post by: rayt on November 03, 2004, 12:10:09 PM
Quote
But you never know, maybe they could use some honest oppinion. I don't think "cool moving fog, then I went and played GTA" is all that helpful.


It was my honest opinion as I said I liked the moving fog. I think that its the best looking feature of this engine demo, and IIRC there is no amiga 3D game with moving fog so its definately worth mentioning it. It reminded me of the moving fog in San Andreas (which is also new in gta), so I decided to play ps2.
Quote

If you are interested in seeing this game come to light and actually be good, I'd bash on it they way they reccomend and speak your thoughts aloud with an audio recorder running while you play. Then transpose your observations to a doc and send that to the team.


This is just a demo of the engine and all you can do is moving around a bit, so all we can comment on is the graphics (and maybe sound but I had no speakers connected). Who knows how the final game game will look/play like? And I don't know how the people at m$ think about it, but at least in my opinion gameplay is the most important aspect of a game.
Title: Re: Soms3d Alpha Engine Relased!
Post by: FastRobPlus on November 03, 2004, 03:51:03 PM
So i think i also have to say something ;)
well ofcourse our site is different, and we all know that humans dont like difference.
I think FastRobPlus expected to see a textlink based momochrom homepage without big GFX and so on...maybe to underline his imagination that amiga users are not that talented or got that highpower html tools like M$ do.
But it also could be that he forget to "SWITCH ON JAVASCRIPT!", like it is said on the mainpage and wonder why nothing really works;)
-----------------------------------------------------------------

Those are some surreal comments.  I really can't decipher them.
Title: Re: Soms3d Alpha Engine Relased!
Post by: FastRobPlus on November 03, 2004, 03:52:39 PM
This is just a demo of the engine and all you can do is moving around a bit, so all we can comment on is the graphics (and maybe sound but I had no speakers connected). Who knows how the final game game will look/play like? And I don't know how the people at m$ think about it, but at least in my opinion gameplay is the most important aspect of a game.
------------------------------------------------------------------------------

My underderstanding is that it's an alpha build put out to be tested.  If you aren't willing to do that, then why do we continue to have this dicussion?
Title: Re: Soms3d Alpha Engine Relased!
Post by: rayt on November 03, 2004, 05:48:27 PM
Quote
My underderstanding is that it's an alpha build put out to be tested. If you aren't willing to do that, then why do we continue to have this dicussion?


wft?? I guess you haven't even downloaded the archive.. and you complain about the game after you have seen some screenshots.. As somebody who has installed an testet the software I tell you that its just 3 small levels where you can move around a bit.. nothing like a plot or enemies or weapons or anything that would allow any comments other than on the graphics engine.. I said the graphics look dated but the fog looks nice, you just said that it looks like crap because you didn't like the screenshots..
Title: Re: Soms3d Alpha Engine Relased!
Post by: FastRobPlus on November 03, 2004, 06:28:25 PM
Please re-read my comments.  I think you've missed something:
My underderstanding is that it's an alpha build put out to be tested. If you aren't willing to do that, then why do we continue to have this dicussion?
Title: Re: Soms3d Alpha Engine Relased!
Post by: rayt on November 03, 2004, 07:48:02 PM
Quote
Please re-read my comments. I think you've missed something:
My underderstanding is that it's an alpha build put out to be tested. If you aren't willing to do that, then why do we continue to have this dicussion?


sorry, maybe I didn't get your point because english is not my native language.. so could you please explain to me what you mean with this sentence?

Because obviously its like this: I am the one who has tested the engine on his machine, while you are the one who is not able/willing to test it. Or do you disagree? :-?
Title: Re: Soms3d Alpha Engine Relased!
Post by: zudobug on November 03, 2004, 08:21:56 PM
Hey,

The screenies and vids look good. Keep it up.

Looks like you've touched a nerve with the "Proud to be M$ free" messages. Keep that up too  :lol:

-zudo
Title: Re: Soms3d Alpha Engine Relased!
Post by: FastRobPlus on November 03, 2004, 08:25:07 PM
Zorak!  Cool avatar.

Here are some M$ guidelines you need to understand.  They were just published today:

Penny Arcade gives M$ guidelines for the forums (http://www.penny-arcade.com/view.php3?date=2004-11-03&res=h)

Embrace them.  Love them.

ray:
If you tested the engine, give us a review.  All I've heard is "cool fog" and "there's not much there."  I was led to believe by the original poster that the engine is meant to be used for a horror game.  What's your opinion?  Were you scarred?  Any potential to be when the engine is populated?  What about the audio?  How does it stack up with older horror engines like Nocturne?
Title: Re: Soms3d Alpha Engine Relased!
Post by: gonzoninja on November 03, 2004, 08:45:33 PM
demo FastRobPlus-san no nihon-go wa jozu, ne? ;-)
Title: Re: Soms3d Alpha Engine Relased!
Post by: FastRobPlus on November 03, 2004, 09:33:58 PM
Mama jousu yo/Yeah, it's okay.
One thing I've learned is that non-Americans have a preconcieved notion that Americans cannot possibly know a foreign language (as evidenced  in this thread.)
I imagine you guys in England have to put up with that a bit too.

Come to think of it, I should look around to see if a DBCS-like solution exists for Amiga...
Title: Re: Soms3d Alpha Engine Relased!
Post by: rayt on November 03, 2004, 10:10:03 PM
Quote
If you tested the engine, give us a review. All I've heard is "cool fog" and "there's not much there." I was lead to believe by the original poster that the engine is meant to be used for a horror game. What's your opinion? Were you scarred? Any potential to be when the engine is populated? What about the audio? How does it stack up with older horror engines like Nocturne?


I'm not going to write a review about this alpha engine. And I won't compare it to other engines not available for the amiga because it just makes no sense. Besides that we don't even know how this game will be released(freeware?shareware?commercial?) so speculating about potentional competitors is also not useful.

For Amiga 3D graphics(and thats all that counts) the engine doesn't look bad, it could run a bit smoother on my setup (csppc/voodoo3) though. Also it remains to be seen how the engine performs in scenes with more objects. I won't say anything about the "scaryness" because I had no sound turned on and because I think you can't scare someone just with the graphics engine itself, there have to be scary characters/enemies and events. I think when the engine will be further improved and developed, together with good gameplay/story, this might become a good game for the amiga "market".

This was of course no test or review, it was just the opinion of a user who tried out the engine and posted his impressions. And exactly that is what this thread originally was intended for.
Title: Re: Soms3d Alpha Engine Relased!
Post by: Sparky on November 03, 2004, 10:49:58 PM
Nah .. the Brits are well aware that we suck at any and all languages ... after all the whole point of our ancestors stamping on 1/2 the world a few years ago was to force all those forigners to speak english and thus save us having to learn some silly awkward language    :-D
Title: Re: Soms3d Alpha Engine Relased!
Post by: Lu0ma on November 03, 2004, 11:50:31 PM
For an new amiga game with 3d gfx it seems quite good afterall. (Well, there really isn´t much competition.) The demo looks better than those screenshots and the sound design is done right.
Hope they´ll finish it some day.

But I have to admit, the website really needs to be redesigned. :-)