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Amiga News and Community Announcements => Amiga News and Community Announcements => Amiga Software News => Topic started by: MangaClub on August 23, 2004, 08:19:29 PM

Title: New pictures of the Soms3d Engine
Post by: MangaClub on August 23, 2004, 08:19:29 PM
The Anime Development for Amiga Team uploaded new Pictures of their Silent hill like 3d engine.  They show Improvements of Light and Particle systems and also new Texturing modes.

They can be seen at http://soms3d.tk
Title: Re: New pictures of the Soms3d Engine
Post by: Piru on August 23, 2004, 09:21:43 PM
No offence, but the website is impossible to navigate.

If a newsitem about "new pictures" is posted, one would appreciate direct link to actual shots, without need to navigate tons and tons of pages in (possibly) foreign language.
Title: Re: New pictures of the Soms3d Engine
Post by: Warface on August 23, 2004, 09:32:07 PM
I like the ads requiring me to insert drive E in any drive :-) Professionalism wherever you look at :-)

As to the screenshots, it's definitely evolving. Why don't you give it a shot using MorphOS/OpenGL? I bet the developers would readily help you with that.
Title: Re: New pictures of the Soms3d Engine
Post by: Lando on August 23, 2004, 09:42:13 PM
Quote
They can be seen at http://soms3d.tk (http://soms3d.tk)


Umm.. where exactly?  I've been searching around that site for 10 minutes and haven't seen a single screenshot.  Clicking on the "Soms3d" link just goes to a frame with a bunch of gifs on the left and an empty frame with black background on the right.

Ohhh... wait, I see, you have to click on the heads in the frame to the left...

Wonderful web-design.  Almost a game unto itself.
Title: Re: New pictures of the Soms3d Engine
Post by: SlimJim on August 23, 2004, 09:55:37 PM
http://www.intuitionbase.com/soms3d/soms/soms.html

Then click on the middle one of the three girl's heads to see screenshots...
.
SlimJim
Title: Re: New pictures of the Soms3d Engine
Post by: MangaClub on August 23, 2004, 09:59:17 PM
OK E:? Ads? You mean the Ads from the dot.tk? well give me some money to buy a real domain :)
Some thing to the layout: you have to enable Javascript! Please there will be no popups or banners when you enable it:) Then the Heads start to shake when you glide over it. And well.... i made this Layout because there are to much stupid sites on net where everrything is explained and the user only have to klick brainless on some textlinks. Here the User has to think and explore a littlebit.
Title: Re: New pictures of the Soms3d Engine
Post by: FastRobPlus on August 24, 2004, 12:21:24 AM
If I could do one thing to improve that Amiga+Anime site, it would be to teach those guys how to draw Anime.  Or Manga.  

Or anything.
Title: Re: New pictures of the Soms3d Engine
Post by: Debaser on August 24, 2004, 01:02:02 AM
Ouch, that's a bit rough FastRobPlus. I personally don't get Anime much - in fact the whole famdom thing around it frightens me a bit, seriously,  but if these guys are putting out an Amiga title/project I'm all for it.
Title: Re: New pictures of the Soms3d Engine
Post by: Piru on August 24, 2004, 07:49:41 AM
Quote
i made this Layout because there are to much stupid sites on net where everrything is explained and the user only have to klick brainless on some textlinks.

But didn't you know the 1st rule of webdesign is that users are brainless, and with attention span of a 4 year old?

If the luser needs to spend more than 30 secs to find the screenshots, they give up and move on. Too bad for your project, but then again, you probably don't want brainless people to see them anyway...
Title: Re: New pictures of the Soms3d Engine
Post by: Kent on August 24, 2004, 12:21:40 PM
Quote
i made this Layout because there are to much stupid sites on net where everrything is explained and the user only have to klick brainless on some textlinks. Here the User has to think and explore a littlebit.


Oh my.  It took me over 20 minutes to figure out the navigation without looking at the source of the site.  Once I figured that part out I moved on.  Take it from a professional web developer; if you were to showcase the navigation to a major contributor of the project, they would probably pull the funding faster than you could blink.  The javascript tricks are old-hat and the framed navigation is horrid at best.  Ditch the frames, kill the current javascript, duplicate any .de page for a .en page (even if your english isn't very good).  You can create pages that look tons better with better layout and navigation which in turn would draw more interest to what you are working on.  For now, put some sort of links below the main navigation image to abide by the W3C guide to accessibility.  If you want to look up the details, take a look at the Web Accessibility Initiative (http://www.w3.org/WAI/) standards.

I look forward to seeing an updated version of the web site.

:pint:
Title: Re: New pictures of the Soms3d Engine
Post by: alx on August 24, 2004, 09:27:17 PM
I'm afraid to say that I agree entirely with Kent.  I went to the site through the AW.net news item, which pointed directly to http://www.intuitionbase.com/soms3d/soms/shoots/index.html.  I backtracked up a few directories to get to the SOMS page with the wobbling heads.  I clicked randomly a few times and nothing happened (missed the heads); I then just assumed that there wasn't a proper site, and this was just a prerendered image, temporarily in place while a site was developed.
Title: Re: New pictures of the Soms3d Engine
Post by: blobrana on August 24, 2004, 11:30:38 PM
Doh!
Maybe it`s just me, but i found the site really easy to get around (er, apart from a few `not found pages` - I'll leave that for you to discover).

Generally it looks good, but the site graphics are a bit rough in places, and too PASTEL for my pallet.
Title: Re: New pictures of the Soms3d Engine
Post by: Tomas on August 25, 2004, 06:41:10 PM
I personally had no problems finding my way to the screenshots, but i can see why some people do.
Title: Re: New pictures of the Soms3d Engine
Post by: TheSLASH! on August 28, 2004, 03:56:33 PM
There should be some particle systems on the shots, but I can't find them, or is the fog done with that?  About the navigation, maybe there should be some hint (like most games) where to click, the head could move every 30 sec...