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Amiga News and Community Announcements => Amiga News and Community Announcements => Announcements and Press Releases => Topic started by: MangaClub on May 10, 2004, 08:36:31 PM

Title: Anime development for Amiga page moved
Post by: MangaClub on May 10, 2004, 08:36:31 PM
The Teampage and the Soms3d Projectpage from the Anime development for Amiga Team has moved.

The new URL is http://www.soms3d.tk (http://www.soms3d.tk)
Title: Re: Anime development for Amiga page moved
Post by: Turambar on May 10, 2004, 09:48:38 PM
hmmm how many polys per second can that engine handle?
Title: Re: Anime development for Amiga page moved
Post by: MangaClub on May 11, 2004, 11:02:35 AM
That depends on your 3d chipset and Cpu power ofcourse. but here on a BPPC 166 with bvision
are nearly 600 fully rendered/textured/lightmapped polygons possible.
Title: Re: Anime development for Amiga page moved
Post by: MangaClub on May 12, 2004, 07:16:52 PM
ofcourse those 600 polygons are in frames
so the engine can make 600 to 1000 polygons per frame so they are 12000 to 15000 polygons per second.