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Amiga News and Community Announcements => Amiga News and Community Announcements => Amiga Software News => Topic started by: ikir on September 04, 2003, 08:26:59 PM

Title: Half-Life porting for Amiga and Linux
Post by: ikir on September 04, 2003, 08:26:59 PM
Sign this petition to have one of the greatest game ever ported to Amiga and Linux: Half-Life.

The biggest game played online nowdays are all Half-Life FREE MOD, like Counter-Strike, Day Of Defeat, Natual-Selection and The Specialists.

Sign the petition here (http://halflife.amiga.8k.com) ...

Title: Re: Half-Life porting for Amiga and Linux
Post by: bhoggett on September 04, 2003, 09:00:00 PM
Waste of time.  Half-Life is already playable on Linux and there is no financial motivation in porting it.

This seems to be turning into petition-mania. We must be in the slow season.

Besides, this subject has already been discussed in the forums.  Are we going to be making Amiga "news" by starting all sorts of half-baked petitions now?

(In case you can't tell, I'm getting sick of petitions and sick or people whining "I want xyz game or application ported to the Amiga". Do you think the lack of ports is because no one can think of what to port?)
Title: Re: Half-Life porting for Amiga and Linux
Post by: KennyR on September 04, 2003, 09:07:48 PM
I don't mean to sound too pessimistic, but what good is a petition going to do? What good have all the others done?
Title: Re: Half-Life porting for Amiga and Linux
Post by: Cyberus on September 04, 2003, 09:09:04 PM
I'm sorry to be defeatist, but there's probably more chance of pink animals with floppy ears and big noses becoming flying aces in the Royal Air Force...
Title: Re: Half-Life porting for Amiga and Linux
Post by: Cyberus on September 04, 2003, 09:10:12 PM
Kenny, you must have been typing your reply at the same time as mine!
Title: Re: Half-Life porting for Amiga and Linux
Post by: KennyR on September 04, 2003, 09:35:03 PM
;)
Title: Re: Half-Life porting for Amiga and Linux
Post by: weirdami on September 04, 2003, 10:05:20 PM
Online petitions are a waste of time. There is no company who has ever been convinced to do something because of all the "signatures" added to an online petition.

I remember asking people at Valve when HL came out if they were going to be doing an Amiga version (several people at Valve are ex-Amigans) and the response I got was that Valve only makes games for the IBM PC/clone* market.

In anycase, in order to get a company like Valve (a big time high-end games company) to be interested in the Amiga is for there to be actual modern Amiga's being sold to people (lots of people), and for the new Amiga's to be able to perform well enough to make their games look good. The only thing holding up progress is the fact that AOS4 is not out yet. Whether or not the AOS4/AmigaOne combo will be able to handle a game like HL (or more importantly, HL2) is unknown to me. Can someone tell me if it can?


*- Or plain old "PC", if you like.
Title: Re: Half-Life porting for Amiga and Linux
Post by: Argo on September 04, 2003, 10:06:21 PM
Then, of course, we'll have to have the petitions to port all of the free mods.  Yeah, it's doable. We just need more multi-millionaires in the Amiga Community.  
Besides why bother with Half-Life, go for the gusto, ask for Half-Life 2.
 :-)
Title: Re: Half-Life porting for Amiga and Linux
Post by: amigamad on September 04, 2003, 10:36:28 PM
I think gta vice city would be cool.
 :-o
Title: Re: Half-Life porting for Amiga and Linux
Post by: ikir on September 04, 2003, 11:23:53 PM
OK. But Half-Life is not a game, it is the GAME. If you ask for Hl2 you will receive a "NO". But for half-Life it would be possible now.

HL mods don't need recompiling.... i think.

Hl require a 24mb ram and a pentium 166. Some modification runs good only on a 800Mhz+ system with 128mb ram. In all cases a Pegasos or AMigaone will be enough.
Title: Re: Half-Life porting for Amiga and Linux
Post by: lempkee on September 04, 2003, 11:59:21 PM
hmm well if its possible to get it on amiga specific we should do it , i wont use linux for sure.

but then again...this is a big game and it will cost money to do a projcte like this..and alot of it.

good luck to the team..

i rather have unreal tournament 1 instead of HL 1
Title: Re: Half-Life porting for Amiga and Linux
Post by: Cyberus on September 05, 2003, 12:00:18 AM
Hi,
I'm not an expert in these matters, but would I be right in thinking that if HL requires a P166 and 64MB, it would be possible to run it on a G3/G4 under emulation, if such an emulation solution exists of course...;)
Title: Re: Half-Life porting for Amiga and Linux
Post by: AmiDelf on September 05, 2003, 01:53:02 AM
heh.. Amiga needs a new racing game! Thats whats missing for sure!.. A mix between Lotus 3 and GTA or something. With full multiplayer support and maybe a great editor and more.
Title: Re: Half-Life porting for Amiga and Linux
Post by: odin on September 05, 2003, 02:05:48 AM
@this thread:

:roll:
Title: Re: Half-Life porting for Amiga and Linux
Post by: XDelusion on September 05, 2003, 03:04:32 AM
A port of Half-Life 2 would be more worth while. I am sure that sooner or later Half-Life will go open source in which case someone can port it for free.

Speaking Of Which, why hasn't anyone taken an interest in the Aliens VS Predator sources?!?! :(
Title: Re: Half-Life porting for Amiga and Linux
Post by: Kronos on September 05, 2003, 03:23:43 AM
Half-Life opensource ? Or a licence for sale ?

When was the last time Sierra did anything like that ?

Yeah, right , NEVER !!!


And than, why YABFPS-game when Sierra has such great titles as Grand-Prix-Legends
or Empire-Earth  :-o

But, I would say, just ports are boring, and I would very much prefer something atleast
a bit orginal, even if it is just a "shoot all the lemmings"-mod for Quatsch2  :-D
Title: Re: Half-Life porting for Amiga and Linux
Post by: mikeymike on September 05, 2003, 11:03:52 AM
Also, why does it have to be opensource?  It can be closed source on Linux and the world doesn't end :-)
Title: Re: Half-Life porting for Amiga and Linux
Post by: Ni72ous on September 05, 2003, 11:07:01 AM
Not worth it for 2 reasons.

1) they wont port it unless you pay them

2) IMO the game is totally crap
Title: Re: Half-Life porting for Amiga and Linux
Post by: Warface on September 05, 2003, 11:11:19 AM
Quote
Whether or not the AOS4/AmigaOne combo will be able to handle a game like HL (or more importantly, HL2) is unknown to me. Can someone tell me if it can?


AFAIK HalfLife is based on the Quake2 engine, not? Which runs almost flawlessly on a 604e/Voodoo, not to mention the G3/G4 speeds.

Quote
HL mods don't need recompiling.... i think.


I dunno myself, but as Quake2 mods require recompiling... Anyone knowing about that?
Title: Re: Half-Life porting for Amiga and Linux
Post by: odin on September 05, 2003, 01:50:01 PM
@warface:

Actually the HL-engine is a heavily modified Q1-engine.

And my guess is HL-mods would need recompiling.
Title: Re: Half-Life porting for Amiga and Linux
Post by: mikeymike on September 05, 2003, 05:20:54 PM
@ NitrousB
Quote
2) IMO the game is totally crap


And so everyone else must think that too.
Title: Re: Half-Life porting for Amiga and Linux
Post by: Lando on September 05, 2003, 06:20:09 PM
Quote
Speaking Of Which, why hasn't anyone taken an interest in the Aliens VS Predator sources?!?! :(


I looked at them, with a view to porting to MorphOS.  But I decided it would take more time effort to port than I have available.  It really needs a lot of work (more than a single-man could do in their spare time unless they gave up their lives).
Title: Re: Half-Life porting for Amiga and Linux
Post by: Lando on September 05, 2003, 06:22:22 PM
Quote
I'm not an expert in these matters, but would I be right in thinking that if HL requires a P166 and 64MB, it would be possible to run it on a G3/G4 under emulation, if such an emulation solution exists of course...;)


I suppose it might work in software rendering under Virtual PC if you run Mac OS X on top of Mac-On-Linux under Debian on your A1 / Peg.  

Frame rates would not be anything to speak of though...
Title: Re: Half-Life porting for Amiga and Linux
Post by: Ni72ous on September 05, 2003, 07:19:13 PM
@mikeymike
Quote

And so everyone else must think that too.

People can like/play what they want, i have no control of what others like/play nor would i want to dictate what others like/play, Just stating my own opinion of the game, IMO it would be better to have new games made specificly for amiga, yeah port some games but newer ones, old games will not help make the miggy more popular, most people have a pc anyway so play it on that, usually the original is better anyway.
Title: Re: Half-Life porting for Amiga and Linux
Post by: legion on September 05, 2003, 07:42:16 PM
Its a waste of time for 2 reasons:

1) There would be no market.  THe linux community likes their software free, and there isn't enough of an amiga marketshare to make it worthwhile, even if the source was simply licensed to hyperion and they were solely responsible to recoup costs.

2)  the Amiga graphics subsystem won't be re-worked until 4.1.  An AmigaOne + Radeon 8500 would run it quite well, but the OS isn't ready for the 3-D engine yet.  

Ah, but to dream.... :-(
Title: Re: Half-Life porting for Amiga and Linux
Post by: n-ary on September 06, 2003, 03:15:46 AM
Whats this?

For now, I'm 'happy *cough* to use a M$ platform for gaming (what it is best suited for).
..yet hoping to see an AOS/Morphy system capable of taking over the real computing needs of an average geek.

Games will not be "the thing" for NG amigalike platforms, no way - its a minor issue for most of the potential buyers.

I mean, gamingwise, usable PC systems today cost  0$ (relatively speaking). Why not use such a thingy aside of an AOS/MOS system, through the crossover period?

It's not the 80's anymore.
Title: Re: Half-Life porting for Amiga and Linux
Post by: ottomobiehl on September 06, 2003, 04:35:51 AM
It used to be the killer games were made on the Amiga and the dos/windows crowd clamoured to get them ported to their system.
That is what needs to happen now instead of trying to get the scraps from the windows crowd to the Amiga.

Just my 2 cents
Title: Re: Half-Life porting for Amiga and Linux
Post by: Warface on September 06, 2003, 11:29:19 AM
Quote
It used to be the killer games were made on the Amiga and the dos/windows crowd clamoured to get them ported to their system.
That is what needs to happen now instead of trying to get the scraps from the windows crowd to the Amiga.

Just my 2 cents


Look how they started and where they are now :-) So going for ports as start is a good move to make I think :-)
Title: Re: Half-Life porting for Amiga and Linux
Post by: mikeymike on September 06, 2003, 12:23:34 PM
@ NitrousB
Quote
Just stating my own opinion of the game


But what was the point?  The comment was neither useful to anyone else or constructive.
Title: Re: Half-Life porting for Amiga and Linux
Post by: Ni72ous on September 07, 2003, 03:39:35 AM
@Mikeymike
Quote

But what was the point? The comment was neither useful to anyone else or constructive.

niether is this thread, no matter how many people sign the petition it wont get ported.
Title: Re: Half-Life porting for Amiga and Linux
Post by: quiesce on September 07, 2003, 05:09:33 AM
In theory, Half-life 2 would also run on an AmigaONE with the right graphics card. I read somewhere that the developers said that they won't be just targetting the high-end market and that even a Geforce 2 would be able to run it (albeit with a LOT of the graphical enhancements missing).
Title: Re: Half-Life porting for Amiga and Linux
Post by: Prod on September 07, 2003, 09:41:07 PM
HL is indeed crap, but CS is excessively good,  worth buying a PC for. :-)
Title: Re: Half-Life porting for Amiga and Linux
Post by: iamaboringperson on September 08, 2003, 10:25:42 AM
Now, why would I want to do that?

Kind of reminds me of somthing....... (http://amiga.org/forums/showthread.php?t=3427)