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Amiga computer related discussion => Amiga Gaming => Topic started by: CU_AMiGA on October 07, 2003, 02:49:55 PM

Title: Anyone still use ADoom?
Post by: CU_AMiGA on October 07, 2003, 02:49:55 PM
Does anyone still use  Peter McGavin's ADoom for 68k and PPC? I use both Ultimate Doom and Doom 2 on it. Anyone still play link up or modem games on it? Oh i guess that Quake and Half Life have taken over! :-(
Title: Re: Anyone still use ADoom?
Post by: amiga1260 on October 07, 2003, 03:01:04 PM
Sometimes I play Amidoom. It was a great game. I like the Homer mod for doom 2. AmiDoom runs very well om an 030/50 MHz.  
Title: Re: Anyone still use ADoom?
Post by: Mad-Matt on October 07, 2003, 03:28:11 PM
I play adoomwos ppc occassionaly, ,but id much prefure a ppc port of DoomAttack. easily the best 68k port with nice features.  Im sure the source was released once, but hell if i can find it now.
Title: Re: Anyone still use ADoom?
Post by: Framiga on October 07, 2003, 03:33:41 PM
Hi CU_AMIGA

i'm 99% sure that there is a guy that play with . . . . .  DoomMaster :-D

By the way . . .where are you, Doomy!

Come back soon.

Ciao

Title: Re: Anyone still use ADoom?
Post by: MAD on October 07, 2003, 04:53:21 PM
Hoya!

Yes, I STILL use it because it rooooxxxor!
Anyway, I cannot help you for my Amiga is in France while I am in England...

Be funky

M A D
Title: Re: Anyone still use ADoom?
Post by: CU_AMiGA on October 07, 2003, 05:16:33 PM
Very Glad to see many people still using ADoom. I also agree that it rocks, both versions!

Off topic:

Why has this post been given a "thumbs up" pic at the contents? And more importantly what does it mean?!?!?!
Title: Re: Anyone still use ADoom?
Post by: CU_AMiGA on October 07, 2003, 05:17:58 PM
Quote

Framiga wrote:
Hi CU_AMIGA

i'm 99% sure that there is a guy that play with . . . . .  DoomMaster :-D

By the way . . .where are you, Doomy!

Come back soon.

Ciao



:lol:

Don't worry, he will be back! He just won't resist a thread like this! About his fav game!
Title: Re: Anyone still use ADoom?
Post by: Matt_H on October 07, 2003, 05:42:04 PM
ADoom68K is my Amiga Doom loader. I never tried the other ports. Is there anything different about then?
Title: Re: Anyone still use ADoom?
Post by: PiR on October 07, 2003, 06:46:35 PM
@Framiga
Quote
i'm 99% sure that there is a guy that play with . . . . . DoomMaster

By the way . . .where are you, Doomy!


I am DoomMaster, I'm only using nick of the other guy. ;-)

I use my A2000HD Professional only for professional stuff and I play Doom only on my PentiumIV.
Guyz, please do only Amiga-things on your Amigas. :-D
For PeeCee stuff, like playing Doom all of you should buy yourself PeeCee..  :-P


P.S.: No offense, DoomMaster. I just couldn't resist to fool aroung a little bit...  :-)
Title: Re: Anyone still use ADoom?
Post by: lempkee on October 07, 2003, 09:21:50 PM
i would play it more if it worked properly on mediator + ppc.

cheers
Title: Re: Anyone still use ADoom?
Post by: CU_AMiGA on October 08, 2003, 03:13:25 PM
Quote

lempkee wrote:
i would play it more if it worked properly on mediator + ppc.

cheers


Have you tried ADoom PPC WUP and PUP? They might work. What version did you use?
Title: Re: Anyone still use ADoom?
Post by: xyth on October 09, 2003, 05:46:21 AM
I still use ADoom, it runs most respectably on my 030/50.  I've never tried a linkup/modem game though.

I prefer Genetic Species however.

I was never much of a Quake fan, but once I can afford an 060 I'd love to get Hexen II going.
Title: Re: Anyone still use ADoom?
Post by: Thematic on October 13, 2003, 08:23:01 PM
ADoomPPC will most likely work with Mediator, at least the original has many options for gfx output and other issues. Well, would be strange if it didn't.

xyth:
Hexen 2 (http://www.bluesnews.com/guide/hexen2.htm)? I know it uses the Quake engine with a few modifications, but I haven't seen anything about an Amiga version.
Title: Re: Anyone still use ADoom?
Post by: lempkee on October 13, 2003, 08:56:00 PM
sorry...yes it works but its not working as it should , i dont want to play it in LOWRES , changing screenmodes doesnt help.

and yes i am using Adoomppc , latest version (tried all) and i have tried every port around..

anyway same with Adescent aswell..


Title: Re: Anyone still use ADoom?
Post by: Im>bE on October 13, 2003, 09:08:31 PM

Doom has too little playability for my taste.

Suits simple minded ppl tho I guess.

Title: Re: Anyone still use ADoom?
Post by: XDelusion on October 13, 2003, 10:31:38 PM
ADOOM was kool, it did at least support DeHackED if I recall correctly. Though of course it is pretty old and out dated, and we are making the move to PPC which means we should also have an updated source port such as DOOM Legacy or ZDOOM.

 As a matter of fact Legacy is currently being converted from C to C++ for portability, and it will add in extra features upon that release, one major update being support of Q3 models.

 I've been working with Legacy for over 3 years now and I am VERY impressed with it so far. I would not say it is for "simple minded people" as you can use Fraggle Script to script in some VERY complex events into the game. On top of that it has VERY good support for DeHackED which is used to alter how the enemys, weapons, projectiles, items, ect act. The game can also be played in OpenGL, supports 3D floors, translucents floors, walls, real water, ect ect ect. I could only go on and on and on, but I'll stop short here.

 If you wanna discuss Legacy further, many of its devotes and the author hang out in the Legacy section of the forums @ newdoom.com

Also you can find some more DOOM related stuff at DOOMworld.com which is less Legacy friendly, but a kool place to hang.

 And of course before I go, if you wanna keep up with my Starwars Legacy project you can find the "current" web page here:

http://www.angelfire.com/theforce/doomlegacy/


Glad to see there are still DOOM players in the Amiga world!
Title: Re: Anyone still use ADoom?
Post by: LP on October 14, 2003, 12:18:55 AM
@Thematic

http://www.hyperion-entertainment.com/_amiga/index.html

Here's your Hexen II ;-)
Title: Re: Anyone still use ADoom?
Post by: DoomMaster on October 14, 2003, 05:03:07 AM
Yes, Doom 2 is my favorite game of all time.  But I only play it on its native platform- the PC.  The normal PC version of Doom 2 is the best version of the game.  My Doom2 wads are world famous.  You can play me, The DoomMaster, on the Kali game server.  I play on Kali EVERY DAY and I am one of the original Kali members.  My other screen names are FLY, Jasper and Mr. DongZilla.     :-D
Title: Re: Anyone still use ADoom?
Post by: iamaboringperson on October 14, 2003, 05:16:16 AM
Quote
My Doom2 wads are world famous.
:roll:
Quote
You can play me, The DoomMaster, on the Kali game server. I play on Kali EVERY DAY and I am one of the original Kali members. My other screen names are FLY, Jasper and Mr. DongZilla.
So, if we get on there, we can start asking Workbench 4.0 on A2000HD questions then?
Title: Re: Anyone still use ADoom?
Post by: T_Bone on October 14, 2003, 05:55:46 AM
Quote

DoomMaster wrote:
Yes, Doom 2 is my favorite game of all time.  But I only play it on its native platform- the PC.  The normal PC version of Doom 2 is the best version of the game.  My Doom2 wads are world famous.  You can play me, The DoomMaster, on the Kali game server.  I play on Kali EVERY DAY and I am one of the original Kali members.  My other screen names are FLY, Jasper and Mr. DongZilla.     :-D


 :lol:

I love this guy!
Title: Re: Anyone still use ADoom?
Post by: JoNty on October 14, 2003, 10:11:38 AM
@Matt_H
ADoom's good, but DoomAttack beats it into the ground on 68K.

Shame most of the good game porters have left the platform.

-
JoNty
Title: Re: Anyone still use ADoom?
Post by: JoNty on October 14, 2003, 10:12:14 AM
@Matt_H
ADoom's good, but DoomAttack beats it in the ground on 68K.

Shame most of the good game porters have left the platform.

-
JoNty

[color=FF3300]DOUBLE POST! DELETE ME![/color][/b]
Title: Re: Anyone still use ADoom?
Post by: CU_AMiGA on October 14, 2003, 10:34:32 AM
Quote

Im>bE wrote:

Doom has too little playability for my taste.

Suits simple minded ppl tho I guess.



Hhhmm!!! Quite. You could say its for people with more brawn than brains! Like me! :-)

Quote

DoomMaster wrote:
Yes, Doom 2 is my favorite game of all time.  But I only play it on its native platform- the PC.  The normal PC version of Doom 2 is the best version of the game.  My Doom2 wads are world famous.  You can play me, The DoomMaster, on the Kali game server.  I play on Kali EVERY DAY and I am one of the original Kali members.  My other screen names are FLY, Jasper and Mr. DongZilla.     :-D


That's smashing Doommaster! Can i have one of your Doom 2 wads!

Quote

JoNty wrote:
@Matt_H
ADoom's good, but DoomAttack beats it into the ground on 68K.

Shame most of the good game porters have left the platform.

-
JoNty


Yeah! I heard good stuff about DoomAttack as well. Not sure if it is as good as Adoom though!  ;-)
Title: Re: Anyone still use ADoom?
Post by: XDelusion on October 15, 2003, 06:58:50 AM
DOOM Master, that's really kool, I've been playing since it came out as well, though I never did kali once, infact I've never been much of a Death Match person myself, but Multi-Player is kool!

 You might want to check out DOOM connector if you are on Cable or something fast, of course it only supports Legacy, ZDOOM, Skulltag and the like, but a lot of people still play the old dwango wads and what not on there, I'm sure you would have a blast.

 Anyhow I wanted to bring up the fact that the Amiga has no decent DOOM editors which is a sad thing. Fortunatly DOOM Builder is going to be at version 1.0 pretty soon, in which case he is going to release the source. In case you are not familiar, DOOM Builder lets you edit DOOM levels in real 3D, just like with Duke! I know there are DOOM Level viewers for the Amiga, so something like this is not so far fetched at all, here is the home page in case any coders happen to see this and take on and interest.

http://www.xodemultimedia.com/builder.php


 Why DOOM? Well with a decent source port, DOOM remains as advanced as games such as Quake 3 and the like, without all the fancy bells and wistles, but the 3D floors, lighing, models, scripting, ect are all there, infact I have seen Quake 3 levels near perfectly remade in DOOM with jump pads and all! Aside of that the Single player experience is still top notch with all the home made DOOM games out there.
Title: Re: Anyone still use ADoom?
Post by: JoNty on October 15, 2003, 12:11:37 PM
@Im>bE
"Doom has too little playability for my taste. Suits simple minded ppl tho I guess."

Which games do you play, Im>bE? Being an intellectual interested in game developement and all?

Gotta love it when a guy uses a girl as their avatar though.

@CU_AMiGA
"Yeah! I heard good stuff about DoomAttack as well. Not sure if it is as good as Adoom though!"

Chances are you've tried it, but didn't configure it properly, or haven't actually tried it at all. Like I said, it's truck loads better than ADoom. It's faster, got loads more features, and has a GUI.

Try it, but with the right renderer and config, and you'll never run ADoom again.

-
JoNty
Title: Re: Anyone still use ADoom?
Post by: CU_AMiGA on October 15, 2003, 02:50:09 PM
@JoNty

Well, i actually didn't get DoomAttack goint at all, it wanted bloody RTG master, dunno what happened there, i installed the library but it still wanted it. I have CGFX v 4.1 installed now so i don't think i can have RTG installed as well can i? Isn't DoomAttack bugged, and also never been updated?! I still think ADoom PPC is still unbeatable! :-)
Title: Re: Anyone still use ADoom?
Post by: JoNty on October 15, 2003, 08:08:50 PM
@CU_AMiGA
DoomAttack doesn't need RTGMaster. It uses it's own rendering plugin system.

Use the right plugin, and a good resolution.

-
JoNty
Title: Re: Anyone still use ADoom?
Post by: CU_AMiGA on October 16, 2003, 02:58:08 PM
Quote

JoNty wrote:
@CU_AMiGA
DoomAttack doesn't need RTGMaster. It uses it's own rendering plugin system.

Use the right plugin, and a good resolution.

-
JoNty


Well, when i clicked on the DoomAttack icon (the 060 version i think) i got a window saying it need the rtgmaster.library. Dunno what happened there. I will have another stab at it though. Maybe different now i have CGFX installed! :-)
Title: Re: Anyone still use ADoom?
Post by: Crumb on October 16, 2003, 07:31:22 PM
@JoNty:
I tried DoomAttack and ADoom with my Falcon040/25 and ADoom was faster... DoomAttack seemed to be designed for 020 and 030...

If you have a graphic card the fastest Amiga 68k port I've tested was EDoom, a port based in ADoom but recompiled with GCC, it gave me 1fps more than ADoom when I switched to the A4040/25 / CV64 with P96...

BTW: Where are DoomAttack's sources?
Title: Re: Anyone still use ADoom?
Post by: Im>bE on October 16, 2003, 09:54:54 PM
>Which games do you play, Im>bE? Being an intellectual interested in game developement and all?

Games that require thought,
not reflexes.

>Gotta love it when a guy uses a girl as their avatar though.

I think that is annoying,
they should rather use a pic of themselves.

Or a fake pic of a handsome muscular guy.
That would be swell. :)

Title: Re: Anyone still use ADoom?
Post by: XDelusion on October 16, 2003, 10:27:56 PM
A  handsome muscular guy on Amiga.org... sure oook.

Faces tell nothing anyhow, we still don't know exactly how large there asses are, which could be a nightmare, not to mention groins that stick out further than there feet! :)
Title: Re: Anyone still use ADoom?
Post by: Mad-Matt on October 17, 2003, 12:39:23 AM
DoomAttack is faster on my BlizzPPC 040/25. faster then 68k ver of adoom that is and ya get all the other extras the doomattack provides such as freelook.

To get best speed out of it, youll have to mess with the gfx plugins and see which best suits ya system, its far better then adoom in my opinion.

Addom pretty much keeps to the original dooom.doom2 game, adds nothing more but tries to stay completely compatable with all doom stuff.  Doomattack started adding wonderful extras that gave a reason to actually fire up the ole game again.

As for RTGMaster, i dont remember it requiring it, as the game used its own blitter gfx plugins,  but maybe there was options to utilise rtgmaster instead, i cant remember.
Title: Re: Anyone still use ADoom?
Post by: kd7ota on October 17, 2003, 03:55:27 AM
Quote

DoomMaster wrote:
Yes, Doom 2 is my favorite game of all time.  But I only play it on its native platform- the PC.  The normal PC version of Doom 2 is the best version of the game.  My Doom2 wads are world famous.  You can play me, The DoomMaster, on the Kali game server.  I play on Kali EVERY DAY and I am one of the original Kali members.  My other screen names are FLY, Jasper and Mr. DongZilla.     :-D


HAHAHAH! The way he uses words is just hilarious

*Crowd claps.*
Title: Re: Anyone still use ADoom?
Post by: CU_AMiGA on October 23, 2003, 05:33:27 PM
I can't seem to get hold of DoomAttack anymore. Not from Aminet or anywhere. :-(
Title: Re: Anyone still use ADoom?
Post by: CU_AMiGA on November 18, 2003, 03:43:33 PM
I downloaded DoomAttack yesterday (on older version) and managed to get it running (it liked my setup!). I was very impressed with what i saw. Doom in a window! :-) I immediatly emailed the author it email me back the last version which was what he done. Can't wait to try it! Also can't wait to try out 2 player on the same screen!

Unfortunately, he is no longer developing it, but i gave him a link to this, maybe it will inspire him to have another go at it! :-)
Title: Re: Anyone still use ADoom?
Post by: cycloid on November 18, 2003, 03:49:12 PM
oooh... well if said DA developer isn't planning to use it maybe they'd give me the source? :-) mind you it's not asif i'd be able to compile it (See about four other threads where i mutter about configging gcc, or not)

incidentally, what frame rates do peops get? i get about 10fps on my 1200 AGA 040 25. though other people seem to suggest it runs smoother (considering that back in the day a 33mhz 486 would run it acceptably). i might need help in setting it up. also it takes about 5 mins to load into memory, sits at the "doom refresh daemon" with the HD light constantly on... even on bootstart hmz?

e.g. tried using -rtg with blazewcp installed? makes no difference


Title: Re: Anyone still use ADoom?
Post by: Karlos on November 18, 2003, 03:53:45 PM
I use ADoom for warpup. It runs very smooth indeed even on my 603. It only slows down in higher resolutions, but is still playable.

If someone could be bothered to take ADoom, rip out the core rasterization routines and use warp3d or opengl we could have some real fun ;-)