Amiga.org

Amiga News and Community Announcements => Amiga News and Community Announcements => Amiga Software News => Topic started by: System on August 17, 2003, 04:33:35 PM

Title: Screenshots demonstrating AmigaOS4 debugging capabilities
Post by: System on August 17, 2003, 04:33:35 PM
More official screenshots (http://amigaworld.net/modules/features/index.php?op=r&cat_id=6&rev_id=34&sort_by) from Hyperion are available at the AmigaWorld.net (http://www.amigaworld.net) community portal. These shots demonstrate the debugging capabilities under AmigaOS 4. Two programs are involved in this: The Grim Reaper and gdb.

Title: Re: Screenshots demonstrating AmigaOS4 debugging capabilitie
Post by: mikeymike on August 17, 2003, 04:49:52 PM
No screenshot of a Guru Meditation!

I do hope the flashing red box has a colour gradient on it :-)
Title: Re: Screenshots demonstrating AmigaOS4 debugging capabilitie
Post by: Vincent on August 17, 2003, 05:00:40 PM
Looks good, but no mention of the great Guru at all :-(
Title: Re: Screenshots demonstrating AmigaOS4 debugging capabilitie
Post by: Rogue on August 17, 2003, 05:19:18 PM
Quote
No screenshot of a Guru Meditation!


You'll get a "normal" Guru meditation requester when a program crashes (very similar to what was shown in the presentation). It's got a button "More..." which will drop you into the GUI...

Quote
I do hope the flashing red box has a colour gradient on it


No, but it glows in the dark and giggles when you touch it :-)
(Come to think of it, gradients would be cool, too)

You'll only see Guru's on deadend alerts, though.
Title: Re: Screenshots demonstrating AmigaOS4 debugging capabilitie
Post by: KennyR on August 17, 2003, 06:18:18 PM
Looks promising. I hope the debug output can also be redirected to serial output to catch those annoying software failures that bring the whole system down.
Title: Re: Screenshots demonstrating AmigaOS4 debugging capabilitie
Post by: Johan Samuelsson on August 17, 2003, 06:28:46 PM
yayay... i gotta say that it looks sweeter all the time.
it's getting a nice tight feeling now.
and those antialiased fonts.. i was staring at the shell win and i SO wanted to run it on my AmigaOne and type something in there, to get the feeling, of just how tight and fast it feels! Can't wait no more, this is killing me!
Title: Re: Screenshots demonstrating AmigaOS4 debugging capabilitie
Post by: DanDude on August 17, 2003, 06:47:52 PM
Kick *ss!!!    :-D
Title: Re: Screenshots demonstrating AmigaOS4 debugging capabilitie
Post by: Quixote on August 17, 2003, 07:18:09 PM
:-D This is looking better all the time.  I look forward to its release.
Title: Re: Screenshots demonstrating AmigaOS4 debugging capabilitie
Post by: redfox on August 17, 2003, 07:44:41 PM
Sweet ...  :-D

Thanks for your comments Rogue.

I would have missed my old friend the Guru ...   ;-)

---------------
redfox
Title: Re: Screenshots demonstrating AmigaOS4 debugging capabilitie
Post by: Rogue on August 17, 2003, 08:21:26 PM
Quote
Looks promising. I hope the debug output can also be redirected to serial output to catch those annoying software failures that bring the whole system down.


Yes, you can redirect debug output through the serial port. You can also enable a builtin circular memory buffer, much like Mungfriend, that  can catch the output. There are two hooks in the kernel (getchar and putchar) that are specifically intended for that purpose.
Title: Re: Screenshots demonstrating AmigaOS4 debugging capabilitie
Post by: Rogue on August 17, 2003, 08:23:48 PM
Quote
I would have missed my old friend the Guru


Same here. I like that slightly geeky aspect of AmigaOS (therefore the Grim Reaper got its name - "Crash  Requester" or something like that would be booooring :-)
Title: Re: Screenshots demonstrating AmigaOS4 debugging capabilitie
Post by: Mr_Capehill on August 17, 2003, 09:34:01 PM
It's very nice to see one of the weakest link of AmigaOS to be fixed. Good job Thomas and co.
Title: Re: Screenshots demonstrating AmigaOS4 debugging capabilitie
Post by: amigamad on August 17, 2003, 10:36:01 PM
Quote
No screenshot of a Guru Meditation!


Of course there isnt they have licensed the blue screen of death from microsoft as it is very popular with pc users. :-D  :-D
Title: Re: Screenshots demonstrating AmigaOS4 debugging capabilitie
Post by: Kees on August 17, 2003, 10:44:27 PM
:lol:

That would really be a blast !  :-D
Title: Re: Screenshots demonstrating AmigaOS4 debugging capabilitie
Post by: redfox on August 17, 2003, 11:26:25 PM
:lol:  .... good one amigamad

One of my buddies at work sees "the blue screen of death" on a regular occurance.

---------------
redfox
Title: Re: Screenshots demonstrating AmigaOS4 debugging capabilitie
Post by: Rodney on August 18, 2003, 05:50:54 AM
Im a little bit worried about the debugging... Great feature, but the thing with gdb is a little weird. I know that, when you compile unix apps under gcc, you have to compile with a special flag if you want to be able to debug with gdb... The extra flag does something to the code, puts in sometype of debug table? i dont know... it does something, and this adds to the overall executible, does it not?

Its also known that adding debuging features into a program can slow it down and make more resource hungry...

Is this the case for AmigaOS4 binaries? I would think that most users (and i admit AmigaOS users arnt most users :)) wouldnt want the gdb features, if it was going to comprimise performance in any way... I would think the gdb features would only be for beta testers/debuggers/developers of AmigaOS4 or their specific applications??


I just want to know, will adding gdb support to applications add any extra code or sometype of information to the executible so that gdb can track each execution of a statement in a program?

If something is added, is this considerable enough to slowdown the applications, either at load or run time?

Does it make it more memory hungry? <-- i guess that would be true even if only several killobyte of something was added to the application to provide this functionality...

Im pretty sure all of the above happens, and i wouldnt mind whilst i was debugging an application that i made. I just would want the above to be true for end user AmigaOS binaries, such as the TCP/IP stack or the kernel :} - although, i think i've just understood that maybe the article was just demonstrating what can be done whilst developer your own applications?
Title: Re: Screenshots demonstrating AmigaOS4 debugging capabilitie
Post by: Rodney on August 18, 2003, 05:54:21 AM
Quote

No screenshot of a Guru Meditation!


Quote

The Grim Reaper is the replacement of the old-style Guru requester (or the WarpOS crash window under WarpUp).


same thing?
Title: Re: Screenshots demonstrating AmigaOS4 debugging capabilitie
Post by: CodeSmith on August 18, 2003, 06:55:27 AM
@Rodney:

Developers usually create two versions of any program: the "debug" version and the "release" version.  Both normally share the same source files.  The debug version normally has all sorts extra optional bits (in C, this is done with the "assert" macro) that programmers use to verify the flow of data in a program, that do not get compiled into the release version.  Also, compiler optimizations are normally disabled in the debug version, since this causes the compile cycle to go a bit faster.  Once the programmer is happy, he will produce a release version of the executable, and that's what ends up on aminet :-)  So any debugging information will typically be only in the debug version.  To put it technically: you will normally invoke the compiler with the "-g3 -D_DEBUG" switches for the debug version and "-O3" for the release version.

However, gdb is a very smart program, and can show you some useful information even on a release version of the program.  You just get a lot more info on a debug version.
Title: Re: Screenshots demonstrating AmigaOS4 debugging capabilitie
Post by: Rogue on August 18, 2003, 07:58:55 AM
Quote
same thing?


It depends on what you call "Guru". In OS 4, there's three things:

- The red/orange blinking box (aka Guru Meditation)
- A plain requester stating that program X has crashed
- The Grim Reaper window.

The blinking box is still caused by Alert(), and is usually only used for desasters like a corrupted memory list and such.

The plain requester comes up when a program has crashed. It has a row of buttons like "Kill", "Reboot", and "More...". The latter will bring up the Grim Reaper window.
Title: Re: Screenshots demonstrating AmigaOS4 debugging capabilitie
Post by: ikir on August 18, 2003, 09:27:05 AM
Very good job Hyperion!
Title: Re: Screenshots demonstrating AmigaOS4 debugging capabilitie
Post by: benJamin on August 18, 2003, 10:37:10 AM
Once again, I was compelled to move my mouse to a scroll bar or two to see more contents of notepad and listers.

I'd like to tower my A1200 with an Amiga One and use two monitors...

Just a thought. :-D

My putting away money for AOne OS4 at the moment is still worthwhile. :-P


benJamin

@Hyperion
I've been waiting this long, I'm not going to let all those people down.

Your hard work is justified.
Title: Re: Screenshots demonstrating AmigaOS4 debugging capabilitie
Post by: olegil on August 18, 2003, 11:52:41 AM
Actually, you'll get debug info for gdb in the elf no matter what you do with the compiler. Later on you can run it through strip to save space (strips off any debugging information).

But you don't have to run gdb unless you want to, you know. And people don't have to distribute non-stripped binaries unless THEY want to. The choice is a good idea, though :-)
Title: Re: Screenshots demonstrating AmigaOS4 debugging capabilitie
Post by: Rodney on August 18, 2003, 01:54:24 PM
I initialy posted that assuming that all amigaos4 binaries were going to be debuggable useing gdb for the end user... Such as, if Roadshow crashed you could attach jdb to it, or if another OS4 feature crashed you could debug it with gdb...

However, now i assume that will not be possible since i assume that the end user binaries in the OS4 distribution wont be compiled with any debuging flags... correct? I was hoping not because of the reasons you and i outlined... :}
Title: Re: Screenshots demonstrating AmigaOS4 debugging capabilitie
Post by: Glames on August 18, 2003, 06:39:23 PM
Hi,

simply excellent!

Thanks :)

Tcho,

Glames
Title: Re: Screenshots demonstrating AmigaOS4 debugging capabilitie
Post by: Rogue on August 18, 2003, 10:45:14 PM
Quote
However, now i assume that will not be possible since i assume that the end user binaries in the OS4 distribution wont be compiled with any debuging flags... correct?


Correct. Usually it's "no user servicable parts inside". There is no reason to ship binaries that have two or three times the disk consumption for the rare case that something crashes, and the user in front of the machine is sufficiently familar with a debugger to actually handle the situation.

Besides, you don't want a would-be hacker to sniff around in your shareware or commercial program for that CheckCopyProtect() or ReadKeyfile() routine :-)

No, debugging features are for developers. But I am quite sure that most developers will appreciate the feature, and most users will find that it is easier to get bug reports with meaningful content to the developer, which in turn means improved quality for software ;-)

It's a win-win situation.