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Amiga News and Community Announcements => Amiga News and Community Announcements => Announcements and Press Releases => Topic started by: RoKo on June 21, 2003, 03:25:19 PM

Title: QuarkTex - Warp3D for WinUAE
Post by: RoKo on June 21, 2003, 03:25:19 PM
I released a Warp3D wrapper for WinUAE.
Have a look (http://www.student.informatik.tu-darmstadt.de/~konrad/)

Title: Re: QuarkTex - Warp3D for WinUAE
Post by: KennyR on June 21, 2003, 03:37:21 PM
Ingenious! And what a lot of UAE users wanted. :pint:
Title: Re: QuarkTex - Warp3D for WinUAE
Post by: System on June 21, 2003, 05:34:08 PM
Fantastic, well done! :-D  :pint:  :pint:  :pint:  :pint:  :pint:
Title: Re: QuarkTex - Warp3D for WinUAE
Post by: AxE on June 21, 2003, 05:42:33 PM
great! i can see Payback in all its glory :)
Title: Re: QuarkTex - Warp3D for WinUAE
Post by: olegil on June 21, 2003, 06:18:58 PM
This sucks, I'm not using Windows!!!!!!!!!!!
Title: Re: QuarkTex - Warp3D for WinUAE
Post by: RoKo on June 21, 2003, 07:15:56 PM
Then implement WinUAE's native interface in the UAE port of your OS.
Easy.
Title: Re: QuarkTex - Warp3D for WinUAE
Post by: Mad-Matt on June 21, 2003, 08:13:46 PM
this is so damn great who needs real amigas now. forget buying overpriced ppc amiga emus, just get a cheap x86 box and ya laughing .
Title: Re: QuarkTex - Warp3D for WinUAE
Post by: redrumloa on June 21, 2003, 08:33:50 PM
Quote
forget buying overpriced ppc amiga emus


While I agree this wrapper is VERY cool, i wouldn't go so far to make this statement:-) Pegasos are reasonably priced and extremely fast. Elumation can only take you so far.
Title: Re: QuarkTex - Warp3D for WinUAE
Post by: KennyR on June 21, 2003, 08:40:59 PM
Quote
this is so damn great who needs real amigas now. forget buying overpriced ppc amiga emus, just get a cheap x86 box and ya laughing


Lets not get carried away. Payback is the only real use for this, until UAE actually gets WarpUP emulation. Most w3d apps are PPC. If it ever does get WOS, it's not going to get it for a long, long time, and let's just say its not going to be much use on a 2GHz PC. It might actually be cheaper just to get a Pegasos than a high-end PC. :-D
Title: Re: QuarkTex - Warp3D for WinUAE
Post by: System on June 21, 2003, 10:58:06 PM
@KennyR

Quote
and let's just say its not going to be much use on a 2GHz PC. It might actually be cheaper just to get a Pegasos than a high-end PC.


I dunno mate, JIT emulation of PPC instructions on a 3Ghz PIV or Athlon would probably be faster than a 600Mhz G3, lets face it there ain't that many instructions to translate. ;-)

Shame there isn't even a usable PPC interpreter let alone recompiler! :-(
Title: Re: QuarkTex - Warp3D for WinUAE
Post by: samo79 on June 22, 2003, 03:43:05 AM
Great work.... :-D  :-D
Title: Re: QuarkTex - Warp3D for WinUAE
Post by: Hammer on June 22, 2003, 09:45:28 AM
@RoKo
Nice…
Title: Re: QuarkTex - Warp3D for WinUAE
Post by: olegil on June 22, 2003, 01:12:41 PM
Interesting how there is lots of x86 emulators for the powerpc, but still NO powerpc for x86. Might it be that it ISN'T that simple? ;-)
Title: Re: QuarkTex - Warp3D for WinUAE
Post by: Karlos on June 22, 2003, 02:13:38 PM
Heh, this is a pretty cool development :-)

Since Warp3D is a rasterizer only (no T&L pipeline), I wonder how various amiga os OpenGL implementations (eg Mesa, MiniGL) run.
Think about that for a moment - OpenGL running atop Warp3D which itself sits on top of OpenGL :-)
Title: Re: QuarkTex - Warp3D for WinUAE
Post by: Hammer on June 22, 2003, 02:23:15 PM
Quote
Interesting how there is lots of x86 emulators for the powerpc, but still NO powerpc for x86. Might it be that it ISN'T that simple?

There are commercial PPC simulators for X86 (mainly use for embedded development) …

IS there a large desktop need for the X86 world to adopt PPC’s ISA?
Title: Re: QuarkTex - Warp3D for WinUAE
Post by: RoKo on June 22, 2003, 02:42:15 PM
Quote
Since Warp3D is a rasterizer only (no T&L pipeline), I wonder how various amiga os OpenGL implementations (eg Mesa, MiniGL) run.

T&L can easily be done in software.
Otherwise a rasterizer would not make much sense, as T&L is necessary for every 3D app.
Title: Re: QuarkTex - Warp3D for WinUAE
Post by: Karlos on June 22, 2003, 03:45:59 PM
@RoKo,

Well, I do use 3D hw for 2D stuff also ;-)
Title: Re: QuarkTex - Warp3D for WinUAE
Post by: RoKo on June 22, 2003, 03:54:49 PM
@ Karlos:
That's why I wrote "does not make much sense" instead of "does not make sense at all" ;-)
Title: Re: QuarkTex - Warp3D for WinUAE
Post by: bloodline on June 22, 2003, 06:21:01 PM
Quote
Interesting how there is lots of x86 emulators for the powerpc, but still NO powerpc for x86. Might it be that it ISN'T that simple?


I expect it's very simple. But I assure there is no market for it. Anything available for a PPC based platform has probably been ported from an x86 one :-)
Title: Re: QuarkTex - Warp3D for WinUAE
Post by: baderman on June 22, 2003, 06:25:14 PM
Another "i know everything,and i'm the best" guy, who will say me what i have to do... another "proffesional specialist".... guys, where are you coming from? want emul? go and get it, and leave us , true Amigians alone... you've got your own forums, do not say us, what is good, and what's not! ok? nostalgic bastards! eh! am i clear? :destroy:  :destroy:  :destroy:
Title: Re: QuarkTex - Warp3D for WinUAE
Post by: Hammer on June 23, 2003, 12:27:12 AM
@baderman
.
Quote
and leave us , true Amigians alone

Note that this 3D warper may benefit/enhance the official Amiga Forever 5.x package.