Amiga.org

Amiga News and Community Announcements => Amiga News and Community Announcements => Amiga Software News => Topic started by: bhoggett on October 14, 2002, 02:31:00 AM

Title: Emperor - Amiga RAD tool updated
Post by: bhoggett on October 14, 2002, 02:31:00 AM
Matthias Gietzelt has released version 4.5 of his Amiga Rapid Development Tool, EMPEROR.

From the readme (http://ftp.uni-paderborn.de/aminet/aminet/dev/c/Emperor.readme):

"Emperor is a very powerful software to write GUI-based programs. There are C/C++- sourcecodes that are generated by Emperor. They can be easily translated by an external C/C++-Compiler."

Source: amiga-news.de (http://www.amiga-news.de)

New in 4.5:

     - MultiMenu; for every window an own pulldown-menu
     - description of window-depending lists (gadgets and menu)
     - checking of projects for logical errors
     - Drag'n'Drop of objects implemented
     - full StormC v4-support
     - category ToolTypes added
     - generating of install-scripts implemented
     - mainwindow can be shown in small mode
     - problems with array-window fixed
     - all lists are controllable by keyboard
     - expanded configuration-possiblities
     - input message handle as hierarchical list
     - own screen for Emperor chooseable
     - problems with previewwindow fixed
     - project-open-routines optimized
     - bugs in generated source fixed
     - progress-bars reworked
     - some macrofunctions optimized
     - generated source optimized
     - icons for all files createable
     - full AmigaOS3.9-support
     - expanded functions in attribute-windows
     - improved programming-help
     - new texteditor-functions
     - improved online-help
     - expanded GadgetHelp
     - initializing-functions optimized
     - small bugs fixed

Download Emperor v4.5 (http://ftp.uni-paderborn.de/aminet/aminet/dev/c/Emperor.lha)
Title: Re: Emperor - Amiga RAD tool updated
Post by: Orgin on October 14, 2002, 07:00:56 AM
Any screenshots anywhere? Would be interresting to see what it can do in a visual kind of way.

(Btw, something like this would be very neat with AOS4 and GCC support)

/Björn
Title: Re: System requirements
Post by: SteWhite on October 15, 2002, 02:27:06 PM
I have never done any development on my Amiga before (though I have
programmed on the PC) and a Visual IDE seems like the ideal way for me
to get started. However, in the system requirements (from the readme)
I notice:

Amiga Developer CD 2.1

Is this actually required?

I don't have a copy. Can I not use this IDE using only freely
downloadable tools?

Any help on this matter would be greatly appeciated.
Title: Re: System requirements
Post by: Mr_Capehill on October 15, 2002, 02:46:30 PM
Well.. The NDK is free. VBCC is free and so is GCC.

But DevCD is worth buying. It's the cheapest and best programming source for the Amiga. It's almost necessity to programming for Amiga. Even though many of its examples are old.
Title: Re: System requirements
Post by: bhoggett on October 15, 2002, 07:00:39 PM
Well, I don't regard Emperor as a fully fledged IDE, more of a glorified GUI builder, like MUIBuilder with bells and whistles on.

What we could do with is a RAD environment, incorporating RAD tools, IDE, compilers, support for Reaction and MUI interfaces, capable of compiling for Classic, AOS4, MOS and Ami*?thlon etc. (you get the idea)

I think that would be a development tool that could actually sell well and make a profit. If we could have it for free so much the better.
 :-D
Title: Re: System requirements
Post by: Mr_Capehill on October 16, 2002, 10:14:28 AM
A developing tool to end all developing tools  :-D

As a hobby coder, I would pay for a good one. But can live without, of course..