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Coffee House => Coffee House Boards => CH / Science and Technology => Topic started by: tkgshow on May 26, 2009, 01:04:15 AM
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Can anyone help with Direct3D C++?
Why would a program that renders the top, bottom, front and back of a box using
d3ddev->DrawIndexedPrimitive(D3DPT_TRIANGLELIST, 0, 0, 16, 0, 8);
crash my PC when changed to render the complete box using
d3ddev->DrawIndexedPrimitive(D3DPT_TRIANGLELIST, 0, 0, 24, 0, 12);
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Maybe this article will give you some more insight: http://blogs.msdn.com/jsteed/pages/drawindexedprimitive-demystified.aspx
x303 :D :D :D