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Amiga computer related discussion => Amiga Marketplace => Topic started by: Gebrochen on October 15, 2008, 03:16:56 AM

Title: Porting Games To Amiga os4/4.1 platforms
Post by: Gebrochen on October 15, 2008, 03:16:56 AM
@ All:

Ok, wanted everybody who would be interested in seeing new game development, as well as porting existing games to the amiga os4 range(inc. os4.1) and ppc mobo's (or even the older ones, blizz and cyber ppc's possibly) to basically give a yes answer.

The more interest here the better the chance for development to proceed from various developers.

Also, those that give a yes answer, can also perhaps request a game, type of game, eg. strategy, fps, etc, or give a reasoning if they wish.

Any who do not wish to see potential new companies develop games and software for our beloved platform, dont bother responding.

All aros, morphos and amiga related os's can also respond with a yes and why, as there a development companies unsure if they should give it a risk, and if I can show them a HUGE positive response thread(or multiple if others start similar threads in other forums) than we have some ground to stand on, and the possible developers that are thinking about doing a game or software for the platform, will then see the interest there is among us, and hence, will more confidentally be ready to develop.

Thank you very kindly in advance for participating in potentially an important thread.

Kind Regards

Gebrochen

 8-)
Title: Re: Porting Games To Amiga os4/4.1 platforms
Post by: mikrucio on October 15, 2008, 03:52:56 AM
Ahhhh newbs and their enthusiasm!
They come and go!

SURE id love to see games get ported.
But what id love to see more is a solid platform that people could actually buy.

This would give way to new games developers.
and ports.
Title: Re: Porting Games To Amiga os4/4.1 platforms
Post by: gazgod on October 15, 2008, 03:56:03 AM
@[d]Starke[/d] [d]AmigaRises[/d] Gebrochen
I fail to see what the point of this thread is, yes it would be great to get more games ported to OS4/Morphos/AROS but how is one or more threads going to convince developers outside the community to develop for these platforms?

Are you looking for advise on what you should port? Are you a programmer?

The only way to encourage developers outside the community is to make the Amiga platforms viable and popular again, As to how to do this I haven't got a clue short of a a genie with 3 wishes ;)

Gaz
Title: Re: Porting Games To Amiga os4/4.1 platforms
Post by: Gebrochen on October 15, 2008, 05:01:34 AM
@ GazGod:

Because when I asked various development companies, thier reply was more or less:
We would consider porting or & developing for the Amiga platform if there were people interested in using the platform, but, due to no sign of interest from the Amiga communities there seems no demand for it.

I have an Amiga club member from our club that is a programmer yes. I myself will in future start designing graphical content in Imagine software & photogenics.


@ Mikrucio:
Well a solid platform may only happen over time if the left over amiga community support Acube and Hyperion.
Either that or go the other way and support MorphOS, the choice is your alone. If there isnt enough interest in Hardware, even if it is PPC at the moment, then there will be the same effect of perhaps upcoming companies like Acube or Hyperion who may have thought about starting development, but simply discouraged at the lack of support given to the current development companies.

And yes, perhaps in future Hyperion would be able to financially support developing the Amiga OS for x86 hardware, as well as existing PPC.

After talk with Hyperion, the Discreet FX idea of porting os4 onto PS3 seems void at the moment, sorry guys.

@ALL:

Please refrain yourselves from giving hassle like comments like the two above amiga enthusiasts, while answering ofcourse or yes you would like to see new games and software. This is purely meant to be for the possible development companies I've contacted to see that there is still enough interest out there for them to actually still consider development for the Amiga platform.
Title: Re: Porting Games To Amiga os4/4.1 platforms
Post by: Varthall on October 15, 2008, 02:34:28 PM
I'm very interested, at least for now for older games that could run on the current platforms (Sam440, A1s, Pegasoses, perhaps Efika etc.). I believe most of the users on amigaworld.net and amigans.net would be interested, too.

Varthall
Title: Re: Porting Games To Amiga os4/4.1 platforms
Post by: Piru on October 15, 2008, 03:05:57 PM
Quote
We would consider porting or & developing for the Amiga platform if there were people interested in using the platform, but, due to no sign of interest from the Amiga communities there seems no demand for it.

Let me translate that for you: "Get lost"
Quote
This is purely meant to be for the possible development companies I've contacted to see that there is still enough interest out there for them to actually still consider development for the Amiga platform.

If you think couple of threads on some random forums will do it, you're gravely mistaken.
Title: Re: Porting Games To Amiga os4/4.1 platforms
Post by: Kin-Hell on October 15, 2008, 06:00:46 PM
How about this then:

Sure, port games for OS4/4.1 but forget including the Amiga.
Anything after OS3.1 isn't really an Amiga, but grace can be set aside for OS3.5/3.9.
At least these OS's used ALL Amiga Hardware, whereas OS4 Classic does NOT & 4.1 aint even in the Equation for the "Amiga"

What's the point in coding/programming for Hardware that doesn't really exist in the main steam Computer Market?

Zilch, Zero, Nada, Nil Point, F'k All.

If they could make money out of it, don't you think someone would already be on the bandwagon!

....Which does make this thread pretty pointless. :horse:
Title: Re: Porting Games To Amiga os4/4.1 platforms
Post by: Flashlab on October 15, 2008, 06:32:27 PM
This thread made me sure Gebrochen is Starke indeed... Mails to viable companies about unrealistic Amiga expectations make me sometimes feel a bit embarrassed to be an Amiga user.
Title: Re: Porting Games To Amiga os4/4.1 platforms
Post by: Gebrochen on October 16, 2008, 02:28:24 AM
@Piru, Kin-Hell, FlashLAB:

Flashlab mainly,

Unrealistic expectations, where have you been, your the same guy that would've said all this time,(until recently), forget it, new hardware will never come out, well, you were wrong!!

I believe the same with other areas of development, it will come about slowly again, if enough people decide to buy the sam to use amiga os4 along side with linux/AROS/ or even zeta.

So how about you do us a favour, and stop your crap, and let the rest of us who've bought a sam with os4.1 get on with atleast trying to get interest back into our platform??

(667mhz with os4.1, nexus case, already got plans to custom modify the nexus, and have a giant boing ball neon lit on the side)

Its funny, when I posted on the new hardware thread, about sam, I didnt see none of you comment there, so, how about you do the same here(unless its positive), and let the rest of us who want to try and build up the platform again, do so.

THis is why I like M Schulz, he is trying with the AROS team to have it fully functional standalone on x86, but then, let me geuss, you guys also have negative things to say about it right. Why not except that our user base is a niche, and to port things or get things happening will take time because of it.

Also to note, OK, you may be right, but then, what if your wrong, like you were with the new hardware, what if many developers are turned away because they assume most of us are no longer interested in new development in the game and software fields, as everytime they come onto an amiga forum, they hear you guys being negative, and hence, it turns them away maybe??

Negativity is the biggest killer guys, but then, those few that still have hope and positivity, remain true, and continue to build for Amiga platform future.
AROS, MorphOS, Hyperion, Acube, etc.

Now please, dont reply to this reply, and reply to the topic thread, do we want to see new developers emerge for GAMES and SOFTWARE

Simple YES or NO will do. and reasoning if so desired.


 :-D

And no, I have not as yet emailed developer companies about this, there is only a point if I have something to show for it. But after talking with Hyperion, about the ps3 porting that discreet fx have on their website, I also found out other things, such as why many developers get turned away, from the same people that made os4.1 happen.

SO, stop assuming things.
Title: Re: Porting Games To Amiga os4/4.1 platforms
Post by: Kin-Hell on October 16, 2008, 11:05:31 AM
I have to admit, your aspirations are what the Amiga was all about. Problem is, you`re about 14 years too late & Bill Gates got in the way.

Negative: yeah. - Reason: 14 years
Sceptical: always. - Reason: 14 years
Yes or No: NO. - Reason: 14 years

How can you assume anything knowing the above?

Here's another dead horse! :horse:





Title: Re: Porting Games To Amiga os4/4.1 platforms
Post by: persia on October 16, 2008, 02:45:56 PM
Nobody is going to port anything to a machine that has sales (optimistically) in the hundreds.  What OS4 needs is to be ported to intel so that you can get a decent MS Windows emulator or failing that have a Mac emulator written for it that will run PPC and Universal games...


(http://images.theage.com.au/2008/10/16/236440/svMCCAIN-420x0.jpg)
Title: Re: Porting Games To Amiga os4/4.1 platforms
Post by: skurk on October 16, 2008, 02:59:05 PM
Quote

Gebrochen wrote:
Ok, wanted everybody who would be interested in seeing new game development, as well as porting existing games to the amiga os4 range(inc. os4.1) and ppc mobo's (or even the older ones, blizz and cyber ppc's possibly) to basically give a yes answer.


Ok.  For the record, I do admire your energy and efforts, but you're missing a couple of important points:

1. Copyrights and lawsuits
2. We already have excellent emulators for old games
3. Can you attract new users with old software?  Not me..

Here's a better idea:  Come up with a new, unique and exciting game idea and have someone help you make it on MOS/AOS4/AROS.

I'm not buying Sam440 just to play Rick Dangerous again.
Title: Re: Porting Games To Amiga os4/4.1 platforms
Post by: Gebrochen on October 16, 2008, 03:35:08 PM
@ Skurk:
no I wouldnt either, but I would expect that from the low income they retrieve from the user base, they would be looking at making better hardware in future.

As for AROS, if it had browser support, im sure many of us would use this instead anyway.

As for your comment, perhaps you would buy a sam440ep, if it had a similar game to doom 3, similar game to supreme commander, etc, with far less cpu ower needed, after all, I played an 1997 game on my a1000 that isnt even meant to work on it, this is what amiga always had, good gaphics, low ram usage, the same type of game on a pc, much higher demand on ram back then, with {bleep}ter graphics, different architecure granted.(until the PCI cards became cheaper)

anyway, {bleep} aside

what if something like shogo 3 was available, or imagine 8 software, this can only happen if the user base is willing to sacrificein the right places, problem is, there are too many amig type os or emulated s options now, that seperates the amiga grup as a whole, this and many other things yes.

I understand peoples frustration, but point stil remains, any who are buyng classical hardware for 1400 dollars/smacks to run os4.0, would surely find it cheaper to buy a sam with os4.1 for around 700 or so dllars, and to be able to have the advantage to develop, but thats the problem, most amiga users are sitting on their arse, complaining about lack of development, and yet, often the case im sure, these same people, have desiging experience, or coding experience, far beyond the users that actually would love to get in there, and rip it up.
(Mmmm, many would be complaining from a mac/xppc/linux type os right now also - haha)

Anyway, as for kin hell:

Your head is still in the sand is it, if it is such a dead horse, why did hyperion and Acube even bother trying to help out our community by bringing new hardware onto the plate?
OK, one needs to compare it to amiga hardware here, to see the advantages, negativity granted there but, positive wise, atleast they are doing something,rather than just complaining on a simple yes no survey, for statistical information, such as this one.

It would help some of our club members with their ideas, to bring them forward, if they have statistics(of any type) backing them, but, if it continues like this in this thread, Ill have wayne shut it down.

Its amusing, such an intelligent user group Im sure, but cant even keep it to a "yes I would be interested" approach for a simple survey type thread,  so, perhaps I was dismayed at the intelligence of simple tasks, whereas for difficult solvng problem tasks on our classical machines, you all have it people I know, I read it and see it everywhere.

night.

Take it easy guys,

@Wayne:
Is there a way to delete an old thread, such as the shogo one I had created a while back?? Perhaps you may find 1 minute of time to do so?

Title: Re: Porting Games To Amiga os4/4.1 platforms
Post by: jorkany on October 16, 2008, 03:56:01 PM
Please move this thread to the appropriate forum, thanks.
Title: Re: Porting Games To Amiga os4/4.1 platforms
Post by: Stevo on October 16, 2008, 04:14:50 PM
@Gebrochen

"Your head is still in the sand is it, if it is such a dead horse, why did hyperion and Acube even bother trying to help out our community by bringing new hardware onto the plate?"

Because there's money in it. Not much, but still. It's not hard for Hyperion to alter the OS4 code to make it run on the SAM and it's kinda important for Acube I'd say, since their mobo isn't very impressive. Simple economics, not "trying to help out".
Title: Re: Porting Games To Amiga os4/4.1 platforms
Post by: billt on October 16, 2008, 04:42:57 PM
Development companies have a different definition of "HUGE positive response" than the Amiga community does. Even a unanimous yes from every possible current Amiga user is infinitesimal to Valve, Blizzard, etc. today. If every single one of us today tells them we're interested, they'll still see it that, effectively, there is no real interest in the Amiga platform or their products on it. That's why we need unreasonable groups like Hyperion to get permission and do the work instead of the development companies themselves.
Title: Re: Porting Games To Amiga os4/4.1 platforms
Post by: Flashlab on October 16, 2008, 05:53:42 PM
While I do welcome new games and hardware, I certainly don't welcome people with attitudes like yours, Gebrochen/Starke/AmigaRises or whatever...

If you would retract your head from the sand you'd see that you either need a huge userbase or a huge amount of money before ANY viable company will start porting, let alone develop, for Amiga OS4. Maybe in a few years some smaller companies will, but that's still a big question mark.

Now grow up; it's people like you that give Amiga a bad name. You weren't banned for nothing, remember. Please go and spam your favourite Retrogeek forum.
Title: Re: Porting Games To Amiga os4/4.1 platforms
Post by: itix on October 16, 2008, 06:59:33 PM
@Gebrochen

Until Amiga users are counted in millions there is no way or hope to see new mainstream games on Amiga. You are good if your game sells 150 copies worldwide (all Amiga platforms counted).
Title: Re: Porting Games To Amiga os4/4.1 platforms
Post by: persia on October 16, 2008, 07:11:26 PM
Yeah, this horse is dead, there aren't million's of people waiting to buy the latest Amiga, there are at best hundreds.  And worse, there are no cross platform development tools for the Amiga, a PC game manufacturer would have to rewrite the entire game to work on an Amiga.  You aren't just beating a dead horse, you're beating Hyracotherium fossil...


(http://www.augk18.dsl.pipex.com/Smileys/penguin.gif)
Title: Re: Porting Games To Amiga os4/4.1 platforms
Post by: Hans_ on October 16, 2008, 07:40:06 PM
@billt
Quote

billt wrote:
That's why we need unreasonable groups like Hyperion to get permission and do the work instead of the development companies themselves.


Correct. So basically, if you can get a company's permission to port it yourself, it might happen. To do this, you'd have to sign a contract and promise to not bug them about any issue in the source-code whatsoever.

I personally hope that people will work on creating their own games.

Hans
Title: Re: Porting Games To Amiga os4/4.1 platforms
Post by: Fransexy_ on October 16, 2008, 09:03:43 PM
What Amiga needs is original and awesome games written specifically and exclusively for Amiga.Do you know? Good games sells hardware
Title: Re: Porting Games To Amiga os4/4.1 platforms
Post by: persia on October 16, 2008, 09:50:40 PM
What I need is for someone to deposit a million dollars into my bank account.

(http://www.augk18.dsl.pipex.com/Smileys/phone3.gif)(http://www.augk18.dsl.pipex.com/Smileys/phone_call.gif)
Title: Re: Porting Games To Amiga os4/4.1 platforms
Post by: Flashlab on October 16, 2008, 10:16:22 PM
@persia

You do know you don't have to end each post with a smiley from another site, don't you?
Title: Re: Porting Games To Amiga os4/4.1 platforms
Post by: Methuselas on October 16, 2008, 10:52:30 PM
HAHAHAHAHAHAHAHAHAHAHAHAHAHA

:roflmao:

Dude, do you have *ANY* idea how much goes into game development? Have you even *WORKED* in the game industry??!!??

Let's just use a FPS as an example. If you don't license an engine (which just for the Unreal 3 engine, which will run you a cool million and 6 months to a year of unsupported porting time), you're looking at 3-4 *YEARS* of development on the engine and level editor, before you can even start building the game, itself.

To even begin working as a developer, you're going to need at least 15-30 million to pay for licensing fees for Bink Tools (which doesn't have a native Amiga version), Maya (again, not Amiga), Photoshop (again, not Amiga), coders, artists, musicians, computer equipment, etc. Then, once you get all that, you're going to have to prepare for what's called "product reviews", every couple of months, to show investors what you're doing, how much progress you've done and that you're not wasting their money. In addition, most games nowadays require DirectX9 or better or OpenGL2.1 and MiniGL just isn't going to cut it. Rogue told me a few years ago that the graphics engine for Workbench (I loathe calling it AmigaOS) needed a complete overhaul, before it could really support any sort of 3D game. MiniGL was design for "quick and dirty" ports and that's it. Now, don't *EVEN* get me started on deadlines.

I'm sure that Blizzard, BioWare, Valve, 3DRealms, etc., is just *WAITING* for your email to explain to them that the paltry 1000 or so Amiga users who have PPC (and I'm being extremely liberal here) will kill their market, if they don't start porting to the Amiga. If you do actually do this, please post their response (if they even bother), 'cos we all of us here could use a good laugh.

 :idea:

Now here's an idea. Why don't you go to UNI and learn how to code for games, or better yet, why don't you fork up the few million we need to get a game ported to Amiga and see if you recoup your investments. Have you ever noticed that most Hyperion games are years behind the PC versions. Most of the times the games are already in the 10$ bins at your local Best Buy, so any money they get for a port is just icing on the cake.

Now, if you'll excuse me, I'm going to head off on my laptop and do some artwork and play a game or two of Cannon Fodder.

-M
Title: Re: Porting Games To Amiga os4/4.1 platforms
Post by: Kin-Hell on October 17, 2008, 02:58:57 PM
@ Gebrochen

 :laughing:  :laughing:  :laughing:  :laughing:  :laughing:  :laughing:  :laughing:  :laughing:  :laughing:  :laughing:
Title: Re: Porting Games To Amiga os4/4.1 platforms
Post by: persia on October 17, 2008, 03:38:22 PM
@Flashlab

Ok, but what if I like to?


(http://www.augk18.dsl.pipex.com/Smileys/perv.gif)
Title: Re: Porting Games To Amiga os4/4.1 platforms
Post by: Hans_ on October 17, 2008, 03:40:13 PM
@Methuselas

There's nothing wrong with porting old games for now. For example, the writer of Virtual Grand Prix 2 expressed an interest in creating an Amiga OS 4.x port a few years ago. The original VGP was an Amiga game. I remember being amazed at what my lowly A1200 030 could do. Anyway, he might not have the time to port it himself, but someone might be able to convince him to let someone else port it.

Hans
Title: Re: Porting Games To Amiga os4/4.1 platforms
Post by: jorkany on October 17, 2008, 03:41:03 PM
@Starke AmigaRises Gebrochen,
NOW I remember you Starke. Aren't you the fruitloop who posted here a year or so back encouraging people to print out and post handbills at bus stops, shopping malls, airports, etc. to let people know that OS4 was "out there"?

Why is it you need three amiga.org accounts - did the first two get banned, or do you just roll a new account every so often in violation of the TOS?

Title: Re: Porting Games To Amiga os4/4.1 platforms
Post by: Flashlab on October 17, 2008, 04:11:45 PM
@jorkany

He got banned twice and I'm sure a third ban isn't far away.

@persia

If you like it so be it. It's just that your smilies don't add anything meaningful to your posts. They don't have any relation to the message you are trying to get across and hence devalue your post. They become a childish gimick that way IMHO. It's just wasted bandwidth. But hey, that's just my opinion. If you like it just go ahead.
Title: Re: Porting Games To Amiga os4/4.1 platforms
Post by: Kin-Hell on October 18, 2008, 12:40:29 PM
Quote

jorkany wrote:
@Starke AmigaRises Gebrochen,
NOW I remember you Starke. Aren't you the fruitloop who posted here a year or so back encouraging people to print out and post handbills at bus stops, shopping malls, airports, etc. to let people know that OS4 was "out there"?

Why is it you need three amiga.org accounts - did the first two get banned, or do you just roll a new account every so often in violation of the TOS?



I remember this quite vividly. S'funny old world ain't it!
Anyhow, usually after someones cheese has slid of their cracker, it never returns. The cracker just gets flakier as time goes by & that's quite evident here!  :roll:
Title: Re: Porting Games To Amiga os4/4.1 platforms
Post by: Gebrochen on October 18, 2008, 03:14:11 PM
OK, this is entertaining, one guy assumes that I am someone else and then everybody jumps with him??
Just goes to show that if one jumps off the clff, the rest will follow, typical of this user group I suppose.

Anyway, this stark creature aside,

I was simply trying to work out how may people would be interested, simple yes or no answer, as to work out if it is even worth developing anything for the platform.

But after much dismay at first, atleast one person has given what he thinks would be a fair figure, and if that figure is 150, than thats better than my figure I had in my head.

So, as for the other development companies, well, they are wlling to give me and our crew some advice during our development processes, now, please bear in mind, our programmer might be good at coding, but he hasnt, nor have I, ever attempted on doing a 3d rendered type game, which basically means this will take some time.(and at the moment,everything is only in idea form anyway, nothings left the ground yet, and after this, it may be longer to leave the ground)

As for this 3d engine,I never said what type of development by memory within the whole forum(again, someone assumes something, and the sheep follow methusa or whatever)
On top of that, it clearly stated if any would be interested in seeing new development, not to debate it, like this has gotten way out of hand, I had simple expectations here, thinking, this'll be easy, everyone will most likely just say yes, ofcourse, why not, etc, instead, it seems I was wrong, and the whole amiga user group at A.org wish to debate every little piece of equipment, rather than just telling me some statistics.

SO

For the guy that mentioned a statistic,and the people that took it seriously and said yes, or they would be interested, thankyou, as for the rest of you, I can only wonder if your responses wouldve been the same if Hyperion posted this themselves.

Cheers.

@WAYNE:
Hey wayne, Dont know how to delete this thread, and was hoping you could do it for me, as I no longer need any further information, Ive got what I came for, which was an indication of if anyone is interested, and it seems, not many are interested to begin with, instead they rather argue or debate something as simple as this, that only required a yes no answer.

@ All:

Thank you for giving me an insight of how uninterested and biased, and negative the amiga user group nowadays is, If I got anything out of this, it is the fact that atleast someone told me a nice figure of 150, which is small, but then, one has to start somewhere, weather it be development, or creating a traffic engineering design fle in CAD for construction to happen.

Once again, sincere thank you.

P.S. My colleague and I are still considering in creating atleast one game, so, Im sure he or I will post an update next year if we went ahead with our ideas, as it seems this year is already over, and by the time we get certain things organised.... you get the picture.


 :cheers:
Title: Re: Porting Games To Amiga os4/4.1 platforms
Post by: giannis_va on October 18, 2008, 03:57:56 PM
Enough is enough...

this guy gebrochen wanted to question us ...if you  dont
want to answer you just dont answer...

The other things I noticed the hostile,unfriendly ,lols etc show persons problematic...

You have a DUTY to be polite in a forum, otherwards you are COWARD...

If I was gebrochen and was told what he was told by some ppl here, I would punch them in the nose if I could,,,but I cannot because it is a forum...I think thats what they take advantage of ...


sorry people ... but you should be ashamed of you... (NOT ALL ..but some)
Title: Re: Porting Games To Amiga os4/4.1 platforms
Post by: persia on October 18, 2008, 04:35:03 PM
I think there is a point where realism has to come into play.  The stark reality is that developing or even porting games to OS4 is not going to generate much income and if you are a large company it's going to be a major expense with no possibility of recovering that expense.

A clever programmer committed to the idea of the Amiga rather than profits will survive, but that's it.
Title: Re: Porting Games To Amiga os4/4.1 platforms
Post by: gazgod on October 18, 2008, 04:57:33 PM
@giannis_va

I think you need to calm down and understand who the poster is, for 18 months under various names he's been evangelising how we the community should agree with him about how to save the amiga, his ideas include donating money to A.inc (personally i wouldn't give them the steam off my wee), spaming any company to get them to develop for what is commercially a dead platform, littering bus stop train stations supermarkets and anywhere where people gather with flying stating the amigas imminent return. He also stated if the community doesn't agree with him they should sell their gear and leave!!!

In all that time he still hasn't been able to fix his A1000's side car :- http://www.amiga.org/forums/showthread.php?t=27592
and
http://www.amiga.org/forums/showthread.php?t=38624

We are talking about a classic case of the difference between his aspirations and abilities.

He has been banned twice for verbal attacks and breaking the posting guidelines.

So please do not advocate punches in the nose until you know the facts.

EDIT: well you shouldn't advocate violence under any circumstances.

Gaz



Title: Re: Porting Games To Amiga os4/4.1 platforms
Post by: Kin-Hell on October 18, 2008, 05:03:26 PM
@ giannis_va

Forums lack the facial expressions that always go with vocal expression. Unfortunately, one without the other often ends up with comments like yours & the history on this Guy is probably fast approaching Ban number 3 already.

As Gaz has said above, you need to be aware about the facts before getting all fisty in a forum!  :-)

Quote

gazgod wrote:
...donating money to A.inc (personally i wouldn't give them the steam off my wee)


ROTFLMAO  :lol:  :lol:  :lol:
Title: Re: Porting Games To Amiga os4/4.1 platforms
Post by: Gebrochen on October 18, 2008, 05:27:54 PM
@ Persia:

thats right, not everybody is in it for the money.

My colleague and I, are simply just wanting to try something different after hours, and as I am waiting for my SAM440ep with OS4.1 to arrive, we have already been looking at his A1200 project, although he always gets distracted on his a4000, again so tonight, but thats another matter.

As for my previous statement above, again, that was reality.

So why am I writing, out of courtesy to you persia, as what you just said I totally agree with, as this is one of my many hobbies.

Furthermore, I used to do a lot in the designing field, and my colleague used to, and still does do many things in c++, so it simply came about recently, that maybe we should try to create some games for the amiga.

It could have just as easily been for the mac platform, as my colleague also likes using this, but in the end he also likes amiga, and would like to see something new for it.

actually seriousy, i am almost invaded by linux and mac users at the moment with most of my friends, hahaha.

OK then, this is my last posting, as I am expecting WAYNE will delete this thread.
I asked for it to be deleted, but I think he wil see good reason to why i asked for it to be deleted, theres is no point in forcing a horse to drink water.

Title: Re: Porting Games To Amiga os4/4.1 platforms
Post by: Gebrochen on October 18, 2008, 05:43:23 PM
Have to post to this guy, he is like an instigator or something?? constantly looking to pick on any new guys??

@ GazGod:

Dont want to fight.

But, I never mentioned anything about A.inc in this thread, and as far as I can remeber, cant think of even mentioning during any of my discussions, be it my threads or elsewhere??

Also, Im sure you wouldve noticed me mentioning acube and Hyperion, mmmm, let see, maybe its got to do with my hardware I ordered?

Nothing matters anymore, I feel this was a total waste of time, to come on here, and to try and do a survey of interest
Title: Re: Porting Games To Amiga os4/4.1 platforms
Post by: gazgod on October 18, 2008, 06:18:20 PM
@Gebrochen

Getting back to your original post and why its such a POS:-

Ok then, YES I would be interested in new software, BUT what software are you proposing? There are many different users here and one thing you can guarantee is that they all have different interests whilst been under the common umbrella of Amiga enthusiasts. Myself I am an OS junkie and enjoy playing with OS's on a myriad of architectures and platforms.

ITS what software that's important, you can produce the greatest game, or paint package or midi sequencer or whatever and only a portion of the user base would be interested.

So saying yes to your original post whilst a no brainer is telling you, us, or any developer f**k all.

If you really want to gauge interest you need to poll one or more Amiga groups to see what the interest is in any particular area. AND then poll it to get specific interests in that area. You need to determine what is requires, what is superfluous, and what is a nice to have. Its called market research! Or you can develop what you require and hope others will be interested too.

Also you can guarantee that no one knows the size of the Amiga user base, there are many lone users that do not belong to this or any other web group or user group and just do there own thing.

So either think about the question you ask or expect to get a response like you got in this thread, or just STFU and go away. Personally I don't care which.

Yes it is a waste of time to open such a general thread, I hope some of the above points have made you realise why!!

And please no more ports of open source software that can be run on more easily on more powerful systems that are available much cheaper platforms. I haven't ordered a SAM to run software that my Linux boxen can run much faster.

Why should Wayne delete this thread just because you don't like the responses, I've found it very entertaining.  :lol:

Gaz
Title: Re: Porting Games To Amiga os4/4.1 platforms
Post by: Kin-Hell on October 18, 2008, 08:31:12 PM
Actually Gaz, I'm absolutely PMSL!  :lol:
Title: Re: Porting Games To Amiga os4/4.1 platforms
Post by: gazgod on October 18, 2008, 08:54:33 PM
@Kin-Hell
Well if I've brightened up your day then my work here is done :)

*Gaz drags his cape around himself and vanishes back in to the night*  :lol:  :lol:  :lol:
Title: Re: Porting Games To Amiga os4/4.1 platforms
Post by: Methuselas on October 18, 2008, 11:07:43 PM
Quote

Hans_ wrote:
@Methuselas

There's nothing wrong with porting old games for now. For example, the writer of Virtual Grand Prix 2 expressed an interest in creating an Amiga OS 4.x port a few years ago. The original VGP was an Amiga game. I remember being amazed at what my lowly A1200 030 could do. Anyway, he might not have the time to port it himself, but someone might be able to convince him to let someone else port it.

Hans



@Hans,

That's my whole point, Hans. Why isn't he supporting SpotUP and his porting for profits. Workbench is a *LONG* way away from getting World of Warcraft, blah blah. Everyone here is all hardcore about bounties, so why don't they all put their money where their mouth is. You want UT3, pay the license fee for a coder and ask them to port it. I'm sure Hyperion would gladly port a game, if someone paid the licenses for it.

SpotUP has posted about a lot of games he's ported, or helped port, but people here would whine about them, so why not pay him to port the next latest and greatest game?

Gerbochen (sp) is living in a fantasy if he thinks that a simple spamming of emails is going to make the game companies take a look at a smaller, niche market. It is ridiculous.

The days of 3 or 4 guys coding a great game in a garage are over.
Title: Re: Porting Games To Amiga os4/4.1 platforms
Post by: Hans_ on October 18, 2008, 11:34:52 PM
@Methuselas

What's amazing about SpotUP is that he isn't really a coder. He just has an amazing ability to adapt makefiles and get all the dependencies working. He's learning, of course, but porting a big commercial game would be a bit beyond him.

Gebrochen sounds like he's actually going to have a go at creating something himself, together with a colleague. If so, I'm fine with that.

Quote

The days of 3 or 4 guys coding a great game in a garage are over.


Really? Isn't that what the Torque game engine and others like it are geared toward? The "Indie" developers. Interestingly, Torgue is produced by garagegames (http://www.garagegames.com/). It's just a pity that TGEA and their other newer engines are Direct-X only.

Hans
 
Title: Re: Porting Games To Amiga os4/4.1 platforms
Post by: cicero790 on October 18, 2008, 11:45:55 PM
Perhaps in the future an open source 3d engine could be ported for amiga os's like this one.

http://irrlicht.sourceforge.net/screenshots-projects.html

Then the game building would be easier perhaps.


Title: Re: Porting Games To Amiga os4/4.1 platforms
Post by: persia on October 19, 2008, 01:30:13 AM
Providing the tools necessary to develop games is one big part of this.  The other part is identifying you audience and working to satisfy their needs.  There must be reasons why we love to play 20 year old games over the current crop.  What are those reasons?

Games in the retro style taking advantage of the middle lower state of the art equipment that SAM provides would make a lot of Amigans happy and that's what it's all about.  

(http://latigo.marestare.com/forum/Smileys/default/gross_text.gif)
Title: Re: Porting Games To Amiga os4/4.1 platforms
Post by: cicero790 on October 19, 2008, 01:53:40 AM

Since there are so many great amiga games i my self would think it would be fun with sequels. Why not Ishar 4? or bloodwych NG. Or a diffrent Another world.
 :-)
Title: Re: Porting Games To Amiga os4/4.1 platforms
Post by: Vanilla on October 31, 2008, 12:18:43 PM
@All

I really don't see what the problem was here. What's the point of a new 3d game for AmigaOS4? You might as ask what's the point of OS4? Why would I bother to use an AmigaOS when Windows does everything I need and better? What's the point of Amiga.org when PC.org is where I should be so I am normal?   :-D

There are plenty of people on the OS4 scene porting games, some 3d, to OS4. There are plenty of real Amiga games I'd like to see on OS4. As they should be. So no excuse there for not having games. And no need to involve a PC game company. What's the point of that? It's like asking Microsoft to port Word to OS4! :-o

Perhaps I am not as negative as other people but I had hoped to come here for a positive influence. Are there any postive people here. :-?

Years ago the community thrived on PD games and demos. Some guy comes along with the dream of creating all that again for OS4. Like a lot of other stuff is being made for OS4. And what do you do? You shoot the guy down. Perhaps all you people spend too much time on PCs in the real world. Well let me tell you, this isn't the real world, this is the world of the Amiga. Anything can happen. And for OS4 users it's a similar excitement to see new developments as it was ten years ago.

I play with PCs and I have a Mac. Both have a normal web browser. But I am an avid OS4 user. But when a CSS browser comes along for OS4 I get excited. That by itself is nothing special, but because it involves AmigaOS4, it becomes something special. :-)

Are you guys missing that something special in your life? I am wondering. Who put the Amiga in Amiga.org? I hope it isn't fading away. (I just got here.)  :roll:
Title: Re: Porting Games To Amiga os4/4.1 platforms
Post by: Crumb on October 31, 2008, 01:44:47 PM
@Gebrochen

IMHO you should learn to code and start creating your own games. It's fun :-)

You could do amiga-style games of platforms. You could use SDL so your game runs on OS4/AROS/MorphOS/etc with modern hardware more or less smoothly.

Do your own games for fun. And that's all. If you abandon your project open source your code and gfx so other people can learn or continue with your job.

Selling amiga games is not a good idea to earn money.

I would pay for a Starcraft, Diablo or Counterstrike port regardless of being old games. But it won't happen anytime soon. Years ago when the situation was better PPC games didn't sell a lot. Now it's impossible to sell commercial stuff

I think it's better to assume this is a hobby.
Title: Re: Porting Games To Amiga os4/4.1 platforms
Post by: Jupp3 on October 31, 2008, 02:25:31 PM
Instead of this crazy idea, why not first concentrate on commercial games, for which the source code has been released to the public?

Sure, they are few year old, but that also means that the current "Amiga NG" hardware might be (barely) able to run them comfortably...