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Coffee House => Coffee House Boards => CH / Science and Technology => Topic started by: bloodline on July 21, 2008, 04:06:04 PM
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Last year I was happily playing Quake on my Jailbroken iPhone... but the offical SDK has been out for over half a year an no one seems to have bothered to port it to the iPhone v2.0... what went wrong?
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bloodline wrote:
what went wrong?
What went wrong? Well, I can't find anything to bully apple fanboys with, THAT went wrong ;-)
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Fir Quake - Each computer uses a different port number. Add 1 for each player starting with 27660.
There's a great list at Netgear (http://kbserver.netgear.com/kb_web_files/n100495.asp).
(http://planetsmilies.net/not-tagged-smiley-1916.gif)
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persia wrote:
Fir Quake - Each computer uses a different port number. Add 1 for each player starting with 27660.
There's a great list at Netgear (http://kbserver.netgear.com/kb_web_files/n100495.asp).
(http://planetsmilies.net/not-tagged-smiley-1916.gif)
BLAUGH!!!!! :-P
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Come to think of it, does anyone know how to network Doom? (More specifically Doom 2?) I’m baffled - All the games I've ever seen with multiplayer capability have some "Multiplayer" button on the menu, but Doom 2 doesn't, and yet I've heard of people blowing each other up on it long into the night many years ago...
(PS. I have a rather /special/ version of Doom 2 that I might upload sometime in the near future...)
Hodgkinson.