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Coffee House => Coffee House Boards => CH / General => Topic started by: Hodgkinson on June 15, 2008, 06:53:29 PM

Title: The world does have a end! Proof from MSFS2004...
Post by: Hodgkinson on June 15, 2008, 06:53:29 PM
Have a look at this screenshot:
http://www.booni.info/downloads/MSFSedgeofworld.jpg

According to the map in FS2004, you're at a coordinate that is invalid. By the top-down view, you're at the north pole. And in the real world you hit an invisible barrier - You can fly along it horizontally or vertically (Well, between the ground and 100,000ft - Another invisible barrier), but not through it.  :-D  :crazy:

I wonder what the map really looks like, 'cause by this im pretty sure it ain't round...
Title: Re: The world does have a end! Proof from MSFS2004...
Post by: Speelgoedmannetje on June 15, 2008, 07:34:27 PM
:lol: I used to say such with F29 Retalliator when you flew off the map...
In Delta Force the map kept repeating. I liked that; it felt less being in an artificial world. :-)
Title: Re: The world does have a end! Proof from MSFS2004...
Post by: bloodline on June 15, 2008, 09:12:10 PM
Quote

Speelgoedmannetje wrote:
:lol: I used to say such with F29 Retalliator when you flew off the map...
In Delta Force the map kept repeating. I liked that; it felt less being in an artificial world. :-)


Delta force was the best of the FPS games... I liked Rainbow6 too, but that was very involved...
Title: Re: The world does have a end! Proof from MSFS2004...
Post by: Speelgoedmannetje on June 15, 2008, 11:14:58 PM
Hmyes, along with Dark Forces/Jedi Knight for atmosphere, and Serious Sam for the sheer onslaught (being played in the second most hard level)
Title: Re: The world does have a end! Proof from MSFS2004...
Post by: whabang on June 18, 2008, 10:09:36 PM
All first person shooters should have a high score counter. :-)