Amiga.org

The "Not Quite Amiga but still computer related category" => Alternative Operating Systems => Topic started by: trekiej on May 01, 2008, 04:35:22 AM

Title: Cartridge Based Game Consoles
Post by: trekiej on May 01, 2008, 04:35:22 AM
 Do you think that cartridge based game consoles are still popular?
 I liked the NeoGeo and would like to build a console similar to it.
 
Title: Re: Cartridge Based Game Consoles
Post by: Belial6 on May 01, 2008, 05:54:09 AM
Are you talking about designing your own system?  If so, you should just use the MiniMig, and call the SD memory a "cartridge".  This would give you a cartridge based game console with specs almost identical to a NeoGeo.  If you want a more "cartridgy" feel, then replace the SD cards with Compact Flash.
Title: Re: Cartridge Based Game Consoles
Post by: carvedeye on May 01, 2008, 09:28:48 AM
i think cartridge consoles were great as there was no loading time so you got straight into the game.
Title: Re: Cartridge Based Game Consoles
Post by: carvedeye on May 01, 2008, 09:29:11 AM
i loved the snes and n64
Title: Re: Cartridge Based Game Consoles
Post by: bx19rd on May 01, 2008, 09:36:57 AM
For a while I wondered if it was possible to add a cart slot to a normal Amiga and then somehow make the games boot off a rom of some sort. Never had a good hard look at it though.
Title: Re: Cartridge Based Game Consoles
Post by: HopperJF on May 01, 2008, 11:19:08 AM
Use PCMCIA cards and access the files on your Amiga  :-D
Title: Re: Cartridge Based Game Consoles
Post by: monami on May 01, 2008, 12:08:56 PM
i think sd or cf devices are the new cartridge based systems. no load time on emu games for psp/ gp2x cards.
Title: Re: Cartridge Based Game Consoles
Post by: beller on May 01, 2008, 12:31:45 PM
I love my old Atari 2600!  

Nothing like a good game of KABOOM!
Title: Re: Cartridge Based Game Consoles
Post by: monami on May 01, 2008, 12:58:01 PM
i've got 2 of them. i sold the best one and 50 games. took up way too much space. and a pain to set up especially as some tv's display them badly. to think "all" that fits on one sd card!!!
Title: Re: Cartridge Based Game Consoles
Post by: ChuckT on May 01, 2008, 01:03:27 PM
Making a notebook out of the Minimig might be a good hack and I think it is very possible.
Title: Re: Cartridge Based Game Consoles
Post by: A4000_Mad on May 01, 2008, 01:41:05 PM
Whip Rush on the Sega Megadrive is still my all time favourite game. I can now also play it on the Amiga using AmiGenerator 8-)

(Whip Rush is like T-Zer0 but it appears that no-one else has ever heard of it :lol:)
Title: Re: Cartridge Based Game Consoles
Post by: trekiej on May 01, 2008, 02:40:31 PM
I wondered what it would be like to put a cartridge port on the A500. The NeoGeo had up to 330 megabits at least. (40 Megabytes is 320 mbits)
Title: Re: Cartridge Based Game Consoles
Post by: coldfish on May 01, 2008, 02:56:43 PM
DS is doing alright (understatement), if you consider it a console.

Title: Re: Cartridge Based Game Consoles
Post by: orange on May 01, 2008, 03:06:04 PM
I never liked them, cartridges were too expensive and small capacity.
Title: Re: Cartridge Based Game Consoles
Post by: ddniUK on May 01, 2008, 03:36:55 PM
C64G

cost reduction gone mad :)

http://www.homecomputer.de/images/machines/Commodore_Game_System_Large.jpg
Title: Re: Cartridge Based Game Consoles
Post by: trekiej on May 01, 2008, 04:54:11 PM
@ddniUK
It is not a bad looking machine, but there is better, imo.
It sounds like a rehash of older tech.
Title: Re: Cartridge Based Game Consoles
Post by: AeroMan on May 02, 2008, 03:00:34 AM
Quote

beller wrote:
I love my old Atari 2600!  

Nothing like a good game of KABOOM!


 :bow:

The 2600 rules !!!!  :-D
Title: Re: Cartridge Based Game Consoles
Post by: foleyjo on May 02, 2008, 10:01:29 AM
Quote

trekiej wrote:
@ddniUK
It is not a bad looking machine, but there is better, imo.
It sounds like a rehash of older tech.


c64gs was just a C64 without the keyboard datasette and serial ports.
You cold already use cartridges in a normal C64 so the whole thing was pointless. Clearly aimed at master system fans
Title: Re: Cartridge Based Game Consoles
Post by: Psy on May 20, 2008, 09:47:22 PM
Quote

foleyjo wrote:
c64gs was just a C64 without the keyboard datasette and serial ports.
You cold already use cartridges in a normal C64 so the whole thing was pointless. Clearly aimed at master system fans

The Master System was more powerful then the C64 except for the sound that was very crappy and Sega didn't release the FM add-on outside of Japan.  The Amiga was what got the attention of Sega fans, it made the SMS look totally primitive and the Genesis didn't come out till '89 in the US.
Title: Re: Cartridge Based Game Consoles
Post by: SamuraiCrow on May 21, 2008, 02:49:12 AM
Quote

Belial6 wrote:
Are you talking about designing your own system?  If so, you should just use the MiniMig, and call the SD memory a "cartridge".  This would give you a cartridge based game console with specs almost identical to a NeoGeo.  If you want a more "cartridgy" feel, then replace the SD cards with Compact Flash.


If you want a really powerful console, forget the Minimig and go with either the Natami (http://www.natami.net/index.htm) with its SuperAGA chipset or, if you don't mind running your Amiga stuff in an emulator, the Pandora (http://www.openpandora.org/) hand-held will be a welcome addition to any developer's toybox.

Note:  Both are close to being released so it's probably not worth starting over from scratch just to find somebody else is doing what you wanted to do.