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Amiga computer related discussion => Amiga Gaming => Topic started by: NAVVARR on January 22, 2008, 10:45:43 AM

Title: Alien Breed 3d level editor
Post by: NAVVARR on January 22, 2008, 10:45:43 AM
Yip- I know that they bundled the level editor with the sequel -Alien Breed 3D II - i used to mess about with it and create my own levels.
It was quite primitive and buggy and sometimes a pain to use- but I enjoyed it.

Thing is- i've always wanted a level editor for Alien Breed 3d- the first one! -does anyone know if one exists? -and if so- can i get a hold of it somehow?
Title: Re: Alien Breed 3d level editor
Post by: NAVVARR on February 02, 2008, 10:38:47 PM
I take it... that nobody knows or has a AB3D map maker or level editor.

Shame- it was a great game- i'd love to mess about making levels for AB3D.

Title: Re: Alien Breed 3d level editor
Post by: AndrewBell on February 02, 2008, 10:43:47 PM
I can only remember ever seeing custom levels for TKG, which makes me think the level editor for AB3D was never made public.

Have you tried Dream 17, or Aminet? If it's available anywhere, my money would be on one of those sites.
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Title: Re: Alien Breed 3d level editor
Post by: girv73 on February 17, 2008, 12:07:16 AM
There isn't one for AB3D 1.

Some years ago I did some investigation into the level file format and managed to get the wall structures converted to Quake 1 ".map" format. But I didn't get the whole format figured out (eg: switches, items, aliens etc.) as it turned out the Quake 1 engine couldn't handle the level size AB3D required and I abandoned the project.

That's as far as anyone has got, as far as I know.
Title: Re: Alien Breed 3d level editor
Post by: foleyjo on February 17, 2008, 09:45:15 AM
did anyone play the demo. it was much better than the actual game. it used the proper alien breed aliens and not floating eyes
Title: Re: Alien Breed 3d level editor
Post by: girv73 on February 18, 2008, 09:22:07 AM
Yeah I played the demo more than a few times as well.

I guess it was just a licensing thing; the aliens in the demo were too much like the Aliens from the movies, and the cost of the rights to use that style of creature would most likely have negated all the profits from the game.
Title: Re: Alien Breed 3d level editor
Post by: jj on February 18, 2008, 10:16:33 AM
I cant remember what it was right now.  But there was some marketing blumph on the back of the box that was obviously written before the game was finalised, because it was wrong.

I remember phoning team 17 to ask them about it, hoping to get some freebies as it was false advertising.  They just said sorry  :-D

I will have to try and dig the box out and find out wat it was that was wrong.
Title: Re: Alien Breed 3d level editor
Post by: AndrewBell on February 18, 2008, 11:00:11 AM
Quote

JJ wrote:
I cant remember what it was right now.  But there was some marketing blumph on the back of the box that was obviously written before the game was finalised, because it was wrong.

I will have to try and dig the box out and find out wat it was that was wrong.


Just looked at my box, and it claims that you can "play using keyboard, mouse or joystick (CD32 pad fully supported)". I don't remember using a mouse in AB3D, I certainly wanted to.
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Title: Re: Alien Breed 3d level editor
Post by: jj on February 18, 2008, 11:06:59 AM
Might have been that, whats niggling me is somethng to do with the levels or graphics
Title: Re: Alien Breed 3d level editor
Post by: AndrewBell on February 18, 2008, 11:12:35 AM
Quote

JJ wrote:
Might have been that, whats niggling me is somethng to do with the levels or graphics


It also mentions 4096 colours, maybe that was it?
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Title: Re: Alien Breed 3d level editor
Post by: jj on February 18, 2008, 11:16:14 AM
That does seem more in line with what I was thinking, very tired.  Was prob that
Title: Re: Alien Breed 3d level editor
Post by: xeron on February 18, 2008, 11:16:57 AM
Quote

I don't remember using a mouse in AB3D, I certainly wanted to.


You could, but it disabled the keyboard, so to move forward you had to constantly "scoot" with the mouse which made it totally unplayable.

PatchAB3D (http://www.petergordon.org.uk/readme.php?file=files/pab3d1_1.txt) fixes that.
Title: Re: Alien Breed 3d level editor
Post by: AndrewBell on February 18, 2008, 11:28:20 AM
Quote

xeron wrote:
Quote

I don't remember using a mouse in AB3D, I certainly wanted to.


You could, but it disabled the keyboard, so to move forward you had to constantly "scoot" with the mouse which made it totally unplayable.


I meant that I wanted to use  the mouse to look/aim and move with the keyboard. It's hard to believe so many Amiga FPS games missed that - AB3D, TKG, Breathless...
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Title: Re: Alien Breed 3d level editor
Post by: xeron on February 18, 2008, 11:43:51 AM
Yes. Thats what I thought you meant. Thats the problem I had, and what finally lead me to disassemble the game and make PatchAB3D to fix it.