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Amiga computer related discussion => Amiga Hardware Issues and discussion => Topic started by: amazing on October 21, 2007, 10:47:59 PM
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today i was visiting Wizard66 cause he lives only about 15km away from me
he showed me the minimig he made and how the things a bit works
and i must say im impressed
the screen is very good and bright
and we played a bit Bubble bobble on it in 2player mode
i must say i dont feel any difference with playing on my a500 or 1200
good thing is u dont have to swap mouse cause thats on a diff connector ps/2
now im sure im gonna hurry and finish my minimigs cause its fun to play with it
Greetz Amazing
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cause he lives only about 15km away from me
But in the Netherlands, that means a 2 week stay, right? Gotta rest up from the trek? ;-)
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It is Depressing, waiting three weeks so far, and no boards.
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I can say the same as the tread creator. It works very well. I was testing out my Minimig with a lot of different games and it took most of them. 1.3 Kick is the one to use (with 2.04, several games failed that was working in 1.3). To mention some examples that I ran successfully: Turrican, Great Giana Sisters, Carrier Command, Speedball, Thundercats, Monkey Island, Blood Money, Ikari Warriors, Wizball... I also tried to lanuch ProTracker - it started, but there was no MOD-files at the disk image...
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Thanks guys for confirming what software is working. I like the idea that you don't ahve to keep swapping the mouse and joystick over for games.
Can you sabotage "player 2" by moving the mouse when he's trying a difficult move on the joystick? :-D
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Feel free to add successful runs of software at http://www.opencircuits.com/Minimig_Software_compatibility :-D
@Illuwatar:
http://web.comhem.se/illuwatar/project_pages/minimig/images/minimig03.jpg
What kind of port is it at the bottom of the pcb colored green and marked "LCD" at right ..?
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@Illuwater
Have you had any demos running on the MiniMig?
________
Rambler six (http://www.dodge-wiki.com/wiki/Rambler_Six)
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Out of interest, has anyone else seen that several MiniMig screenshots show 1Mbyte of chip RAM and 512kbytes of fast ram?
I thought that it was the other way around.
And it's not only me.
http://en.wikipedia.org/wiki/Minimig
Not that it really matters.
Just wondering if it really does have that much chipram, or if a chip ID value was wrong or something leading to wrong values.
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alexh wrote:
Out of interest, has anyone else seen that several MiniMig screenshots show 1Mbyte of chip RAM and 512kbytes of fast ram?
I thought that it was the other way around.
And it's not only me.
http://en.wikipedia.org/wiki/Minimig
Can the user select whether to put kickstart into fast or chip? I imagine that feature would be included to improve compatibility.
________
Medical Cannabis Seeds (http://marijuanaseeds.org/)
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The kickstart lives at the address where it lives, it is in neither. It's not like the MAPROM feature of certain accelerators where it is copied to RAM to speed up access.
If you are asking if it is configurable to select from
512k chip / 1024k fast
1024k chip / 512k fast
I dont think so, not yet, and I dont know if it is even worth having that option.
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alexh wrote:
If you are asking if it is configurable to select from
512k chip / 1024k fast
1024k chip / 512k fast
I dont think so, not yet.
How does the 2mb of RAM on the board get allocated into fast and chip at the moment?
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alexh wrote:
If you are asking if it is configurable to select from
512k chip / 1024k fast
1024k chip / 512k fast
I dont think so, not yet, and I dont know if it is even worth having that option.
That was what I meant, even if I didn't type it :-D
I vaguely remember some references to certain amounts of chip or fast ram causing compatibility problems when the A500+ went on sale, that was what made me ponder it. It's not something I think about much now, what with 128MB and WHDload.
________
SEX TUBE (http://www.fucktube.com/)
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tonyyeb wrote:
How does the 2mb of RAM on the board get allocated into fast and chip at the moment?
It is hard coded in the MiniMig verilog source.
Looking at the source code MiniMig1.v and Gary.v MiniMig has 1Mbyte of ChipRAM and 512Kbyte FastRAM
I do not think this was a valid configuration in a REAL A500 without a Fatter Agnus, but probably the Fatter Agnus had other features not yet implemented in MiniMig.
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It's not "allocated". The HDL code simple define memory ranges and interpretate certain areas of the memory as a specific type of memory.
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alexh wrote:
tonyyeb wrote:
How does the 2mb of RAM on the board get allocated into fast and chip at the moment?
It is hard coded in the MiniMig verilog source.
Looking at the source code MiniMig1.v and Gary.v MiniMig has 1Mbyte of Chip and 512Kbyte of SlowFast RAM.
I do not think this was a valid configuration in a REAL A500 without a Fatter Agnus, but probably the Fatter Agnus had other features not yet implemented in MiniMig.
So does that make the Wikipedia page incorrect!? :-o Who'd have thunk it!
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freqmax wrote:
It's not "allocated". The HDL code simple define memory ranges and interpretate certain areas of the memory as a specific type of memory.
Have you not just described memory being 'allocated'?
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According to the verilog source code, ChipRAM mapped at addresses 0x000000 to 0x0FFFFF and 512Kbyte of SlowFast RAM at 0xC00000 to 0xC7FFFF.
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I havent studied the Amiga chipset and MiniMig source code in great detail but will that extra 512Kbyte chip-ram actually get used by anything other than the CPU given the current state of the MiniMig Agnus?
The OCS agnus being only a 512Kbyte Agnus I mean.
Perhaps Dennis just had to map the 512Kbytes somewhere and that was the best place to map the RAM to?
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well as we all know its not a finall product
dennis need more users so he get more feedback and eliminate bugs etc..
as we speak he is already making a update for the minimig
so people start building or buying the minimig :)
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Is there is any request for running a Game ?
I will try it out for you. !!
Tested the following games 100 %
Galaga
Pinball Dreams
Pinball Fantasies
Frontier Elite
Nuclear War
Bubble bobble
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ArmourGeddon :-D
Frontier
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wizard66 wrote:
Is there is any request for running a Game ?
I will try it out for you. !!
Try "Rebels" demo "Coma" :-D
On the more serious side, I would like to know which of the different workbenches that work. And NComm, Music software, Deluxe Paint etc..
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AJCopland wrote:
ArmourGeddon :-D
Frontier
Frontier elite see previous post
ArmourGeddon working !!
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freqmax wrote:
wizard66 wrote:
Is there is any request for running a Game ?
I will try it out for you. !!
Try "Rebels" demo "Coma" :-D
On the more serious side, I would like to know which of the different workbenches that work. And NComm, Music software, Deluxe Paint etc..
I have only have try wb3.1 with kick 3.1
Demo Croma is running
De luxe paint I do not have it !
Sonic drum kit working
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Any serial (RS232) communication software that works..?
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wizard66 wrote:
Is there is any request for running a Game ?
I will try it out for you. !!
Yes, please try the original Elite on a 42" Plasma screen in a darkened room with the sound piped through a surround sound system (set to use all the speakers) and the sub-woofer cranked up to full.
Failing that, hopefully I'll manage to do it for myself in the near future. :-D
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Try playing Lionheart on it. Without any fastram the scrolling will be jerky. With fastram on a real A500 it is always silky smooth.
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That port is for future expansion - I plan to add a LCD to show system status (currently, system status/debug info is output'ed at the com-port). Before that, I have to fix the board a little bit as PIC does not behave the same way at 3.3V as AVR does (PIC is new for me, not AVR). An idea is also to put up the OSD on the LCD...
Demos - I will see what I have in my collection and give them a serious run...
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Compatibility almost seems too good to be true. :-D
Is there any OCS game or demo you have tried that doesn't work?
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I did a trial run with several demos and the most of them was working. Sometimes, the blitter bug showed up, causing garbage on the screen (partial or complete), but even at these conditions, the music was still playing without errors. A simple estimation would give about 10% total failure rate (crashes, lock-ups).
Failing games - haven't tested all of them I have and I can't remember all of those I had tried. But as ususal, the version of Obliterator I have does not work (it fails in WinUAE too). Outrun did not work either.
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tonyyeb wrote:
So does that make the Wikipedia page incorrect!? :-o Who'd have thunk it!
(http://img156.imageshack.us/img156/6441/wikibob6tslo6.jpg)
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PLayed Okey:
Colonization
Civilization
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Played:
Dragons Breath
Working:
Red Sector MEGADEMO (Disks 1 and 2)
Budbrain 1 MEGADEMO (KAOS section)
Budbrain 2 MEGADEMO (AFRICA)
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Are these getting added to the wiki page mentioned in this thread?
Cheers
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wizard66 wrote:
Is there is any request for running a Game ?
I will try it out for you. !!
Hi wizard, my request is a little different. Can you post a video to YouTube showing the MiniMig in action? Playing games, messing around in Workbench, that sort of thing. Thanks.
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tonyyeb wrote:
Are these getting added to the wiki page mentioned in this thread?
Now they are :-D
http://www.opencircuits.com/Minimig_Software_compatibility
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Is there a list of software that does NOT run? I think it would be equally useful.
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_yak_ wrote:
Is there a list of software that does NOT run? I think it would be equally useful.
In the 'Works' column it says FAIL for those that don't work.
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Works: Firepower. (Both in Single Joy mode, and Split screen 2 Player). Serial link mode NOT tested.
Cannon Fodder: Loads fine, but after a few minutes of action, mouse becomes uncontrollable dashing around the screen. (Unsure if it is a fault of the cracked 3 disk ADF version from Tosec).
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Is there is any request for running a Game ?
I will try it out for you. !!
Superfrog, Flashback, Another World..
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Can someone try these games please? Thanks!
Venus the Flytrap
1869
Blues Brothers
A-Train
Adams Family
Nitro
Thanks!
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Please also try:
Gods, Traps 'n' Treasures, F19 Stealth Fighter, Chaos Engine, Worms, Theme Park, Populous 2, No Second Prize, Deliverance, Magic Pockets, Vista Pro, Amos Pro, Real 3D, Final Copy 2......
..... if at all possible. :-D