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Amiga computer related discussion => Amiga Software Issues and Discussion => Topic started by: mikeymike on June 23, 2003, 12:58:38 PM
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I remembered last night that I still haven't managed to complete the game, due to a faulty disk 6. Would anyone would be kind enough to sort me out with an archive of it?
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Great game that - I only finished it a few weeks ago. I'm emailing you the ADF now...
BTW I hope you've installed it - 11 disks can be a real pain :-D
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Could take a little while - the PeeCee is stupidly unstable and will be reset - it'll probably be 10 minutes before it's in a fit state (the A1200 is very stable, but alas has no internet connection) :-x
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I couldn't install it at the time as I didn't have a hard disk for my (then) A500, and I hadn't installed it since on my A1200 because disk 6 was knackered :-)
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alx wrote:
Great game that - I only finished it a few weeks ago. I'm emailing you the ADF now...
BTW I hope you've installed it - 11 disks can be a real pain :-D
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Could take a little while - the PeeCee is stupidly unstable and will be reset - it'll probably be 10 minutes before it's in a fit state (the A1200 is very stable, but alas has no internet connection) :-x
I'm missing a couple of disks from that game too... 1 to 5 and 7 to 11.. .oh any my 6 is also busted ;-) :-D :-D :-D
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OK, I'll just email them...
....wait a minute :-D Anyway, you forgot to say that your manual had the top and bottom bits chewed off, so :-P
BTW I would definitely recomend it - you can still buy the PC talkie version on CD-ROM from LucasArts. There's even an unofficial sequal being made :-)
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- edits out swearword - I don't remember a protection mechanism for this game... as I don't remember it chances are I've chucked it. Can you remind me what the mechanism consisted of?
I wonder if I bought it when it hit the budget shelves, sometimes they have the protection removed..
Honestly, I bought the game!
Maybe when the weather cools down tonight I'll go into the loft and check the disks.
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99% of the time PC versions of these old games ran in DOS, therefore sucked :-) Probably PC-speaker SFX too :-)
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- edits out swearword - I don't remember a protection mechanism for this game... as I don't remember it chances are I've chucked it. Can you remind me what the mechanism consisted of?
When you start the game, there will be a screen with three concetric rings with a sun, moon and volcano on. You have to refer to the part of the manual indicated and click on them to align them exactly (there are 256 combinations)
99% of the time PC versions of these old games ran in DOS, therefore sucked :-) Probably PC-speaker SFX too :-)
I've never played the DOS version, but one big advantage was VGA 256 colours. The Amiga version would work on far older hardware (ie the A500) but was OCS compatible. AFAIK the sound on the PC varied enormously - if you had a supported MIDI soundcard then fine, otherwise PC speaker :-x I think it did have more music though, and the talkie is meant to be great.
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When you start the game, there will be a screen with three concetric rings with a sun, moon and volcano on. You have to refer to the part of the manual indicated and click on them to align them exactly (there are 256 combinations)
There's a puzzle like that actually in the game though isn't there? It rings a bell, just not a copy protection-related bell :-)
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There is - the copy protection actually links in with the plot :-)
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OT: if you've never played it on an A1200 before you'll notice that it doesn't like AGA much, but it'll work from disk fine and might work with a degrader.
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alx wrote:
OK, I'll just email them...
....wait a minute :-D Anyway, you forgot to say that your manual had the top and bottom bits chewed off, so :-P
BTW I would definitely recomend it - you can still buy the PC talkie version on CD-ROM from LucasArts. There's even an unofficial sequal being made :-)
oh, um... yeah, the copy protection.. right... I lost my manual too... :-D
WEll it's not as bad as Beneith a Steel sky that had 22 disks and a "D-Linc" protection book... I was totally gutted when I lost the D-Linc book... but then last year REvolution software gave "BASS" away for free for Amiga users!!! Joy!!! :-)
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doesn't like AGA much... would that account for the corrupted pointer then?
hmm, running without startup-sequence, and setting for OCS, the pointer still is quite inaccurate, the pointer is in one place, and selecting aims at something quite further down from the pointer, using WinUAE. If anyone has any ideas... or I'll start a new thread so hopefully the emulator lot notice...
other problem is, I didn't keep the savegame disk, so I have to do it all over again :-)
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Does Amiga have ScummVM yet? You can play the Talky version of it with that! :)
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I had that problem with the pointer on UAE, though I think it worked fine on the A1200 (hard to say as I've only played it much on an A500 and UAE).
However, I did eventually get used to the pointer problem (there is lots of visual feedback which helps). In the end, I played the entire game with that problem - and spent a week afterwards clicking about an inch above what I wanted to on any application :-D
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hmm, running without startup-sequence, and setting for OCS, the pointer still is quite inaccurate, the pointer is in one place, and selecting aims at something quite further down from the pointer, using WinUAE. If anyone has any ideas... or I'll start a new thread so hopefully the emulator lot notice...
Try disabling the CPU caches too, it should work fine then. I don't know if it works fine with OS 3.5/3.9 SetPatch, so you can always try running it directly on bootup (no S-S directly on powerup).
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Just install ScummVM and play it. The Amiga version
should work as well as the PC one.
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Um, my version of Indy 4 has no graphical errors whatsoever when running on an A500, an A1200 and under WinUAE. It's not the original one though. I sold that one with a lot of other games (Which I regret I did even today...)
Anyway, the version you guys are running, is it installable to harddrive? My version installs, but doesn't run after that. Oh well, guess I'm off to buy the talkie version for PC. :(
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Anyway, the version you guys are running, is it installable to harddrive?
My version installed to hard drive fine, but I had to tell UAE to be an OCS/ECS machine otherwise the screen corrupted.
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Mine is HD installable, I have done so. Running as AGA I get a massive pointer corruption. Running as OCS (through early startup menu) the pointer is just a bit inaccurate (aim an inch above where you want to select... irritating).
I tried switching off CPU caching in UAE but no diff. If someone doesn't have any probs, send me your UAE config file please :-)
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Been years since i played Fate of Atlantis, but i remember i got a fixed installer from the aminet this fixed a bug in the install script and made it playable on AGA
ftp://de.aminet.net/pub/aminet/game/patch/atlantishd.lha (http://ftp://de.aminet.net/pub/aminet/game/patch/atlantishd.lha)